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Rapporter et oversættelsesproblem
Great mod I appreciate your work!
Currently my patch is needed. See below.
Your approach was on the right track. However, the full solution needed additional weight calculation logic.
It will be available as soon as Steam has verified the updated code.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3582290034
I will check it out later today.
I think I came up with the fix for the keyring not accepting keys/keychain tools. If you could add it into ur patch so other people have it easier and there is no need for ByPassCapacity mod.
replace lines 109 to 111 by this code:
''
local destContainerItem = self.destContainer:getContainingItem()
local isKeyRing = destContainerItem and destContainerItem:hasTag("KeyRing")
local valid;
if isKeyRing then
valid = true
elseif destType ~= "floor" and instanceof(self.item, "Moveable") then
''
in this file:
Patches/TimedActions/InventoryTetris_InventoryTransferAction.lua
It may take a while to be verified by Steam.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3582290034
tilarium Sep 23 @ 9:04am
tilarium Sep 19 @ 7:50pm
tilarium Sep 16 @ 4:59am
tilarium Sep 15 @ 3:55am
tilarium Sep 7 @ 1:04pm
tilarium Sep 4 @ 6:30pm
tilarium Aug 31 @ 9:35am
tilarium Aug 9 @ 6:05pm
tilarium Aug 5 @ 4:25am
Use the Bypass Container Capacity Limit mod to be able to use keyrings.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3396168708
But I'm now noticing that the search function isn't working as intended, it just instantly shows me all the items in every container.
Is there a fix/reason for this?
- inventoryTetris_InventoryPage. lua
-also subscribe to error magnifier thing so you can copy the error.
paste it to co pilot and he will fix a specific code line for you.
i woul like to paste the whole updated code but i think i might get in trouble
Basically user issue. This is an extremely complicated and heavy mod that obviously needs to be worked on constantly to not see issues with each new update(This hasn't been updated since February).
While there very possibly could be brutish fixes out there(seems like their is a user here who will help with these) It is not a good idea to try and continue using a mod that has had no official support for most of the year.
I LOVE this mod and believe it should be in the base game, But these conditions are untenable for a casual long playthrough. I want a mod list that will last, This obviously ain't it.
You decide if you want the headache of trying to make and keep this mod running in your game.
Also looks like the author is taking a hiatus from PZ, which is understandable, since it has somewhat monthly updates that messes up a lot of things.
Hope to see you back at some point, Notloc.
Thanks for the great inventory mod, vanilla inventory blows.
Steam\steamapps\workshop\content\108600\3397561666\mods\InventoryTetris\42\media\lua\client\InventoryTetris\Patches\Core
For the new update that came out yesterday on B42, there are errors in the mod. Do you know if they have been fixed?
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/3397561666/596286923596982534/