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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3515642384
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3515642172
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3515642004
Excellent!
[air guitar solo]
Specifically, this happened when either of the two starter companions (defined by pawn def Companions_Starter) gave birth. I'm assuming the babies born to them try to inherit that pawn def, but since babies are never capable of the skills that a pawnkind HuntersStarter requires, they fail to generate.
I'd restarted the game since then so don't have the error log anymore, but let me know if you need any help recreating this!
https://github.com/Epicguru/Melee-Animation/blob/master/Source/TweakTutorial/AuthorTweaks.md
Leaning more on them being glass cannons would be ineresting IMO, having genes for weaknesses to pretty much everything would balance it while keeping it's high damage output.
When I try to use it on pawns, traders it just does nothing