Left 4 Dead 2
Запертая Кабина Спасения
Комментариев: 125
UwU 2 июн в 6:07 
被锁在房子内正在乞求帮助的求生者.jpg
Tromingus 3 мая в 17:35 
A door is only as strong as its lock.
Eirin Yagokoro 1 мая в 7:56 
idk if thats the map ive played on but for some reason i were teleported to spawn is that bcs of the map or the mod?
withextradip 4 апр в 11:06 
This mod doesn't work when survivors spawn inside bathroom stalls. The door just can't be opened at all
@ your service 19 мар в 4:15 
Sadly this mod seems to disable rescue closets altogether
Pen_Slinger 9 мар в 15:08 
Is it possible to make this compatible with 8 survivors mods?
1 мар в 6:21 
I was wandering if this could be applied to saferooms as well. You know opening and closing the saferoom? Ps: Thx for all your mods i enjoy them greatly
tjd1145142 25 фев в 5:07 
what?
MANACAT  [создатель] 16 фев в 2:19 
it isn't
Sefo 16 фев в 0:44 
@MANACAT
Is the script for single player only?
MANACAT  [создатель] 15 фев в 14:33 
@PEACEandLOVE
sorry, i don't want to do that. and also afaik i can't make like that because tech issue.
PEACEandLOVE 14 фев в 10:14 
This Mod is already awesome enough but I would commission a separate version of it along the lines i described below.
PEACEandLOVE 14 фев в 10:14 
Hear me out M4NACAT...

This Mod could make the Witch a relevant threat again. In the spirit of the original L4D1 intro, this should have been part of the vanilla game... remove the survivor silouette, audio is just muffled androgynous crying of uncertain source... there'll be a certain chance for a survivor, say 65%, and a certain chance for a untriggered witch, say 10%, and a certain chance for a triggered witch, say 25%.
Sefo 4 фев в 6:07 
@Player

Thank you for your reply.

I meant that this script works for me in single player, but it doesn't work on a dedicated server if I install the script on the server (as I did with other scripts from MANACAT).

My question is, should this script work on a dedicated server if I install it on a server? (like many other scripts from MANACAT).
Facial Queen 4 фев в 5:18 
Only for singleplayer/local you host. (dunno how to reply to Sefo on mobile)
Lao Zhuo 3 фев в 5:47 
合情合理:steamthumbsup:
Sefo 1 фев в 23:32 
@MANACAT
Is the script for single player only?

Because I tried it and I have it working in single player, but on a dedicated server nothing happens.
无敌赤石大王 21 янв в 0:56 
The door cannot be opened from this side
樱内彩 20 янв в 17:46 
这扇门不能从这一侧打开(
Arulmaulana12 [INDO] 15 янв в 7:02 
why this isn't working when im trying open the closet it cannot open like i must finding the key and end up lose
Јамеѕ 14 янв в 10:35 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3405487901

I was using this, and i think i either used the ammo pack, or i threw it and this error popped up in the console.
MANACAT  [создатель] 13 янв в 22:05 
@James
what did you do when the error occurred?
Јамеѕ 13 янв в 17:00 
I just realized that this may be from something I'm subbed to, so sorry if this is the case.
Јамеѕ 13 янв в 16:59 
AN ERROR HAS OCCURED [the index 'slot3' does not exist]

CALLSTACK
*FUNCTION [OnGameEvent_spawner_give_item()] scripts/vscripts/manacat_rescueLock/rngitem.nut line [297]
*FUNCTION [__RunEventCallbacks()] unnamed line [211]
*FUNCTION [__RunGameEventCallbacks()] unnamed line [218]

LOCALS
[invTable] TABLE
[itemSpawn] INSTANCE
[player] INSTANCE
[params] TABLE
[this] TABLE
[funcName] "OnGameEvent_spawner_give_item"
[idx] 1
[useTable] TABLE
[bWarnIfMissing] true
[globalTableName] "GameEventCallbacks"
[prefix] "OnGameEvent_"
[params] TABLE
[event] "spawner_give_item"
[this] TABLE
[params] TABLE
[event] "spawner_give_item"
[this] TABLE
sλturnz 13 янв в 13:26 
Yeah people like to troll with doors and sometimes its really annoying. Specially in saferoom.
Yukizero 12 янв в 1:37 
像啊,很像啊:steamhappy:
MANACAT  [создатель] 8 янв в 22:22 
@「Mystic」
oh, not bad
sλturnz 8 янв в 21:52 
what about saferoom doors, would u add a timer to those too?
pretty cool mod btw : )
MANACAT  [создатель] 7 янв в 6:49 
@AO
what do you mean? i did that already
Fennec Fox 7 янв в 6:11 
Are you a Korean creator?!, please explain in American English, Russian, and Chinese in addition to Korean, because most users use American, Russian, and Chinese.
kirby_ura 7 янв в 4:53 
норм
Ajiliffe 7 янв в 4:20 
I was playing in dniepr, roadkill, blight path, and suicide blitz
ink 7 янв в 2:25 
Uses healing animations btw
芬尔琅娜 7 янв в 2:22 
现在知道谁被困的最久了(
MANACAT  [создатель] 7 янв в 1:00 
@André7
I recruited volunteers
gxh. 6 янв в 23:19 
bel mod fra come sempre 🔥
飞扬跋扈 6 янв в 22:06 
还可以
André7 6 янв в 21:17 
i didn't know that people could translate their mod page to other languages like that
MANACAT  [создатель] 6 янв в 15:41 
so let me ask you again, what campaign is that?
Ajiliffe 6 янв в 15:02 
hmm, probably it is then that these custom campaigns are using some kind of unusual door that this mod cannot pick up.
MANACAT  [создатель] 6 янв в 14:12 
@Ajiliffe
i tested it on Cold Front right now, it's works.
Ajiliffe 6 янв в 14:03 
@MANACAT literally any custom campaign, default campaigns do work. I don't wanna say as i'd rather not have this mod, then...
MANACAT  [создатель] 6 янв в 14:01 
@Ajiliffe which campaign?
чо за бретто 6 янв в 12:45 
)))
MaRuXyAnA 6 янв в 6:25 
))))):steamhappy:
Ajiliffe 6 янв в 4:07 
awh, it is not compatible with custom campaigns. :steamsad:
Gaming With Sophie 6 янв в 3:06 
:p
MANACAT  [создатель] 5 янв в 17:42 
@ExFantasia
Think of a door being locked with a invisible lock. Like having the guns and medkits strapped to back with a invisible belt. I guess we could call it poetic licensing.
2D 5 янв в 16:25 
but why's the lock on the outside this implies that there's a lock on the out side of the room which is odd because they usually a lock on the inside or both sides
so unless they like broke the handle and the lock this would make no sense at all i get i'm putting way to much thought into this but if your reasoning is so that its more realistic you kinda failed good mod tho
MikeyXD 5 янв в 14:37 
Very good :steamhappy: