tModLoader

tModLoader

Stars And Fire [BETA]
47 opmerkingen
YADI 19 sep om 17:58 
could there be a way to disable the king slime rework? i got a bunch of other mods and due to compability issue i cant fight king slime. however i dont want that to force me to disable the mod
Shellfish 13 sep om 0:24 
tried this with remnants very compatible which is rare, sadly it destroys whatever evil is at the bottom so, but approved because of near compatibility
Orcbolg 3 jul om 23:03 
Didn't realize there was a toggle for the checklist so it's all cool. Can toggle find out what i need then toggle back.
XArctracerX  [auteur] 24 jun om 13:53 
Regardles of if it gets marked off in boss checklist, it should not and cannot make progression impossible.
Orcbolg 24 jun om 9:56 
Same issue as Trapunch, makes doing progression impossible
Stars And Fire  [auteur] 12 jun om 18:57 
For all those who have left comments about this: Stars And Fire should now have multiplayer compatibility! Please post any bugs to our discord server (You can find the link in the description above).
Trapunch 10 jun om 23:15 
issue is that problem was happening with scriptic scryer didn't get ticked off when defeated for first time.
XArctracerX  [auteur] 1 mrt om 1:23 
The mod working on multiplayer is not something we focused on testing, and the issue of it not working at all is something we've looked into but due to the developers- mainly me and the few other coders lack of experience in the area, it isn't the easiest thing to fix. Hence why there hasn't been a patch for it.
OwlFER 24 feb om 8:57 
potential mod really good i believe
Exel223 27 jan om 15:00 
@Arctracer I just tried to use this mod in multiplayer and I would like you to know that it is not functioning and wants me to disable it before I host a multiplayer world... If you would like a screenshot, I can provide it through other methods... I would love to continue using this mod, so if it is alright, could you please patch it?
tifie 9 jan om 5:37 
faltou coloca pt br
tibb_ 6 jan om 20:19 
i feel like the melee weapons and summoner should be increased in size or shoot a projectile to make them useful
MClovin 21 dec 2024 om 21:02 
why does the plutonic mass keep on spawning at the edge of the map
XArctracerX  [auteur] 16 dec 2024 om 13:44 
That should work- From what I last tested, its all coded the way it works. I'll have a look through and see if somethings broken.
Kazumanosuke 16 dec 2024 om 13:24 
I would, love a small fix that makes the boss checklist properly recognize the bosses being defeated, aswell as enemies properly appearing in the bestiary, but i get this is a proof of concept kinda thing! I'm liking the little things so far either way.
取那么长的名字干什么 15 dec 2024 om 9:25 
what are you takling about?
XArctracerX  [auteur] 14 dec 2024 om 15:25 
Go to the plutonic gorge biome, below either one of the corruption or crimson biomes. It has a natural spawn.
William Worcestershire 14 dec 2024 om 14:58 
Hey does anybody know how to spawn Plutonic Mass?
Cultivate 14 dec 2024 om 10:03 
i Like my cheeze drippy bruh
Cultivate 14 dec 2024 om 10:02 
hey Adolf Charels :slimeamazed:
Adolf Charles 12 dec 2024 om 7:26 
@她的蝴蝶久经沙场,你的短刀崭新出厂 the name "diggimite" is derived from the english word "dig" and the word "mite", but made more dimunitive by making the "dig" into a "diggy" and then changing the "y" to an "i" as to further differentiate it. Take that as you will.
Hello author, I am a big fan of the game Terraria and like your mod "stars and fire" very much, however, since I am a Chinese, English is very inconvenient for me, so I translated your mod without permission, here I apologize, in addition, if you don't mind, can you tell me what Diggimite means, I didn't find it in the English dictionary, thank you again.
thatorangedog 10 dec 2024 om 21:45 
Ok thank you so much
XArctracerX  [auteur] 10 dec 2024 om 20:46 
Multiplayer testing was not able to happen with our beta, as such we don't know, there may be issues with certain bosses in multiplayer. If its found to have issues I will update the description to include that.
thatorangedog 10 dec 2024 om 20:38 
Is it multi player cause i don't se it say yes or no in the discription.
XArctracerX  [auteur] 10 dec 2024 om 17:51 
The bow rework was something that was being tested extensively, it will probably receive a buff to make it balanced better. But it won't be changed from what it is, as it functions exactly as us the devs want it too.
JJ's Place 10 dec 2024 om 17:37 
Hey i noticed the bow rework heavily nerfed the velocity and range of the ore bows (possibly other i've only gotten the ore bows). Can this be fixed also the dps takes a huge nerf when you fire slower than usual maybe a right click function to charge up a high damaging and high velocity shot and left click for regular fire rate.
BigZachOnEm 10 dec 2024 om 17:30 
Terraria players when they have to disable calamity for 0.1 seconds
l.iquid 10 dec 2024 om 6:54 
compatibility with calamity mfs realizing other mods that aren't calamity exist
Memeik 9 dec 2024 om 10:05 
i like my mods beta bruh
Spiderman 9 dec 2024 om 5:39 
people need to stop asking for calamity compat on every mod bruh
XArctracerX  [auteur] 8 dec 2024 om 15:27 
Look it probably is compatible with Calamity, but there is not any crossover between the mods or ensuring that one works with the other. But I see no big conflicts outside of the plutonic biome.
ender_drake 8 dec 2024 om 15:06 
compatibility with calamity would be nice though....
XArctracerX  [auteur] 8 dec 2024 om 14:50 
The mod hasn't been tested with other big content mods, so while they may work together nothing has been included that would help the two play together.
ali 8 dec 2024 om 14:45 
Is there combatability with calamity?
ExplosiveBunny 8 dec 2024 om 10:53 
:D
VlaNEOD 8 dec 2024 om 10:33 
:steamthumbsup:
XArctracerX  [auteur] 8 dec 2024 om 10:28 
The mod is unlikely to be translated into any other language, after all the dev team barely had any translators so it would rely on other people who do know how too.
VlaNEOD 8 dec 2024 om 3:42 
will be translated into Russian?
XArctracerX  [auteur] 8 dec 2024 om 0:26 
Screenshot was one pulled from something else as I realised I lost the one I actually wanted to use. Working on getting better ones that will be more comprehensive.
professional clown 7 dec 2024 om 23:53 
why the screenshot is so blurry
GabrielTeiScho 7 dec 2024 om 9:25 
Hii
XArctracerX  [auteur] 3 dec 2024 om 20:11 
As specified in the description. The mod is unlikely to be handed or pawned off to someone else, if development is to be continued it will be by our team.
Skull90 3 dec 2024 om 15:44 
@ZaKami probably not unless somebody really asks
ZaKami 3 dec 2024 om 15:35 
Based as hell, so it's on permanent hiatus? Would the devs allow further development by a team they deem worthy?
VlaNEOD 3 dec 2024 om 7:06 
like:steamthumbsup:
Lanugare 2 dec 2024 om 23:12 
nice, gonna check this out