边缘世界 RimWorld

边缘世界 RimWorld

Optimization: Leathers - C# Edition 简中汉化
3 条留言
Teralitha 2024 年 12 月 4 日 下午 6:27 
3. You can adjust the leather type produced by a certain creature in the Mod settings, such as turning off the chitin production of the Zerg.
4. Known Conflict Mods: Simple chains Leather; Medieval Overhaul.
5. This Mod only contains text files, you should also subscribe to the original Mod
Teralitha 2024 年 12 月 4 日 下午 6:25 
Things to note:
1. The original Mod should be loaded after all Mods that add new creatures to ensure that their functions work properly.
2. The original Mod only summarizes most of the biological-related leather output. It does not force all the leather in the game to be replaced by the above four types, so you can still see some specific types of leather. This is for compatibility reasons, but at least Your warehouse will not be occupied by a large number of messy leathers
Teralitha 2024 年 12 月 4 日 下午 6:24 
Translated: The original Mod integrates most of the leather types that no one cares about in the original game, and is summarized into the following four types according to the corresponding biological body types.
1. Thin leather
2. Ordinary leather
3. Thick fur
4. Legendary leather
In the original environment, only Knock Beasts would produce legendary leather. The original Mod also added a new leather production called Chitin for the Zerg