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The hacky method will break if I end up rearranging the UI in the future, but I'm pretty sure that won't happen.
at DaysOfMonth.DaysOfMonthModBehaviour.OnLevelFinishedLoading (UnityEngine.SceneManagement.Scene scene, UnityEngine.SceneManagement.LoadSceneMode mode) [0x00016] in <724c5ba410c5437586bec00920112476>:0
and after about 3 hours of trying anything to get it to work I just gave up. No fault to you or anyone else, I am just new to making plugins in general and going off the documentation I can find information for. Like with the starting years you don't have to call an instance it's just ActorCustomization.StartYears but for this it's within the instance of the game and I am dumb lol