Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
https://gist.github.com/HugsLibRecordKeeper/7b97bab744616264992f11ef4c7df314
In RimWorld 1.6 the mod throws this error:
Mod Addie.HouseVanIlla has multiple KCSG.SymbolDefs named DankPyon_Lootable_RackSword_BlocksMarble. Skipping.
It looks like the mod defines the same KCSG.SymbolDef twice (maybe from multiple version folders). Could you check and remove the duplicate so only one is loaded?
For Ideology stuff, the Nudity ones just need to be moved to the same line as their <li>. For Cannibalism, it seems it should be just Cannibal without the -ism.
With those edited, my errors are now just "Addie_FrostCut_C", "XML error: <wildness>0.25</wildness>", "DankPyon_Lootable_RackSword_BlocksMarble" and "VEF.Furniture.ThoughtWorker_ThoughtFromNearbyThingDef" which I'm not sure how to fix, though the faction seems to be playing just fine in-game.
I seem to not be getting your PsychicCalmCast and DankPyon_MeleeWeapon_HandAxe errors, it might be some other mods changing stuff around?
Tho the accuracy might be intended from the description.
It should work without royalty, the only thing that wont wont work is the banner and maaaybe the braziers? nothing gamebreaking
Because this mod seems lovely and amazing, but I dont have royalty yet...