No Time
No Time To Rewrite
7 条留言
Alex1101102 2024 年 12 月 22 日 上午 5:50 
Better to rock without it for now huh, well thanks for the help.
Bonkjumper  [作者] 2024 年 12 月 21 日 下午 11:26 
@Alex1101102
If memory serves me correct, language mods will work on any save (Providing the save functions on the latest version). However I have yet to update the mod to account for any changes made during the most recent update, so some lines I wrote will not display or will display incorrectly so expect some things to be unchanged or lines to show up out of order
Alex1101102 2024 年 12 月 21 日 下午 5:07 
I cant tell, does this need a brand new save to work, or will it work with any old save?
Bonkjumper  [作者] 2024 年 9 月 21 日 上午 6:53 
Happy to hear!
Kastuk 2024 年 9 月 20 日 上午 3:43 
Anyway it's fresh wind to read in my restarting of story for tenth time again.
Bonkjumper  [作者] 2024 年 9 月 20 日 上午 3:07 
Yeah, that will very likely happen, which is why I created the report thread for whenever this does eventually happen, about the French accent thing, if you think he sounds more so like that way, sure, I did make my intentions clear with how I wanted to interpret him but the great thing about this game delivering dialogue through text only is that it gives a lot more room for the player to interpret how characters sound, so yeah dude I could see Edward enjoying some formage
Kastuk 2024 年 9 月 20 日 上午 1:17 
That's sad any missed lines after vanilla text updates may shift whole dialogue. Game surelly need an string keys or something...

I'm interested, in the EdwardThunder: nessecary, geussing, oppisite, primarally... May it be french accent actually?