Left 4 Dead 2

Left 4 Dead 2

[VScript] Blood Harvest l4d1 steps
30 Komentar
Santa Claus 16 Sep @ 4:25pm 
My friend sees errors despite having it subscribed, do they need L4D1?
Poolsup (TH) 26 Apr @ 1:57am 
and ♥♥♥ tank stand on stairs object is climb over tall tree
Poolsup (TH) 7 Apr @ 9:23pm 
but ♥♥♥ survivor can't go up this stairs the nav not there and any infected is stuck under stairs on climb spot
jayjaymcfrytheflyestguy 7 Nov 2024 @ 5:20pm 
sweet
Pyromaniax 11 Okt 2024 @ 2:52pm 
Thanks a lot!
Art//An  [pembuat] 11 Okt 2024 @ 1:45pm 
@Pyromaniax fixed
Pyromaniax 4 Okt 2024 @ 9:57pm 
yeah a clip brush slope needs to be added so it functions properly
Killa Klappa 4 Okt 2024 @ 8:59pm 
can you smooth the stairs out? it's jumpy
baptist chinese heaven 2 Okt 2024 @ 10:24pm 
STEPS
RabidDogGirl 2 Okt 2024 @ 8:05pm 
Can you make it wheelchair accessible?
Pluvillion 2 Okt 2024 @ 8:01pm 
Jeez. L4D2's maps are relatively similar in VS but they just... butchered the 1st ones.
Dwarf 2 Okt 2024 @ 6:30pm 
GOAT
Oculta 2 Okt 2024 @ 3:52pm 
Gamechanger
❼❽★* 2 Okt 2024 @ 3:24pm 
@Zadkiel And we see how well the versus mode is doing? Its complete asinine.
Red the music Zoro 2 Okt 2024 @ 2:56pm 
If my memory serves me right, I think those removed stairs from L4D1 on the fourth map of BloodHarvest actually used to be stone stairs instead of the wooden ones in the mod
Other then that this is a pretty cool mod :p
Zadkiel 2 Okt 2024 @ 2:47pm 
@❼❽¢ค๓ēr໐ຖ

L4D2 was catered more towards Versus given how the maps were designed so it made sense for the L4D1 maps to use the Versus variants to fit in more with the sequel.
❼❽★* 2 Okt 2024 @ 1:13pm 
@Rise When it comes to billionaire corporations like Valve? Expect them to be lazy at least 98% of the time.
❼❽★* 2 Okt 2024 @ 1:11pm 
Now, we do not need to go on the long way around.
SNAP 2 Okt 2024 @ 9:49am 
finally,

steps
KAWAAAHHH 2 Okt 2024 @ 6:21am 
we fixing l4d2 with this one, one vscript at the time!!!!
< blank > 1 Okt 2024 @ 6:41pm 
good
Demo 1 Okt 2024 @ 1:35pm 
Finally, literally playable again
R󠀡F 1 Okt 2024 @ 9:01am 
@Rise They used VS versions because they're more balanced and there is no need for seperate maps ever since "info_gamemode" entity was introduced.
Art//An  [pembuat] 1 Okt 2024 @ 6:45am 
@게영남 Fixed
Desano 1 Okt 2024 @ 4:58am 
I noticed it, It's weird tbh. It's left to community to fix alot of issues to fix alot of stuff and restore content that was removed in L4D1
Rise 1 Okt 2024 @ 4:20am 
Idk if it was lazy or an oversight but they used the versus versions of the maps for the l4d1 ports
RedBigEvilDevil 1 Okt 2024 @ 3:49am 
5\5 stars mod!:lunar2019grinningpig:
Desano 1 Okt 2024 @ 3:24am 
This is interesting why Valve didn't add these stuff from to L4D1 campaign. They even removed crash course colors as well in L4D2 and completely changed map designs as well for L4D1 campaigns.
< blank > 1 Okt 2024 @ 3:04am 
Thank you so much for making this.
But can you move the stairs a little further forward?
It overlaps the fence object and it's annoying.
I suggest you move it so that it slightly touches the fence object.
TuMaravilla 1 Okt 2024 @ 3:00am 
S t e p s Good mod :)