Garry's Mod

Garry's Mod

FancyErrors
181 条留言
Creedani 8 月 31 日 上午 10:15 
если этот аддон не работает с играми по типу team fortress 2, то какой тогда от него смысл? в любом случае проще установить аддоны и видеть нормальные текстурки и модельки, а не это белое нечто.
Los tralaleritos 8 月 22 日 上午 12:17 
NOOO MY GARRYS MOD!!!
ⒶVERAGE ⒻAN ⒺNJOYER 3 月 27 日 下午 4:50 
c h a i r
cruxy 3 月 22 日 下午 2:50 
bnvbn
LOL DUDE 3 月 20 日 上午 12:16 
Does this work for models from games the host has mounted, but not players joining? Didn't seem to work for my friend who didn't have HL2 + Episodes installed when we went to a map using content from there.
Epic Xenomorph 2 月 21 日 下午 8:49 
damn
i need this however i dont play multiplayer
angitosmt 1 月 25 日 上午 9:35 
c a n y o u m a k e a s i n g l e p l a y e r v e r s i o n.



(joke :steamhappy::steamthumbsup:
888jro 1 月 12 日 下午 2:26 
я его руки целовал...
Thebrokenbucket 1 月 11 日 下午 12:22 
what if it was possible
sapbot 1 月 10 日 上午 7:21 
:GDNormal:
Killa 2024 年 12 月 11 日 上午 10:33 
joke :steamhappy::GDNormal:)
LSD Dreamer 2024 年 12 月 8 日 上午 6:52 
c a n y o u m a k e a s i n g l e p l a y e r v e r s i o n.

(joke :steamhappy::GDNormal:)
Bubblegum Steve 2024 年 12 月 7 日 下午 2:23 
Can you make a singleplayer version
Clyde Shafer 2024 年 11 月 26 日 下午 5:02 
actually tho... thats really useful...
Killa 2024 年 11 月 4 日 上午 8:58 
LeoManni 2024 年 10 月 25 日 上午 6:19 
this work on nps?
Joe Nathan 2024 年 10 月 4 日 上午 9:19 
im a little late but so glad someone finally made this for the workshop, a while back i saw a $99 addon on the gmod store that does the same thing
googer_  [作者] 2024 年 10 月 2 日 下午 4:46 
and you don't even need to, this WON'T WORK IF YOU ARE THE SERVER AND YOU DON'T HAVE THE MODELS
bananza 2024 年 10 月 2 日 下午 1:32 
i aint opening a 2 player server just for meshes
googer_  [作者] 2024 年 9 月 29 日 下午 5:09 
It works with pretty much anything that has model on sever and doesn't have model on client
<width=1>PackMan09 2024 年 9 月 29 日 下午 4:32 
Does this work with mounted content?
็̶̠̌͋̕☠︎a̴s̷h̷ 2024 年 9 月 27 日 下午 4:18 
im sorry
็̶̠̌͋̕☠︎a̴s̷h̷ 2024 年 9 月 27 日 下午 4:18 
idk
็̶̠̌͋̕☠︎a̴s̷h̷ 2024 年 9 月 27 日 下午 4:18 
LIKE ITS NOT IMPOSSIBLE PLES
็̶̠̌͋̕☠︎a̴s̷h̷ 2024 年 9 月 27 日 下午 4:17 
IV SEEN A SINGLE PLAYER ERROR HIDER
็̶̠̌͋̕☠︎a̴s̷h̷ 2024 年 9 月 27 日 下午 4:15 
WE NEED A SINGLE PLAYER VERSION PLES
:rwspear:
Leoszuk 2024 年 9 月 25 日 上午 10:38 
yooo this actually looks good
:3 2024 年 9 月 23 日 下午 9:56 
nvm just read the desc :facepalm:
:3 2024 年 9 月 23 日 下午 9:55 
the error isnt being replaced, tf?
googer_  [作者] 2024 年 9 月 21 日 上午 6:58 
you will have to :evil_googer:
i mean, sure, i'll add it in next update
nil 2024 年 9 月 21 日 上午 6:38 
@googer_
A CVAR ON CLIENT,PLEASE
I DON'T WANT TO DOWNLOAD RANDOM MESH
googer_  [作者] 2024 年 9 月 21 日 上午 6:36 
this is literally the purpose of this mod...
just wait for a bit, then it will stio lagging
nil 2024 年 9 月 21 日 上午 6:35 
please add a cvar to disable downloading shits i hate fucking lagging AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
googer_  [作者] 2024 年 9 月 17 日 下午 5:26 
something went really wrong with networking. probably a model issue, not ours
GigaCars 2024 年 9 月 17 日 下午 4:41 
bugged with multiplayer

[FancyErrors] lua/autorun/client/cl_fancyerrors.lua:25: attempt to get length of local 'bones' (a nil value)
1. fix_model - lua/autorun/client/cl_fancyerrors.lua:25
2. func - lua/autorun/client/cl_fancyerrors.lua:345
3. unknown - lua/includes/extensions/net.lua:38
Noob_8158 2024 年 9 月 15 日 下午 12:05 
It's not working. I test that with my friend and its not working.
googer_  [作者] 2024 年 9 月 15 日 上午 11:29 
it will work with anything as long as server has physics model meshes
bananza 2024 年 9 月 15 日 上午 9:12 
ewwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww no single player
:steambored:
CoCoSanel 2024 年 9 月 15 日 上午 7:49 
Does this work with hidden (banned) mods?
Pvt. Parts 2024 年 9 月 14 日 下午 9:08 
to the guy below, AFAIK (from reading the desc) it asks the server to literally construct a mesh from the model (which is on the server but not the client (so not on your pc)) and then sends that constructed mesh to the client (you, a player) so you have SOMETHING...
Niko 2024 年 9 月 14 日 下午 7:01 
@Julían nah i guess it replaces errors with the required models but without the textures
Julian 2024 年 9 月 14 日 下午 3:20 
What does this do does it like fix errors to make them become what the model actually is or...?
Niko 2024 年 9 月 14 日 上午 9:44 
I NEED THIS SHIT, ITS A TOTAL MASTERPIECE! fuck errors :)
ethan 2024 年 9 月 14 日 上午 9:36 
HI
googer_  [作者] 2024 年 9 月 14 日 上午 9:35 
it should take as little bandwidth as it can. i can try decreasing it even more by implementing databuffer from my camcoder addon in this one, compressing and decompressing data as needed, but i don't think it would make much difference.
as of what meshes get networked - it's physmeshes, which are usually automatically generated and have low amount of polygons to optimise for physics.
ethan 2024 年 9 月 14 日 上午 9:24 
COOI
Akimato 2024 年 9 月 14 日 上午 2:26 
basically the high poly part by that i mean simple shapes are easier to recreate while stuff like spheres are going to have some kinda football effect shown in the previews
Akimato 2024 年 9 月 14 日 上午 2:25 
from my estimation low amount of bandwith since uh it only takes a rough estimation of the model so dont expect high quality super giga high poly models with 4k ultra hd super duper high resolution textures with it
NULLRAD 2024 年 9 月 14 日 上午 2:13 
how much bandwidth would this use in extreme scenarios?
Ch1n3s3 m0d3l3d ch4r3ct3r 2024 年 9 月 13 日 下午 11:47 
Interesting...