Starbound
Reworked planet sizes
41 comentarios
Lukiwarble  [autor] 18 JUL a las 6:44 
In my case i just couldn't feel confortable with a planet that could be looped in just a few minutes, i just can't see those as actual planets sizes
BlueMaru 18 JUL a las 3:14 
Nevermind, there is no weather effects on my starting planet... I never saw that happening in fu, lol. Great job with the mod btw. Traveling in starbound is very relaxing for me, im always hungry for more when i reach planet core - your work just hit that mole spot in my soul. Thank you!
BlueMaru 18 JUL a las 3:07 
I just started a playthrough with your mod and FU and i noticed no rain, no wind, basicly no weather changes in about 2 hours. Is it possible that the mod mess with it?
Lukiwarble  [autor] 15 JUN a las 8:12 
F
🐱Empieza 14 JUN a las 11:58 
Until one day, I noticed that there was very little space left on my D drive, so I decided to uninstall the mod.:paperflag:
DDLSRW 8 JUN a las 7:44 
or meke length and width worlds proportions like 10x1, 10x1.5?
DDLSRW 8 JUN a las 7:23 
Please, can you make surface layer height smaller, like vanilla sizes? Because lurge surface layer is not realistic. I can hear forest/lush sounds in caverns below ~100 meters) and there is light too
Lukiwarble  [autor] 28 MAR a las 13:36 
although microdungeons is a separate setting entirely and for lag reasons is not touched by this mod
Lukiwarble  [autor] 28 MAR a las 13:34 
yes for all questions
DDLSRW 28 MAR a las 10:27 
A few questions.
Does this mod change the size of planets from mods like Arcana, Populated, etc?
Is it possible to make the surface layer as small as vanila size for realism?
And counts of dungeons and micro dungeons on planets increasing?
shadowwolftjc 22 MAR a las 23:10 
After finishing work on all those quest mods, I've finally started work on my bigger worlds project, as will be present within my newest collection: Epic-Sized Worlds Collection , of which this mod would be included within.

In addition to the Alternative Early-Game Quest Line for the Outpost mod that I've mentioned before, I've recently released a new mod that'll make dungeons more plentiful, yet no longer resource-intensive, for these kinds of epic-sized worlds: Village and Dungeon Biomes .

Stay tuned for more mods to come!
Beezy 25 DIC 2024 a las 19:40 
My OCD wont allow me to use these planet resizing mods because all of them mess with planet sizes in the Nav screen but not anywhere else. ie background images. I did try this mod however and its alot more fleshed out that the others.
Lukiwarble  [autor] 9 SEP 2024 a las 5:10 
yes, it increases the planet size and the layer size to match, as you can see from the image there's 13.000 blocks between the surface and the core
❀♥.°Rocio°.♥❀ 8 SEP 2024 a las 18:03 
This mod does the same actions to make it a bit more realistic the size of the planet?, the desc not clarify me to much.

For example FU has a mechanic to make bigger some planets, in the others word you take a lot of time to reach caves, or the cores in some planets. Or reach the loop on the surface when u explore all the planet in the surface.

Im looking for something similar or better worked, since im not playing with FU anymore.
Lukiwarble  [autor] 18 AGO 2024 a las 17:18 
frackin universe
R4skall 18 AGO 2024 a las 12:45 
where is that gps from?
Lukiwarble  [autor] 18 AGO 2024 a las 9:47 
tbh, the reason i made this mod is because bk3k's variable planet sizes was really fun to play with, but he never changed the layers to match the new sizes, so you ended with like 7.000 blocks of space layer, and it bothered me alot
Lukiwarble  [autor] 18 AGO 2024 a las 9:44 
it replaces the planet size and dungeon count, it wont crash but those features may be different
Lukiwarble  [autor] 17 AGO 2024 a las 16:58 
i see
Lukiwarble  [autor] 17 AGO 2024 a las 9:20 
because im pretty sure those coords are the normal height you would spawn without this mod
Lukiwarble  [autor] 17 AGO 2024 a las 9:19 
try putting priority 100 or something
Lukiwarble  [autor] 17 AGO 2024 a las 9:12 
it will take a while but i will try digging down there
Lukiwarble  [autor] 17 AGO 2024 a las 9:11 
as i expected thats all the way down to the deep underground
Lukiwarble  [autor] 17 AGO 2024 a las 8:09 
im pretty sure those are the planet coords
Lukiwarble  [autor] 17 AGO 2024 a las 7:49 
can you tell me your player coords? im gonna try to reproduce the issue
Lukiwarble  [autor] 17 AGO 2024 a las 7:43 
ok that changes everything
Lukiwarble  [autor] 17 AGO 2024 a las 7:37 
never saw that happening though
Lukiwarble  [autor] 17 AGO 2024 a las 7:36 
if youre really in the deep underground then you will find the surface around 10.000 blocks above you
Lukiwarble  [autor] 17 AGO 2024 a las 7:35 
i see whats going on, they do exist you're just spawning in the deep underground
Lukiwarble  [autor] 17 AGO 2024 a las 7:32 
this could most likely be the the universe files from before the mod was installed
Lukiwarble  [autor] 17 AGO 2024 a las 7:26 
oh wait i though i was on the diverse terrain mod my bad
Lukiwarble  [autor] 17 AGO 2024 a las 7:21 
i mean i didnt even touch the sky layer
Lukiwarble  [autor] 17 AGO 2024 a las 7:19 
appears to be a mod incompatibility issue, i have around 800 and never seen that
Lukiwarble  [autor] 12 AGO 2024 a las 15:57 
a new planet at least
jadabandon 12 AGO 2024 a las 15:54 
I assume this mod will require a new play through as it will regenerate planets? Eitherway, I am def saving this one for my next play through.
Lukiwarble  [autor] 11 AGO 2024 a las 11:09 
yes, its compatible, i even patched FU planet sizes as well, its just commented out to avoid errors for those that play on vanilla
Lukiwarble  [autor] 11 AGO 2024 a las 11:04 
also updated the mod name to make it less missleading
A-Vladimir 11 AGO 2024 a las 11:03 
@Lukiwarble So me, and by your commend I take this is compatible with FU.
Lukiwarble  [autor] 11 AGO 2024 a las 10:57 
this mod is essentialy for those with a ridiculous amount of free time basically
Lukiwarble  [autor] 11 AGO 2024 a las 10:54 
that only allows you to beamup in the surface and if you need to travel to the core and dont have the emergency beamup from FU you will have to travel 15.000 blocks to reach the core and then more 15.000 to go back just so you can finally beam up
A-Vladimir 11 AGO 2024 a las 8:18 
Why is it not recommended for people with 'no underground beamup'?