Stellaris
WP's Planet View (4.1)
599 件のコメント
WP 🥔  [作成者] 10月13日 7時34分 
@tialrium
Yup my thoughts too! Or maybe central near the colonise button.
tilarium 10月13日 5時26分 
@WP Glad to hear you're on it. I was thinking just move it to the top right corner instead of the bottom. I don't think anything is up there and it shouldn't be intrusive. Looking forward to that update
Fenrisúlfr 10月12日 6時51分 
have you got the library installed?
Lexor of Midgard 10月12日 0時38分 
For some reason this crashes my game, even when I use it with Planetary Diversity as the only other mod
WP 🥔  [作成者] 10月11日 10時33分 
@Mreading
Thanks so much, that's lovely! Let me know if you like the changes or have other feedback.
mreading247 10月11日 10時29分 
Upon seeing this was updated I loudly said "Planet View! Wooo!" Luckily no one else was at home to judge me. I am super excited to have this back in my mod list!!
WP 🥔  [作成者] 10月11日 8時46分 
@tilarium
Yeah you're right! I'll be moving that in the next patch!
@flopp
No worries, glad you figured it out!
tilarium 10月11日 7時52分 
@WP This is my first game using your world viewer and I really like it. It's a little weird with PD and a few other mods that add new celestial bodies, but that's not a problem. I did notice one thing though. The button to view archaeology sites overlap the modifiers.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3584935644
flopp 10月10日 20時09分 
Ignore me, I forgot to load it with the library, lol.

Thanks for your work keeping this updated! Absolutely necessary for the larp.
flopp 10月10日 20時03分 
Loved this mod playing it prior to 4.1, and still do, but I'm having the same issues as Asa coming back to it.

Pure Stellaris crashing upon loading map graphics. Wish I could give more info, but the crash is simply a vague EXCEPTION_ACCESS_VIOLATION.
WP 🥔  [作成者] 10月10日 11時08分 
@Velosid
Hah, a 1440p monitor is well worth the upgrade I assure you! (Not just speaking about this mod!)
Velosid 10月10日 10時36分 
The interface ends up being too big for my small ass monitor. You are going end up forcing me to buy a bigger monitor, dawg
卡尔文迪斯梅特 10月10日 6時47分 
There might be an issue with the base file of the mod. You can try backing up the file, deleting it and replacing the original file to upload to the mod.
WP 🥔  [作成者] 10月9日 2時54分 
@Freakshow
No,sorry. 99% of the mods code is based on things that invalidate the checksum. It is multiplayer compatible though
@asa
No idea, sorry!
asa 10月9日 0時23分 
Hello! Nothing is working. I'm uploading only your WP's 4.1.5 mods to pure Stellaris. The game crashes and crashes at the stage of loading the map graphics. I turn off WP's Planet View (4.1), the game loads, but there is nothing from the WP's library, no mods or graphical changes. Downloading from the WP's library. What could be the problem?
Astesia1437 10月8日 22時56分 
闪退的问题加了本地化就好了
The reason for the crash in the Chinese environment is the missing localization for the WP's library. It will work after localized.
And , how to change the planet names
Freakshow 10月8日 19時17分 
I might be poking the bear a little, but could we eventually get a version of this mod thats achievement and multiplayer compatible? I'm more than okay if whatever special effects or functions that common uses are gone, so long as i can use it in those environments.
WP 🥔  [作成者] 10月8日 16時48分 
@Zalpha
I don't believe there should be many such overwrites! It could be that steam has been slow in sending you the updates I pushed today, so some files are duplicated for your install right now. It won't cause any harm, though.

Thanks for all the compliments and let me know what bugs you find!
Zalpha 10月8日 16時16分 
I will look out for that. Honestly I just installed the mod, loaded it up after patching it with Irony mod manager (found it weird that this mod seemed to override everything in the library mod, meaning tons of files to override with this mod) and tested it out in game. Was blown away because I just expected a bigger planet view and didn't look to deeply into the write up about the mod. So the quality of experiencing it was much better than seeing the screenshots. Noticed you updated your other mods so will be patching those in before officially starting to play tomorrow. I love your work, thanks for making the mods and keeping them updated.
WP 🥔  [作成者] 10月8日 15時34分 
@Akashugo
Let me know if it's fun!
@Zalpha
Thanks!! Did you spot that the top right starfield is animated?
Zalpha 10月8日 15時19分 
The animated parts are a nice touch, loving the mod.
Akashugo 10月8日 13時13分 
-insert male fangirl scream meme here-
WP 🥔  [作成者] 10月8日 10時21分 
@uggron
Much appreciated! But trust me I dislike the mirror effect too: Particularly on the Savannah, it makes the trees look awful. I think you were smart to ask about the panning left and right. It's what I wanted, too.
uggron 10月8日 10時13分 
@WP It is somehow both baffling and unsurprising to me that panning would be so difficult. Oh well.

I'm not gonna bitch about the AI art, don't worry. Even if I were truly upset about it, I'm not the type to get into that kind of topic on a workshop comment thread. If I really cared, I'd just not use the mod. I'm happy enough with what we did get.
WP 🥔  [作成者] 10月8日 10時09分 
@Uggron
Panning would be awesome! So would just a quick scroll then stop once each time the panel opens. Sadly I considered and tried both, but both were pretty much impossible and not really supported by Stellaris' GFX animation tools. (Okay, there is one potential hacky idea but it's really mental and data/processing heavy). So this is the method I've gone with.

Ironically as much as someone might bitch about generative AI, it actually has the solution to this problem. Whisk can perfect close the seams together in a way that is totally imperceptible. We ran some prototypes of the effect in my discord channel last week with great results! The only reason I didn't do it was because I ran out of time developing.
uggron 10月8日 9時58分 
This is really impressive. I'm always torn on the inclusion of AI in any public project, but it is a free mod and it would be a truly huge amount of art to commission, so I get it. At least it's very well generated, both in that it doesn't have glaring errors and it matches the existing art quite well.

Rather than the weird mirror loop you've got going on for the left side element, I feel like it would be way better to just have the image pan back and forth. Like, it starts scrolling one way, then once it reaches the end of the picture it starts scrolling back the other way, with maybe a slight pause in between. That would be far less distracting than the obvious seams from mirroring the image, at least for me. Honestly I would be happier with a static image than the weird mirroring.
Astesia1437 10月8日 7時56分 
Crash in chinese environment
Fenrisúlfr 10月8日 6時35分 
@WP, i do mean specialization slots
WP 🥔  [作成者] 10月8日 4時34分 
@Fenris
Do you mean "Specialisation Slots"?

I believe this mod will support those too, no patch needed, as long as the mod providing the city district with the excessive zones provides it's own gui for them. But that would be on their end.
Fenrisúlfr 10月8日 3時33分 
@WP, i was referring to the number of district slots (as some mods make the city district have 4 specializations
WP 🥔  [作成者] 10月8日 2時45分 
@Fenrisulfr
More districts are 100% enabled, you just scroll the district list.
顺其自然2319 10月7日 21時42分 
oh really, this mod crashes in chinese environment
Wangfeng 10月7日 20時40分 
After my testing, I found that your mod for some reason doesn't work in a Chinese environment (Chinese localization). It's very strange.
Fenrisúlfr 10月7日 18時12分 
sadly i don't think more districts would be enabled, but building slots are supported
Skaeren 10月7日 17時59分 
As someone mentioned BPVR is a mod that changes number if slots, districts, etc. The mod author set it up so that you can choose the number of additional city slots, district slots and number of districts, hence why there are -technically- four mods needed.

Basically, any chance you'll support more than the default number of slots, because, honestly, this UI is fucking beautiful!

I started a new game to see it myself, and spent like 10 minutes just staring at how gorgeous the UI is. This is absolutely something that Paradox //NEED// to implement in base game (as well as giving us more slots in general, because their new 6/3 layout makes tall builds really challenging)
EJR 10月7日 10時19分 
@WP Posted some screenshots in the "Known Issues" discussion thread for this mod
顺其自然2319 10月7日 9時07分 
why my game crashes when only WP's Library and this mod are loaded, my game version is 4.1.3
WP 🥔  [作成者] 10月7日 4時35分 
@Fost.fan
When did I say I'd given up on the project? I said 4.0 disappointed me and I'd be skipping it until PDX had finished messing with the planet viewer. We're 4.1 now and they have.
fost.fan 10月7日 3時20分 
@WP, I'm really surprised you've kept updating this—thought you'd already given up on the project.
WP 🥔  [作成者] 10月7日 3時07分 
@Ksblaster
Thanks!
@EJR
That sounds like steam hasn't properly updated the mod for you - those are the old assets. Screenshots for me would help.
@Dudedhero
Tints don't appear on the production box, I'm not sure what you mean?
@Pants
Hah! I actually did think about that when I was setting it up (I set it to global, not country) but I figured the odds of anyone playing in multiplayer with the same mod were super low! Then here you are on day one.
Pants Shidding Man 56 10月6日 21時48分 
great mod! btw, the graphical settings at the top of the planet view screen seem to apply to all players in multiplayer, so when one person adjusts the settings, it changes them for everyone in the game!
Dubedhero360 10月6日 21時47分 
great mod! would it be possible to have it so that the planetary star tint has an option to not appear on the production box?
EJR 10月6日 19時55分 
Thanks for the update!
For some reason for some planets there is a black horizontal line where the stars are when I open the planet portrait. The stars themselves show up as intended and the image isn't dragged down or anything (I have compared it to my other colonies, the stars, buildings, etc are all in the same spot) so I don't know what is going on there. Some planets don't even show the stars or the landscape, just a black image. The rest of the planetary portrait works just fine from the new animation to the settings.
Ksblaster 10月6日 17時58分 
WP just wanted to say i love your mods big fan been waiting for an update on all your cool stuff hope you do well have a good one peace realy enjoy this one.
WP 🥔  [作成者] 10月6日 14時53分 
@Cahtzturbo
Ah well it doesn't really matter in what way people choose to get more buildings/districts/whatever. What I can say is that this UI will display whatever they pick. I don't think people should be downloading a bunch of mods and submods just to change a couple of small values, though! Seems unnecessary to me.
WP 🥔  [作成者] 10月6日 14時51分 
@Spider
Thanks very much! Let me know anything you enjoy in particular (or don't!)
chazturbo 10月6日 14時35分 
BPVR refers to Better Planet View Revived. It has sub-mods that allow changing the number of zone slots the urban district has and the number of buildings that each slot supports.
Spider 10月6日 14時34分 
It's... beautiful.
WP 🥔  [作成者] 10月6日 11時15分 
@Angel
Thanks! Feels good to be done. And same I havent bought the new stuff. PDX has a very, very long way to go with performance I'm afraid.
@Rahi81
Thank you for the nice feedback!!
Annihilation Angel 10月6日 10時52分 
grats on the release, wasnt expecting it this soon, now i can stop drooling over the pics on discord lol hopefully get round to playing it soon, waiting to buy newest dlc