安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題






Any thoughts on making a non DSMP version of this? or would it be easier to make a version where the gravity distribution is more balanced?
or is there map generation options that more easily fix the distribution?
I looked at tinkering with your yamls but thought I'd try talking about it first
i even tried to see how DSMP adds their own tech to split tech tree but i'm just lost ;_;
For that i'd need to redo the whole size table. Sorry, but i don't have that kind of time at the moment.
- up to twelve planets per star system with planet distribution reworked to the higher number of possible planets (you'll now rarely see a star without any planets but on very low density systems with only one planet are still quite common )
- reduced the displayed size of planets in the solar system and also reduced the distance they need from each other so even several big planets fit (this should prevent the being stuck in the loading screen)
Into a different mod?
just to check: the folder of this mod has the number 3342449037
Have fun!