Cosmoteer: 星舰设计师

Cosmoteer: 星舰设计师

Diamond Asteroids
7 条留言
SirCampalot  [作者] 9 月 23 日 上午 9:11 
@Aurora London: Iirc the diamond asteroids use their own spawner, so they should be unaffected by No Asteroids.
But they may be affected by any mod that increases/decreases the number of asteroid belts and asteroid fields.
And sorry for late response, I just got back from my trip abroad.
Aurora London 9 月 20 日 上午 3:45 
question dose your asteroid get removed by the no asteroids mod?
SirCampalot  [作者] 9 月 10 日 上午 12:44 
Version 1.1.0

Preliminary update to support Cosmoteer 0.30.1. This mod will no longer work with older versions due to changes to how asteroids work, it was impossible to support both simultaneously.
SirCampalot  [作者] 8 月 8 日 上午 11:16 
Version 1.0.2b

Fixed an issue with me having left some testing stuff in by accident for which I had used a modded resource, causing a crash for people who did not have ETTM enabled.
SirCampalot  [作者] 8 月 5 日 上午 4:43 
Version 1.0.2a

Identical to version 1.0.2 except version number to help prevent Cosmoteer 0.30.0a from disabling it even though the mod has no major issues due to the latest release.

Also done some prepatching to prevent the game from disabling it again in the near future.
SirCampalot  [作者] 2024 年 11 月 27 日 下午 4:51 
Version 1.0.2

- Made a change to the color of the overlay icon of the diamond asteroids to make them a bit easier to distinguish from other asteroids.
SirCampalot  [作者] 2024 年 11 月 27 日 上午 4:19 
Version 1.0.1

- Rebalances the amount of diamonds in the m, l and xxl diamond asteroids.
- Changes made to the size of diamond asteroid spawn sizes. Spawn sizes are now a bit more randomized.

Also updated supported version numbers, though this mod already worked fine with 0.28.0 anyway. Just a formal confirmation.