Total War: WARHAMMER III

Total War: WARHAMMER III

[7.x.x] Land Encounters And Points Of Interest + MCT Support + IEE
168 kommentarer
AI-Man For 15 timer siden 
alright,will play around with the settings and give it a go, hopefully nothing major breaks lol :WH3_horror_Blegh:
Dante  [ophavsmand] For 15 timer siden 
@AI-Man It should. I haven't played IEE in months though.
AI-Man For 15 timer siden 
hi, is this compatible with IEE?
dabassenok 7. dec. kl. 0:19 
it worked!!!!!!!!! I did a steam check, thanks for the mod!!! You're the best! God bless you!
Dante  [ophavsmand] 7. dec. kl. 0:18 
@dabassenok Currently I have "Remove Smithies from the map" enabled and "Controls the % of total points on the map that can have an encounter spawn" set to 1.00
dabassenok 7. dec. kl. 0:00 
@Dante
:steamsad:I've removed all mods except for yours, but there's still only the forge, and there are no other points. Do you need any settings?
Dante  [ophavsmand] 6. dec. kl. 23:27 
@dabassenok Yes I am playing with Mixer.
dabassenok 6. dec. kl. 23:12 
@Dante I can only see the forge, but do you have a mixus?
Dante  [ophavsmand] 6. dec. kl. 12:44 
@dabassenok Not really sure what is going on as the mod is working fine for me in IE. Perhaps there is an incompatibility with this mod and another one of your mods.
dabassenok 6. dec. kl. 11:18 
Has anyone got any interaction points?
dabassenok 6. dec. kl. 1:50 
Please fix the mod, brother, the game is so boring without it!!((((
dabassenok 5. dec. kl. 15:13 
The mixer has been updated, but there are no interaction points for combat
dabassenok 4. dec. kl. 14:45 
Thanks for the work!!!:steamhappy::steamthumbsup:
Dante  [ophavsmand] 4. dec. kl. 12:36 
Updated for patch 7.0 which includes incorporating changes from all supported mods.

In addition, added support for the following mods from requests:

- CF-Chaos_Dragon
- Singe's Unit Compilation
- Calm Kislev Erengrad

If you are using Mixer, you will need to wait for his mod to be updated in order to see the land encounters spawn in the map.

Not sure what is going on with people getting locked down. I don't think I have seen it for myself yet.
nlande 18. nov. kl. 7:23 
I'm also periodically experiencing the bug where I step on an event and get locked down. Are there any workarounds?
Disciple Toki 6. nov. kl. 6:56 
If I step on the event I just got locked down with no option to end turn
Thor-axe, The Impaler 24. okt. kl. 2:27 
I'm getting a crash when fighting a Land Encounter battle with a Malus Darkblade clone (lvl 48 with no points allocated yet) spawned for the fight on his Black Dragon mount (from the Bad Guys Mount mod). It crashes anytime I try to load into the battle, or if I auto-resolve it, then it crashes while trying to auto-save after. I don't know for sure if it's this mod or the Bad Guys Mount, but these are the only 2 mods that seem to be relevant to this crash so I figured I'd bring it up in case anyone else has this issue. Disabling this mod does allow me to load the save but since it saved at the start of the fight, I can't avoid it. Any help would be appreciated. Also thanks for the work on the mod, it's kinda boring to play without it!
Velber 18. okt. kl. 10:38 
works for me so far
EzUNreal 17. okt. kl. 6:48 
Is this still compatible with IEE after the huge IEE map update?
limit85 7. okt. kl. 20:12 
Sometimes, the selection screen becomes unresponsive. In that case, the save is broken...
nospaces 11. aug. kl. 12:16 
The blacksmith locations under hostile control seemed to be bugged. When selecting the fight option in the event window, the enemy army spawns, but run back onto the blacksmith 'fortress', disappear and an 'enemy defended the smithy' event message comes out. No pre-battle window shows up.
dabassenok 11. aug. kl. 10:40 
а для The Old World Campaign такой мод есть?
Is there such a mod for The Old World Campaign?
Zigobardu13:) 6. aug. kl. 9:56 
I really like this mod but since we can't know what we will face it would be great to always have the option to retreat imo. I don't know why but sometime we can and sometime no.
Ooh-la-la, It's GAGA!! 27. juli kl. 22:57 
Yes this mod gives much life to the game
acslide 25. juli kl. 19:10 
I absolutely love this mod. I've been using it for years. A campaign feels empty without those little extra battles around to grab some XP, an amazing item or some quick cash.

Thanks for keeping this mod alive!
Dante  [ophavsmand] 24. juli kl. 19:31 
@Bloody I will see if I can track down what event name is causing that.
Bloody 23. juli kl. 17:53 
hi Dante, again, fantastic mod and thank you. Tho i need to ask for a slight tweak, having faced a FULL DOUBLE doomstack of Bloodthirstys ( not one, but 2 lol ) , can you add an option to retreat in the battle screen? You may not know what you are facing and in some encounters you are not allowed to retreat.
Dante  [ophavsmand] 22. juli kl. 18:55 
Add new MCT checkbox to have only modded units in the force makeup from the Random Encounter Force Generation System.

Added bugfix where the force was not able to be generated due to a Lord not being able to be randomly selected.

Also adjusted the descriptions of some of the MCT option tooltips to indicate that you do not need to reload the save game in order for changes to take effect.
Dante  [ophavsmand] 21. juli kl. 23:50 
Update faction data and add support for the following mods:

- Mutants and Cults (STS)
- Vampire Coast Unit Pack: Rise of the Brinewight
- Patron Gods
- Lustria Rises - Lizardmen Overhaul
- Red Host of Tehenhauin
- Deithland Series: The Reiksmarines
- Empire Steam Suits
- The Gunpowder Road
- Shunraiki's Cathay Unit Pack
- Kislev Kossar Riflemen Units
- graetor's Empire Knightly Orders
- graetor's Bretonnian Holy Orders
- Dark Land Orcs
- Dead's Cathay Unit Pack
- The Cow Trebuchet (WH3 Edition)
- Eustace's Cathay Artillery Pack
- Sigmar's Heirs, an Empire Overhaul
- Jade Guardians
- Lily's Cathay DE Overhaul + Unit Pack
- TW Millennium: Modern Warfare
- Dawi Thunder
- Mercenaries of Khuresh
- Helfury Machine Gun/Gatling Gun - Rearmed and Reuploaded
- Lily's Bretonnia Mod Compilation: All-in-one
Dante  [ophavsmand] 11. juli kl. 14:17 
@Balthasar23th Thanks! I just linked it in the description.
Balthasar23th 11. juli kl. 13:38 
Thanks for this mod! I have made a German translation for it. You are welcome to link it.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3523057895
Ooh-la-la, It's GAGA!! 11. juli kl. 9:13 
I tested it, works fine
Dante  [ophavsmand] 11. juli kl. 9:01 
@Ooh-la-la, It's GAGA!! There are no issues as far as I can see in-game.
Ooh-la-la, It's GAGA!! 10. juli kl. 8:33 
Nothing got broken i hope, those hotfixes are out of nowhere
Dante  [ophavsmand] 3. juli kl. 20:21 
@Gavlan no issues so far in my campaigns having them enabled.
Gavlan 3. juli kl. 19:42 
does this version allow use of the landmark mods too or does it not work like with the original
Ben 3. juli kl. 17:17 
@Dante Awwwwww fudge. Shame. This was the only way to get RoC stuff aside of the RoC campaign (and those Slaanesh followers, the Sycophant and Paramour, were invaulable).
Dante  [ophavsmand] 3. juli kl. 9:52 
@Cloak&Dagger I imagine with all of the spots spawned in, it might cause a dip in performance while on the campaign map. You can adjust how many spawns in via MCT.
Cloak&Dagger 3. juli kl. 9:50 
Is this supposed to cause massive lag or do I have an incompatibility?
Dante  [ophavsmand] 3. juli kl. 8:18 
@Ben IIRC this does not have them.
Maxwise 3. juli kl. 7:29 
Smith always say netural
Ben 2. juli kl. 9:26 
Quick question.
Does this iteration of the original mod still have those unique Chaos-related quests where you fight Skarbrand, Valkia, N'Kari and Sigvald (not to mention Tomb Kings) and you can get unique stuff from them (from the first four it's the items and followers from the Realm of Chaos campaign while in case of the TKs it's some of their Mortuary Cult items)?
Jinji Kikko 30. juni kl. 4:16 
most liked mod in TWW3
Iggy 22. juni kl. 5:42 
Yey another mainstay mod for my list
Ooh-la-la, It's GAGA!! 20. juni kl. 13:59 
This is such a pleasent mod;)
Dante  [ophavsmand] 20. juni kl. 0:33 
@ballxxx123 @Bloody glad this mod helps!
Dante  [ophavsmand] 20. juni kl. 0:32 
Adds support for the following mods

- Deithland: An Empire Roster Overhaul
- Tigermen of Cathay
- Go Squig or Go Home!
- Bertrand the Brigand, Thieves' Honor
- From the Grave - Vampire Counts custom expansion
- Mutants and Cults (STS)
- Vampire Coast Unit Pack: Rise of the Brinewight
- SCM Might of the Maw
Bloody 19. juni kl. 23:22 
hooray, this is such a great mod, for those not trying to speed run their immortal empires campaign, this is just a great and fun addition. Thanks Dante.
ballxxx123 19. juni kl. 14:46 
I love this mod without this I would fall asleep and bore to death
Dante  [ophavsmand] 19. juni kl. 14:35 
Adds support for the encounters to spawn in the Immortal Empires Expanded campaign mod. Enjoy!