Left 4 Dead 2

Left 4 Dead 2

Infected ignore survivors
24 kommentarer
kouga 16. juni kl. 22:26 
LETS GOOO
Geebanger0  [ophavsmand] 16. juni kl. 22:11 
it does the same thing basically but it only applies to common infected
Geebanger0  [ophavsmand] 16. juni kl. 22:04 
ok hang on
kouga 16. juni kl. 21:53 
hey @Geebanger0! i was wondering if you still have plans to make the version of this mod where SI are unaffected? sorry to disturb hope youre having a wonderful day
filmtoaster 7. maj kl. 1:46 
Yeah, I would love to see this changed so the infected ignore the survivors, but the special infected still do their thing.
kouga 5. maj kl. 19:41 
awesome! we will be waiting patiently 🫡
Geebanger0  [ophavsmand] 5. maj kl. 19:17 
I would need to remake it from scratch because this mod is just one cvar but yeah it’s probably doable
kouga 5. maj kl. 18:44 
hey @Geebanger0! do you think you can make the specials active/unaffected by the mod? like the others said when paired with the guns attract infected mod, having the SI pressure you into making noise is a fun idea. especially if paired with super hordes.
Critas 22. apr. kl. 8:27 
is it possible to have the infected just runaway from the survivors?
Snek 17. nov. 2024 kl. 14:39 
I agree with the guy below. Using your gunshots attract infected mod alongside this was a fun change of pace. Having specials active (alongside difficulty mods) to force gunfire (thus attracting the commons and forcing a fight) would've been a great interaction. Tis a shame.
Bob Helldiver 17. nov. 2024 kl. 9:03 
Can you fix the Special Infected? They seem to not move, or stand at their spawn point, Iand It'd be so cool if they didn't
@tremoneytmoney 6. okt. 2024 kl. 22:46 
Yes good enough
Geebanger0  [ophavsmand] 5. okt. 2024 kl. 11:49 
actually, I probably can. I wouldn't be able to do it based on where you're specifically looking, but if your lights on then any commons within a certain range could be aggro'd. Would that be good enough?
Bob Helldiver 5. okt. 2024 kl. 10:50 
Can you do a "Flashlight attracts common infected" mod?
Shadowysn 4. okt. 2024 kl. 22:52 
rest in gibs sightseeing mutation
Bob Helldiver 4. okt. 2024 kl. 20:50 
goated
🎄Employee🎄 29. sep. 2024 kl. 5:46 
spitter just dont ignore shes walking around to escape.
Geebanger0  [ophavsmand] 27. sep. 2024 kl. 14:47 
already got a mod for that, amped up common infected
kurochama 27. sep. 2024 kl. 14:40 
Probably you can also add the opposite if possible, like, common will soon run & attack a survivor when they see them, just like angry zombies :steamhappy:
Geebanger0  [ophavsmand] 27. sep. 2024 kl. 13:17 
oh nice, in that case I'll just change the mod title to include that
Mikey 27. sep. 2024 kl. 13:14 
So, it seems to work but this also affects the specials. I was playing on an online match and they would just stand at their spawn.
Geebanger0  [ophavsmand] 27. sep. 2024 kl. 12:39 
much obliged
Specters Scream 27. sep. 2024 kl. 9:16 
this reminds me of the walking dead game where the survivors put on zombie blood to be ignored by zombies unless zombies will attack if provoked, W addon my friend