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Rapporter et oversættelsesproblem
Maybe an option to disable or control the amounts of the snow...
Great mod, thanks.
But yeah, report it properly and I'll eventually get around to it
@=>PR<= XxDEM0NIKSxX: What for? What would that accomplish?
(I swear, my copy of RimWorld is trying to gaslight me...)
I know that running this mod alongside Dubs Bad Hygiene and something else in my modpack bricks faction generation, but I don’t know what that “something else is.”
If only I knew what the third mod was, this comment may have turned out differently.
No third mod, no Log.
I promise I'll come back with a Log when I've found the third mod in this conundrum.
Nevertheless: There's a failed patch operation if both Vanilla Cooking Expanded and Vanilla Plants Expanded are enabled along VCE (VPE could not be found). Game and mods are on their latest 1.6 versions.
HugsLib: https://gist.github.com/HugsLibRecordKeeper/4e39e654f1c634040af2ddefb464134b
If you need anything else to solve the issue, I'm happy to help
As always, thanks for the hard work you put into all the mods
Hi! I have an issue where i built a snow spewer and there is a mech cluster with a snow spewer as well. I have a problem where I get the message that there is a festive cold on the map and everytime i close and reopen my snow spewer, it adds another one without removing the old message. I tried removing it with dev mode but it doesnt seem to work... Now i have 4 messages telling me there is a permanent festive cold when there should be only one (or 2 considering the mech cluster)"
Same problem with festive cold. (happened when I tried switch on 3 snowing spewers at the same time) . You need to enable dev mode, open debug action menu, find "End Map Condition", then magic happens.
12 months, 30 days etc.
Perhaps this could only appear in factions with Christian origin ?