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First, setting prisoners to hemogen farm often leads to extreme blood loss (considered safe in vanilla), which is not great with hypovolemic shock and whatnot. Can this mod adjust safe blood loss level to moderate maybe?
Second, when ordering a pawn to do a CPR on a pawn with medical help disabled it doesn't do anything and also locks the doctor into standing and not doint anything. I feel like there's some exception missing here.
I find it a bit weird that bionic limbs get fractures that heal very slowly - is it possible to add a setting to adjust this? Would be great if so! Thanks.
Bro, I really regret not seeing your message earlier, but it's too late now.
Thanks for the mod, it's amazing
I downloaded the More Injuries mod, and it's great stuff. Given that temporary hearing loss is a thing, and combat can be extended affairs (pun very much intended) how do you mitigate it, wear a helmet?
I used the Peltor ear protection gear from Rimmunation2, but it doesn't do a thing.
Brutal mod and works as advertised.