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Rapporter et oversættelsesproblem
I took some inspiration from that one level where you help the mib reach the other side
The next levels will focus on these same youngsters escaping the zombies who are always on their tail, and eventually getting lost in a tunnel system. I didn't think much of the exact layouts and gameplay but i'll figure it out when i make them.
On a sidenote, even though the story is meant to end quickly with around 4 levels, it'll take a long while to finish because i got other things to do. For now, i got this quick demo out to see what people think. (i'm hoping i can get this done next year)
Thanks for the comment. cya