Half-Life 2

Half-Life 2

Confineholm
Komentarzy: 22
Ethosaur  [autor] 5 października o 7:22 
Thanks for playing :steamthumbsup:
it's a doggy dog world... 5 października o 6:42 
epic map, i loved original ravenholm traps and this map brings that feeling again
Ethosaur  [autor] 7 czerwca o 17:20 
Living alone out in a place like that for so long made him go insane sadly
and i thought father grigori was just taking care of ravenholm and is totaly a good person but man what i hear about this says otherwise
Ethosaur  [autor] 26 kwietnia o 12:51 
Yippi
Avant-garde 26 kwietnia o 12:32 
Super cool
Ethosaur  [autor] 1 kwietnia o 4:58 
:steamthumbsup:
Alex Nares 1 kwietnia o 0:06 
Cool mission!
Ethosaur  [autor] 30 grudnia 2024 o 6:11 
Yes, you can
Minos prime 29 grudnia 2024 o 22:58 
Also can we beat father Grigori at the end?
Minos prime 29 grudnia 2024 o 22:58 
Thanks
TheAwesomeHyperon 20 grudnia 2024 o 0:51 
Freeman's Mind was right!
Ethosaur  [autor] 3 grudnia 2024 o 21:50 
Thanks! Good luck on your levels too :steamthumbsup:
JovialJam 3 grudnia 2024 o 21:13 
This makes me want to try to make some levels in Hammer; you have some of the most consistently fun maps I've played on the workshop so far!
Ethosaur  [autor] 26 listopada 2024 o 6:33 
Thanks
PowerFungus 26 listopada 2024 o 2:22 
cool little map :steamthumbsup:
Ethosaur  [autor] 24 listopada 2024 o 20:05 
Hit subscribe, Launch Half-Life 2, click "Extra" in menu, then "Workshop" then double click the map icon to play it
Minos prime 24 listopada 2024 o 19:49 
How do I load it
Ethosaur  [autor] 24 listopada 2024 o 6:09 
Woah spoiler!!! :surprisedpatrick:
morarivaleriu6 24 listopada 2024 o 0:36 
i did NOT expect to have to kill Father Grigori
Cpt.Haxray 21 listopada 2024 o 21:25 
Voice line Usage was great though, and you've nailed the vibe of the monastery visually though.
Cpt.Haxray 21 listopada 2024 o 21:24 
Its alright. Kinda wish there was a bit more of Grigori's more iconic traps from Ravenholme reused or inspired for the traps in some way. Exploding barrels and spike traps are cool, but its kinda sad to not see some kind of car crushers or Ravenholm spinning blade traps.

Also felt weird that after getting the "Shush, they're coming" message, that it consisted of only a few normal headcrab zombies and a lone fast zombie. Felt like it should have included more Fast zombies.