RimWorld

RimWorld

Architecture of the Rim (incl. corners)
99 kommentarer
Jabba 11. sep. kl. 3:32 
It seems like it's an issue with "Progression: Aesthetics", for anyone else who's having these errors
(◣_◢)  [ophavsmand] 11. sep. kl. 0:45 
It's hard to say that this is caused by my mod. You have quite a few outdated mods. I can well imagine that they are more likely to be the cause.

Furthermore, some mod seems to be removing the designator category from the Eaves, which is causing countless error messages. Whether or not that is the cause, I have no idea.
Jabba 10. sep. kl. 1:38 
Seconding the errors. Placing eaves throws errors. Here's a pastebin:
https://pastebin.com/qY889JfD
Snuggl 31. aug. kl. 5:53 
Can confirm this mod works fine on 1.4 with over 500 mods running.
FlyFlash 29. aug. kl. 18:15 
I'm not sure entirely at all whats the problem, Im not gonna act like my modlist is clean at all, but I used this and had it working before this latest patch and it broke and started being included in a bunch of red errors after the patch. Pawns now have an issue building anything from this mod, they deliver the resource, but it never gets started.
Once again I believe I might be the issue since I have unresolved red errors but I just wanted to let you know that maybe something changed this patch that affected the mod!
If you're sure nothing changed, then its no worries at all!

I greatly appreciate this mod :)
cherryfrog 24. aug. kl. 22:22 
no worries, really appreciate you taking a look! thank you! ^^
(◣_◢)  [ophavsmand] 24. aug. kl. 20:56 
That would be on RimWorld, I guess. I tried to find a way to make plants grow underneath it, but couldn't find a way.
cherryfrog 24. aug. kl. 13:37 
hello! i'm really enjoying the mod, had some questions - i noticed that tilable planter boxes (VFE-Farming) won't grow plants underneath the eaves, would that be on vfe's end or this mod and is it fixable? and any plans for future eaves? :steamhappy:
Lord_Zomdado_Spy 23. aug. kl. 12:33 
Thanks! cant wait to build more Later!
(◣_◢)  [ophavsmand] 23. aug. kl. 11:30 
Lord_Zomdado_Spy : strange, that it worked before, as i haven't touch anything there. But now i have removed the terrainaffordance.
Abigail 23. aug. kl. 7:20 
ok inner corners work now but they are over outer ones wich still looks a bit weird
Lord_Zomdado_Spy 23. aug. kl. 5:51 
Huh it seems that the last update made it no longer possible to build them on water, since they now require "light" Ground, which is sad because i used them for beach houses without needing to build a Bridge around foundation.
(◣_◢)  [ophavsmand] 23. aug. kl. 1:05 
Well, that's a problem the progression's author has to deal with, to be honest.

Abigail, can you provide a screenshot, please?
The issue with the inner corners was fixed with yesterday's update. If you still have that problem, please resubscribe to my mod, to force an update, and see if it's fixed.
Abigail 23. aug. kl. 0:33 
I think there are still layer issues. I can't build an symetric roof anymore because eves are displayed over inner corners now, but otherwise everything works for me, menu is just fine.
кят Jambo 22. aug. kl. 12:38 
Im also using progression artistic and am also having issues. I can no longer build any of the items from the menu or as a copy.
(◣_◢)  [ophavsmand] 21. aug. kl. 13:09 
no, not really. in the last update i hardly changed anything. there were some patch operations that i had carried along for a long time, which were actually not needed, as i could simply integrate them directly into the defs... so i did ^^.
i also fixed some layer issues that occurred with certain roofs and made the simple roofs buildable for all materials.
Kushiban 21. aug. kl. 12:51 
@Author Did you change a lot of stuff in the last update ? (21/08/2025)
I am using the "Progression (Artistic)" mod and now there is some problems.
I'll poke the author of the Progression mod, but if I know what you changed it might be useful...
(◣_◢)  [ophavsmand] 20. aug. kl. 12:36 
Yeah. Trees are from medieval overhaul.
veoba 20. aug. kl. 9:56 
@Dev: So - there is no standalone mod?
Dev 19. aug. kl. 23:08 
@veoba the trees might be from medieval overhaul 2, not sure but try that!
veoba 19. aug. kl. 17:00 
Where did you get this trees?
FlyFlash 17. aug. kl. 18:34 
Am I completely silly or why are there only 2 "Simple" options? I can only see Simple Eave and Inner corner 2x2 Simple.

Im asking because I wanted to make steel roofs but it doesnt seem possible, maybe I have a conflict?
(◣_◢)  [ophavsmand] 29. juli kl. 4:09 
Mhm, which makes kind of sense, as the eaves block sunlight, if I remember correctly.

But I can take a look at it.
Gandhi2000 29. juli kl. 3:50 
I have tested this one as I think the idea is very nice. Now I see the roofs interfere with the floor tiles beneath. When the roof was first placed, you can not place a (flowering) zone. Just to let you know. ;-)
(◣_◢)  [ophavsmand] 14. juli kl. 10:39 
could be an oversight on my end.
i will have a look.
Mako 14. juli kl. 10:37 
I'm having a problem, all the eaves have all material options to built, but the outer/corner ones have only wood and nothing more.

The log shows no error with this mod, so I don't know why it's happening.
тетеря, блин 14. juli kl. 10:23 
could you please add a compatibilty for this one?

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3024527775
Geneva 13. juli kl. 6:32 
neat!
赤光的宣言 12. juli kl. 21:48 
haha "oder" Denglischsprachige

nettes Mod :D
(◣_◢)  [ophavsmand] 12. juli kl. 21:18 
Are you using 1.6 oder 1.5?
If you use 1.6, try forcing an update by resubscribing.
This error should have been resolved with the latest update.
If not, let me know.
AOBA  [ophavsmand] 12. juli kl. 17:47 
:3
(◣_◢)  [ophavsmand] 12. juli kl. 9:48 
both versions should be fine
Hades the King 12. juli kl. 8:45 
btw are you talking about the adopted version?
Hades the King 12. juli kl. 8:44 
thank you
(◣_◢)  [ophavsmand] 12. juli kl. 8:33 
@Hades the King : are you playing with 1.5? If so, then you still need the original "Architecture of the Rim" as a dependancy
RAD EMERALD 12. juli kl. 8:28 
THANK DUDE!
Hades the King 12. juli kl. 7:14 
Is this because i dont have the dependancies loaded?
Hades the King 12. juli kl. 7:13 
Mod Architecture of the Rim did not load any content. Following load folders were used:
- C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3330807313
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.LoadedModManager/<>c:<LoadModContent>b__13_1 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

XML error: <publishedFileId>3330807313</publishedFileId> doesn't correspond to any field in type ModMetaDataInternal. Context: <ModMetaData><name>Architecture

Got these red errors on startup with this mod

https://gist.github.com/HugsLibRecordKeeper/f54a170f12a1f3f8880ed95e285174f4

here are the logs
RAD EMERALD 8. juli kl. 4:57 
rightttt :)
(◣_◢)  [ophavsmand] 6. juli kl. 23:17 
Yes.
I will update this mod to 1.6.
RAD EMERALD 6. juli kl. 6:37 
caution update on 1.6?
joester610 28. maj kl. 14:32 
Hi there! I'm aware this is an adopted mod, but I have a small tweak to recommend.

I use a mod which offers a variety of wood types, however items added by this mod don't allow me to use them. Might want to allow that!
(◣_◢)  [ophavsmand] 24. mar. kl. 0:29 
You don't have to remove Designator Shape, but depending on the selected shape, you may not be able to rotate something.

If this is the case, it is best to select the line/stroke, then it should work. For example, if you have selected the square or the circle, sometimes you may not be able to rotate.
Twysted 23. mar. kl. 13:53 
Hey! I am using designator shapes. Let me remove, and i'll try it again and report back.
hybrid 23. mar. kl. 3:50 
i cant rotate it :((
hybrid 23. mar. kl. 3:50 
nopee
(◣_◢)  [ophavsmand] 23. mar. kl. 3:07 
Are you using "Designator Shapes" by any chance?
hybrid 23. mar. kl. 2:26 
me too i cant rotate the corners
Twysted 22. mar. kl. 14:19 
Hello! I'm not able to turn the corners or the eaves. Am I doing something wrong?