Garry's Mod

Garry's Mod

[VJ] Custom Half-Life Renaissance SNPCs
37 条留言
Grayson W. 10 月 19 日 下午 2:24 
The original Half-Life Renaissance included some weapons from Half-Life 1 that were not included in Half-Life Resurgence. Is there any chance that you might look into adding them in the future?
ryanbailes06 10 月 6 日 下午 1:07 
you're right I found out what was the confliction is it was a snpc addon
mielatenas  [作者] 10 月 6 日 上午 10:30 
@ryanbailes06 you must have a conflicting mod, it works fine for me.
ryanbailes06 10 月 6 日 上午 9:50 
it only occur when they do there secondary attack
mielatenas  [作者] 10 月 5 日 下午 9:24 
@ryanbailes06 haven't heard this issue before, check for console prints, in what context the no dmg flames occur?
ryanbailes06 10 月 5 日 下午 7:17 
the fire and ice bullsquid spray attack doesn't do any damage
-[FF]- Jupiter 7 月 11 日 上午 10:56 
Is this still being updated?
Charmyzard 5 月 16 日 下午 8:45 
I agree: Pet the bulll squid precious bulll squid :cupup::demoticon:
mielatenas  [作者] 5 月 4 日 下午 1:04 
@William have to fix projectile prediction still
The Postal Dude 5 月 4 日 下午 12:14 
why its still named "on maintenance"
mielatenas  [作者] 4 月 28 日 下午 8:46 
update to VJ base Revamp is now on
gm_Redlerman16 4 月 15 日 下午 5:44 
The chicken jockey swep mod, literally the title of it.
mielatenas  [作者] 4 月 15 日 上午 9:42 
@gm_Redlerman16 what mod is the chicken jockey lua file from?
gm_Redlerman16 4 月 15 日 上午 4:00 
found this error, fix?

[[VJ] Custom Half-Life Renaissance SNPCs] lua/autorun/sv_meta_custom_renaissance.lua:620: bad argument #2 to 'SetKeyValue' (string expected, got userdata)
1. SetKeyValue - [C]:-1
2. Dissolve - lua/autorun/sv_meta_custom_renaissance.lua:620
3. unknown - lua/entities/chickenjockey_blast/shared.lua:70
《Meeple》 3 月 13 日 上午 11:03 
kk
mielatenas  [作者] 3 月 13 日 上午 10:45 
@Meeple when Tor R and possessor support then stukabat R, currently postponed
《Meeple》 3 月 12 日 下午 9:30 
will there be a Stukabat SNPC?
hardslaw 2 月 16 日 下午 6:05 
They are not. I would know because I downloaded that ♥♥♥♥ myself
mielatenas  [作者] 2 月 16 日 下午 3:19 
@ShephardsLaw they are already done in HL resurgence github, is like copy and paste the same
hardslaw 2 月 16 日 下午 3:12 
Since this addon's NPCs are mostly from the High Definition pack of Half-Life, I was wondering if you'd be able to port the rest of the HD NPCs such as HECU, Security, Scientist, Black Ops, etc.
BECAUSE VREJ TAKES TOOOOOO LOOOOOOOOOOOOOOOOOOOOOONG
mielatenas  [作者] 2 月 16 日 下午 3:08 
@ShephardsLaw tell me at once!
hardslaw 2 月 15 日 下午 4:03 
tfym what kind of human, I'm talkin ♥♥♥♥ Sapien, not no ♥♥♥♥ Erectus
mielatenas  [作者] 2 月 15 日 下午 2:52 
@e read the description, what kind do you ask?
RestinPeas 2 月 15 日 上午 6:29 
PLEASE HUMAN NPCS!!!!
hardslaw 2024 年 11 月 11 日 下午 6:55 
Can we get human NPCs? The Half-Life Renaissance mod kinda reminded me of Half-Life: Echoes. Think we could get some Echoes-styled HD Security Guards, Scientists, or Engineer NPCs? Maybe Echoes-styled HECU too?
multo 2024 年 10 月 26 日 上午 6:38 
damn now the kingpins a serious boss, one thing tho is you should buff the kingpins health because fighting him feels pretty short
Philip Tattaglia 2024 年 8 月 30 日 上午 3:48 
I meant as in GoldSource SNPC because it wasn't done. I'm talking about a port to Source rather than with Combine and rebel animations as no direct port of it has been done in GoldSource NPCs. Still, up to you.
mielatenas  [作者] 2024 年 8 月 29 日 下午 3:49 
CZ Deleted Scenes was my favorite CS singleplayer game and I'd make them if there wasn't Snpcs similar to them already like 1.6, Source and Csgo, all of 'em are just new models on combine animations.
Philip Tattaglia 2024 年 8 月 29 日 下午 1:19 
Hello, answer is most likely no, but I'd like to ask if you can make Condition Zero: Deleted Scenes SNPCs for VJbase.
briKK 2024 年 8 月 25 日 上午 9:49 
will posessor control be implemented?
mielatenas  [作者] 2024 年 8 月 23 日 上午 6:58 
@gm_Redlerman16 check if you still get it I fixed it, I don't have your addon to check it myself.
gm_Redlerman16 2024 年 8 月 23 日 上午 4:13 
found those two errors, fix? also the other bug was caused by the crucifix swep mod.

[[VJ] Custom Half-Life Renaissance SNPCs] Trying to remove server entity dc_crucifix_chains#218 on client!
1. unknown - lua/autorun/slvbase_sv_meta.lua:629
gm_Redlerman16 2024 年 8 月 23 日 上午 4:12 
[[VJ] Custom Half-Life Renaissance SNPCs] lua/includes/extensions/entity.lua:192: attempt to index local 'col' (a number value)
1. SetColor - lua/includes/extensions/entity.lua:192
2. unknown - lua/autorun/slvbase_sv_meta.lua:630
Maksman 2024 年 8 月 22 日 下午 6:25 
oh cool.
mielatenas  [作者] 2024 年 8 月 22 日 下午 5:28 
@Maksman they are already done but are outdated
Maksman 2024 年 8 月 22 日 下午 4:48 
i hope someday to see the whole half-life: renaissance in vj base
JkMenttonet 2024 年 8 月 22 日 下午 3:32 
Yay!