Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

myth fitting gods’ location, historical cult centre & patron gods of npc factions
13 kommentarer
Matthew39 24. aug. 2024 kl. 3:11 
@Seti

Thanks for a detailed response!

Will look forward to any new updates :)
Seti  [ophavsmand] 23. aug. 2024 kl. 23:03 
thx :) glad to hear you guys enjoy them :)

crest-wise,
i haven't looked deep into Mesopotamian & Aegean factions.
from surface, the likes of Apollonia & Cabalis could have more related logos,
while the likes of Athens & Lycia make sense (Greece is less random than Egypt);
currently i'm unfamiliar with Mesop cities though.

someone else is also working on certain Greek faction(s) :)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3311649970
so for now, i don't have a definite plan for Mesop & Aegean crests.
Matthew39 23. aug. 2024 kl. 7:56 
Thank you for your mods and tweaks!

I have to ask, do you plan to expand the scope of your god/crest mods outside of Egypt and Canaan?

I’m not well versed in Bronze Age period yet, so I don’t even know if Mesopotamia and Aegean have any problems in this regard, but I just adore your work and had to ask :)
Seti  [ophavsmand] 17. aug. 2024 kl. 1:36 
Athens is not playable, but Odysseus & Diomede are favoured by Athena.
Shrines of Athena across Greece also feel more historically correct than Ares.
Hori 11. aug. 2024 kl. 5:58 
Consider that her name was derived from the city name in every city that venerated her. To put it simply, she was only known as Athena at Athens, whereas at Mycenae she was known as Mykene and so on. It might be important given that you cannot actually play as Athens. Then again, the game uses the more popularly known ahistorical names for all the gods.
Seti  [ophavsmand] 11. aug. 2024 kl. 4:50 
unlikely from me, sorry.
i mostly focus on existing gods in "myth fitting gods' boosts" mod , making their boosts fit their myth, rather than creating more nametags of a god with random boosts.
Athena is just an one-off special case, as there isn't a good solution of myth fitting gods’ location in Trojan War with current lineup.

other modders might be able to accomplish your suggestion though.
Hori 10. aug. 2024 kl. 23:57 
Next up: Kadesh and Resheph as Bay’s and Irsu’s unique gods?
Seti  [ophavsmand] 10. aug. 2024 kl. 22:52 
@Tater yes the startup buildings hasn't been modded yet,
it would be dealing with startpos file which could break some other mods (e.g. faction unlocker),
nonetheless its something i will look into next, both versions will be available :)
Seti  [ophavsmand] 10. aug. 2024 kl. 22:52 
thx guys :)
Tater 10. aug. 2024 kl. 12:10 
After testing the mod, it seems to be working. However, the only thing "weird" that I could find is the starting Grand Temples in the cult centers are dedicated towards their vanilla god (i.e. Ashkelon begins with the Grand Temple of Yamm instead of El). Once this building is destroyed, the construction of a Grand Temple changes to what the mod allows as intended. I don't know if this is even something that can be edited. Loving the mod so far - thank you!
Tater 10. aug. 2024 kl. 10:19 
Thank you! I was hoping Ugarit would begin with Baal, but seeing as how Yamm is in the game as a "good" god (not the chaos god that Baal defeats) then this seems like a nice compromise. It is certainly a better location for him than Ashkelon (which is a perfect location for El, seeing as how El and Yahweh have roots in the later Hebrew god HaShem, and the later Kindom of Israel is named after El (Isra-EL).
Il-Khan of Persia 10. aug. 2024 kl. 8:40 
Yooo!
Your Mother 10. aug. 2024 kl. 6:09 
This is a really good idea. Thank you for your work