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https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2301259617
By the way,can you make a mod that compatible with skins guns?
If you decide to do it,I hope this mod will keep skins gun's models instead of default guns' models.And the flashlight will keep centered in player's view.
Expect your reply.
leaving out the lod models was accidental, i was only modifying the main models and i was ignoring the lod models (as to why i decided to ignore them, no clue to be honest)
making a mod that gives you an advantage wasn't my intention and i actually never realized this mod could be considered cheaty. I made this mod because i have a headcanon that the protagonists have clip-on flashlights (like the protagonists of resident evil, the last of us, silent hill) that they turn on whenever they use melee weapons, and i wanted it to be the same way when using guns. In short, i wanted the flashlight to be consistent between the guns and the melee weapons
i am going to explain a bit:
(1)
sadly yes i had to modify the textures of those 5 guns i mentioned in the description, and make them incompatible with reskins, because their textures are made to accomodate the flashlights on them; when the flashlights are removed, they look really odd (you can go into the mod's files and put your own reskins btw)
remodels and reanimations are incompatible because this mod itself is technically a gun remodel mod; what i did is take the gun models from the files of left 4 dead, remove their flashlights with blender, and remove the "$flashlight" attachments with hxd
I hope this mod can be compatible with skins guns.
If you can do it,I think this mod will be nice and useful.
this is what we need
You can however there is a fog in the way if you're in the dark
r_flashlight_attach_to_viewmodel 0
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2143581099
as this mod lowers the view models of the guns but keeps their vanilla model animations, so it would honestly be perfect match for them