Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






i give it a 6.
minerva was worse imo
and this map gets a
fun map (: loved the concept / 10
I got stuck at this part in the main middle area for a few mins until I realized I had to swim back down and follow the pipe to another open area.
I think maybe killing every light once the water touches it and leaving only the pipe's lights left would've maybe gotten my attention a little bit more, but regardless it was still kinda rewarding to find at the end.
I oddly liked exploring the platform interiors underwater though. They seemed interesting, and makes me wish that there were more underwater maps where you swim through a metal building or something. lol
Combat was also quite fun, dodging in-between the metal panel things on the fences.
Adding some kind of giant run off pipe to the top that sprays down water each time a valve is turned would help add more immersion and make the water appearing feel a bit less gamey.