RimWorld

RimWorld

IdeologyDoubt
11 kommentarer
jogado21 28. juli kl. 18:12 
@MoarDm nice:steamthumbsup:
MoarDm  [ophavsmand] 18. juli kl. 12:17 
@jogado21 Updated for 1.6
jogado21 13. juli kl. 10:18 
1.6 ?
KawwaK 5. feb. kl. 13:59 
@Arky That's a great idea, the opposite doesn't make sense
Arky 4. dec. 2024 kl. 8:47 
This is great

"
@ChopSushiii
suggestion for the mod:
if mood is above 80% for a pawn with a different ideology than the primary ideology of a colony, the pawn with a different ideology will lose certainty in the ideology they currently believe in and eventually gain it in the primary ideology of the colony "
Nishe 1. dec. 2024 kl. 5:35 
Does this work differently to the mod losing the faith?
ChopSushiii 29. nov. 2024 kl. 20:11 
suggestion for the mod:
if mood is above 80% for a pawn with a different ideology than the primary ideology of a colony, the pawn with a different ideology will lose certainty in the ideology they currently believe in and eventually gain it in the primary ideology of the colony
kotoloh 28. nov. 2024 kl. 11:47 
dont be afraid john
TheSpookiestSkeleton 28. nov. 2024 kl. 5:49 
I would've called it "Losing Faith" personally, but that's just my dramatic flair. Good mod tho
Ishchyaboi 27. nov. 2024 kl. 22:25 
I knew I was smart to keep my prisoners in a squalid, cramped closet. I was crashing their mood to get them to have a crisis of belief; I just didn't have the correct mod to fit my strategy.
CeasarCheeser 27. nov. 2024 kl. 12:51 
Makes sense