Total War: WARHAMMER III

Total War: WARHAMMER III

Legendary Characters - 6.3
589 kommentarer
Slavyk 29. nov. kl. 8:01 
Hello/Bonjour,
French version/Version française disponible ici :

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3614175416
caKejA 25. nov. kl. 14:45 
Uh oh! Lord Gnawdwell wasn't added to the LL pool upon reaching tier 5 in Karak Azgal with Queek. Just so you know. Cheers.
Sezukaiko 25. nov. kl. 2:36 
Is there a way to turn on the Legendary Heroes for Golgfat since they dont seem to be enabled for him?
MetaMasterpiece 25. nov. kl. 1:51 
What exactly does the Audio Mixer on the right do? If I don't subscribe to the Audio Mixer at the same time, will it have any impact?
EjBistu 22. nov. kl. 9:54 
I rly hope I can use this mod's Masque of Slaanesh model instead of "new" one. Damit I rly prefer moded ones instead of CAs. -.-
galberg3 21. nov. kl. 14:41 
Could you guys use Wulfrik’s animation to make Vardek sit on his mammoth throne?
I LOVE GIRLS WITH BLUNT BANGS 21. nov. kl. 0:29 
what happened to skarr bloodwrath and the skaramor faction?
N30N 18. nov. kl. 17:13 
Would you guys consider doing Victory Conditions for minor factions? (Like for Karak Hirn and etc). Maybe as a sub-mod of SFO. I think it would bring a lot of potention to these new characters and their campaigns as well.
해골 17. nov. kl. 5:45 
when vaslo spawns at khorne, it just crash. i scribe characters and essets.

How can I fix that?
Uma Thurman 13. nov. kl. 8:54 
Encountered a bug/possible user error, unsure if it's due to a different mod conflict or the Old World campaign mod, but starting as the Ice Court will have Dmitry spawn in instead of Katarin even if the option is disabled to have him lead the Ice Court. Katarin spawns as normal if you turn off Dmitry spawning in MCT.
Master Zwerg 10. nov. kl. 10:28 
@MerzVy
yes works good
MerzYy 10. nov. kl. 10:14 
does it work with old world mod?
Gosudar 10. nov. kl. 2:23 
Hi, I updated the Russian translation of this mod, here is the
link to it
All is Dust  [ophavsmand] 9. nov. kl. 11:24 
Denne kommentar afventer at blive analyseret af vores automatiske indholdskontrolsystem. Den er midlertidigt skjult, indtil vi bekræfter, at indholdet ikke er skadeligt (f.eks. links til websider, som forsøger at stjæle oplysninger).
JazzMonk 9. nov. kl. 11:19 
Thanks for your reply! I'm assuming steam is checking the message or something if this was a link? Maybe discord would be good?
All is Dust  [ophavsmand] 9. nov. kl. 5:49 
Denne kommentar afventer at blive analyseret af vores automatiske indholdskontrolsystem. Den er midlertidigt skjult, indtil vi bekræfter, at indholdet ikke er skadeligt (f.eks. links til websider, som forsøger at stjæle oplysninger).
JazzMonk 8. nov. kl. 22:23 
Any chance we could get a previous version uploaded (6.2), pre-script update? Those of us who enjoy SFO can't run the new one until someone fixes the submod.
Team SCM  [ophavsmand] 8. nov. kl. 18:30 
Update:
Lilaeth's pegasus and cold one mounts no longer throw her of their back at any chance they have
Thyrus Gormann no longer double dips with Sigmar's Heirs, new option in MCT if you want to have twins like the image says.
All LC characters that CA made are now available by quickly clicking the button, the other mechanics might break a bit if you keep swapping back and forward but should work correctly if you only change them once.
wasp 8. nov. kl. 13:06 
dont know why but in my game bloodwrath's faction doesnt work, before even trying the brazen throne it shows jawthrister as warlord the minor faction lord, and if clicked bloodwrath isnt given avabile for them, all the other factions work nomrally still for me
Sleepy 8. nov. kl. 12:58 
thank you so much for the ragush fix, it annoyed me so much
Team SCM  [ophavsmand] 8. nov. kl. 9:17 
Update

Why does a hostile legendary lord start right outside Arbaal's undefended minor settlement capital on turn 1? Is this a relic of pre-OoD? from @Juda . -The fix was I added a new lord there to defend which will make Nastasya start harder but not impossible.

small tweak, can you make ragush have a portrait in the beastmen panel where you gain access to legendary lords with dread from @sleepy -Ragush portrait now shows up correctly.
is it still possible to recruit zoread warpscorched in tzeentch campaign? from @USA_Kobe 3 -There was a s missing in one of the unit names for the mission it is now working correctly
All is Dust  [ophavsmand] 8. nov. kl. 9:10 
@Timpie what faction are you playing ? Did you get the quest ? Try to unsub and resub to the mod maybe you have an old version and make sure to not use the sfo submod until it is updated
All is Dust  [ophavsmand] 7. nov. kl. 17:01 
@Master Zwerg who is shark teeth ?
All is Dust  [ophavsmand] 7. nov. kl. 13:15 
@Spectre @Bagel @Gothyc @Big Bad Wolf currently that is a issue with the SFO submod disable it and it will work correctly.
Big Bad Wolf 7. nov. kl. 7:08 
Same issue here, getting Dmitry Tazryov instead of Katarin on Ice Court campaign start. Funnily, he still has her voice. Is there a load order to be done in the adopted in the launcher? Can this be fixed mid campaign?
Timpie 6. nov. kl. 0:46 
Furion (Malekith)
IE - Upgrade Naggarond to 3rd tier

isnt working
Nick Carter 5. nov. kl. 19:20 
Does anyone know why the hero Naryaska Leysa, the Golden Knight doesn't appear near Katrina at the start of the IE campaign?
Gothyc 5. nov. kl. 12:58 
Same issue here, getting Dmitry Tazryov instead of Katarin on Ice Court campaign start. Funnily, he still has her voice. :D
Bagel 4. nov. kl. 15:27 
@Spectre Same issue. Tried it with both the option checked & unchecked. Even when building the Bohka Palace, Katarin doesn't show up.
Ahnwjeia 3. nov. kl. 14:42 
The mod is so great but I can't get it to work in multiplayer. I have no mod on beside this, trying to play an immortal empire campaign with a single other player. Sometime during the first turn we get a desync. Sometimes it's right at the start, sometimes it's after I initiate combat. I wish this would work in multiplayer but I'm aware mods aren't made for that compatibility in mind.
Spectre 3. nov. kl. 9:43 
hello, great mod i love it!

i want to spot a bug, i think at least, Dmitry Tzaryov always spawn instead of tzarina katarin as faction leader for Kislev even if unchecked via MCC
USA_Kobe 3. nov. kl. 3:49 
sorry if this question has been already asked but i wonder is it still possible to recruit zoread warpscorched in tzeentch campaign?
Sleepy 2. nov. kl. 5:05 
small tweak, can you make ragush have a portrait in the beastmen panel where you gain access to legendary lords with dread
TheBigE 30. okt. kl. 18:47 
Confirming similar issues as AI-Man. In my experience, the crashes seem to happen in a number of different circumstances, such as when I try to open up a Lord's skill interface, when a new player turn begins after the game finishes calculating faction turns, when a new battle is initiated by the AI, etc. After putting my crash log in WiNDbg and having ChatGPT look over the crash log, it pointed to this mod, Mixu's Legendary Lords, and Double Skill Points & Skill Dump as the most likely culprits in my modlist due to the crashes being caused by bad LUA script memory-calls, potentially the result of these mods not playing well with another. However, if AI-Man is to be believed and this mod is the sole cause of those crashes, I really hope it can be resolved soon.
Master Zwerg 30. okt. kl. 13:14 
sharkteeth
Master Zwerg 30. okt. kl. 13:14 
works fine with TOW, just some climate issue are annoying me ( skaarkteeth and their ocean climate)
AI-Man 28. okt. kl. 13:22 
for some reason always, as soon as i add this mod, random crashes start to happen and i have 0 clue why, i even tested with just this mod and prerequisites on
alexhafrican 28. okt. kl. 13:17 
Actually none of the heroes are spawning for me. I've Unsubsrcibed and subscribed again a few times.
alexhafrican 27. okt. kl. 20:47 
Not sure what's wrong but it still won't work for me
Chase Lannister 27. okt. kl. 16:10 
Since the latest patch of this and Mixu's characters, the game has been a lot more stable! Thank you!
All is Dust  [ophavsmand] 27. okt. kl. 14:16 
@.4 @alexhafrican Make sure that all submods are disabled and resubscribe to this mod maybe steam didn't update correctly it does that from time to time


@gimmmeda make sure you don't have SFO submod on and that you have the correct setting in MCT


@Juda will look into it.
.4 27. okt. kl. 10:45 
I agree with @Alexhafrican - both Legendary Hero's dont spawn for Cathay on start of campaign.
gimmmeda 26. okt. kl. 23:44 
Katarin is replaced by Dmitry Tzaryov in immortal empires campaign
i want to see her
alexhafrican 26. okt. kl. 17:13 
I've tried both Miao and Zhao and I dont see them. Do you have to unlock them through a quest now?
Juda 26. okt. kl. 15:45 
Why does a hostile legendary lord start right outside Arbaal's undefended minor settlement capital on turn 1? Is this a relic of pre-OoD?
All is Dust  [ophavsmand] 26. okt. kl. 14:00 
@Uma Thurman when did you start that campaign ? It might not work since i fixed a bug in the last few days.
Uma Thurman 26. okt. kl. 12:46 
I am unsure if anyone else has this issue. Playing Queek/Clan Mors, I settled Karak Azgul at T5 and I don't have Gnawdwell in my LL pool. I probably have to build up from T4 into T5, right? Tried reloading and exiting the game to no avail.
ArepotenetoperA 26. okt. kl. 11:56 
Got the mod to work!!! something wasn't enabling correctly. Quick question though! Why does Vorag start 3 turns away from Malagor if he is the intended starting war? You end up eating negative momentum for several turns having to run down and really have no chance of defending your first settlment. Seems like it just takes a lot of time for the campaign to well and truly start because of it. ANYWHO loving it anyway because it feels good to start as a Strigoi! Thanks!
greyknight88 26. okt. kl. 11:28 
ok
Team SCM  [ophavsmand] 26. okt. kl. 10:28 
@Smittsam unintencional change the grudge is now in the book

@greyknight88 yes that is why this version is on the team version so that anyone can update

@ArepotenetoperA if you go to the discord it will be easier for me to help you, the path is steamapps\common\Total War WARHAMMER III\data check if you have any !scm_legendary.pack or !str_legendary.pack delete them if so. Or maybe you are enabling in the mod manager the wrong version, there are 2 this one that has "6.3" in the name and the other old one.