RimWorld

RimWorld

ATH's styles Norse
133 kommentarer
AshtheBoss0326 7. sep. kl. 17:19 
Some of th ese are celtic not norse symbols btw
Greeve 4. aug. kl. 7:45 
I always get "RandomElementByWeight with totalWeight=0 - use TryRandomElementByWeight." when this mod is enabled, any ideas?
Kogath 19. juli kl. 18:30 
Would love to see some of the fixes already described done and the mod updated to 1.6. Honestly love the theme you've gone with here!
Mythophile 19. juli kl. 11:21 
Yep, just add the 1.6 tag
Roque the Rogue 7. juli kl. 8:33 
Seems to be working fine enabled in 1.6
Yatoro煜 19. juni kl. 8:15 
Parka's west texture is opposite, i guess it will auto reverse by east, so reverse reverse will make it opposite...
Toegobbler 12. juni kl. 10:25 
There appears to be some issue with the sarcophagus where it doesnt render properly and turns invisible once a pawn has been placed inside of it.
Vanyor 8. juni kl. 10:47 
Hello and thank you for the mod, I also would if the Marine armor could be included.
ZX Zero 14. maj kl. 8:00 
If got some issues with wall blueprints use this mod:

Fix Styled Blueprints
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2957953663
Luudz 30. apr. kl. 15:58 
For some reason I can't get the gear to show? Do you know what may be causing it now to show?
Archduke 29. apr. kl. 8:08 
Hey, found an issue with the Parka.

When a pawn is facing left the texture for the Parka only faces right. So it looks separate from their body.
Amentus 19. apr. kl. 8:17 
Seconding Sterling Kerman's issue with the addition of the bottom right corner.

https://imgur.com/a/PJYTOge

Looks like textures are off center since the right edge of the pattern was starting to show on the left edge of the tile.
XxC.H.A.DxX 16. apr. kl. 1:17 
Hey there! Great mod i'm using right now in tandem with the cryptoforge mod that was just released. I noticed that the parka side texture (non wolf head side) seems to be backwards. wanted to point that out. Thanks for the beautiful retexture!!
Sterling Kerman 3. apr. kl. 14:36 
Hey, fantastic stuff, though stony floors (granite is what I am using) are not quite lining up right at the bottom. AKA, the lower stony granite floors are coming out misaligned with all other stony block floors.

The corners, left, right, and top all look fine and line up great.

Imgur of what I mean:
https://imgur.com/a/92FWhqr
Taemaly 11. feb. kl. 17:22 
Conflict with More religious origin at map gen .Log https://gist.github.com/HugsLibRecordKeeper/728184aaed73bd024288574993950c09 .I Reported on their channel too
엔믹스 진최애 거든요 8. feb. kl. 6:39 
Draconic, Gothic, and Norse are all great style mods. One unfortunate thing is that there is no Marine armor variant. Could it be added later?
Spikem59 3. feb. kl. 14:29 
Woad paint tattoos are a Celtic thing.
Halorym 2. feb. kl. 2:42 
Need woad paint tattoos
pyromaniacwolf13 26. jan. kl. 9:49 
@[TFB] Einherjer Yes I just figured out how to disable the walls. Go into the folder for the mod ( I used Rimpy to help me find it easy but it's in the Steam workshop folder) go into the Defs folder, then the ThingStyleDefs folder. Open ThingStyleDefNorse.xml. (I used Notepad++ for this) Right near the top under the heading <!--structures--> there is <!--wall--> Delete that and everything under it until you get to <!--doors-->. That seems to have worked for me. I hope this helps :)
BOYCOTT S-T-E-A-M! 20. jan. kl. 11:13 
When trying to place walls (wooden at least, didn't get to try others) with the Norse style they don't show the normal easily visible blueish blueprint indicating where a wall is to be built. Doors show up normal, but the walls show as a extremely light transparent black / grey tiled pattern. You basically can't see them. I didn't even realize they were there at all initially.

Using an ideology without the Norse style the blue wall outline blueprints show up just fine. Disabling this mod and then loading a save with a faction that previously had the Norse style also works fine when laying out the walls.
Conavar 11. jan. kl. 23:01 
does the flooring with "fine" in the description but not the title meet the requirement to reach baron in the empire for my throne room?
Ġedryht of Wōden 1. jan. kl. 5:39 
Space larpers, it's time to spread the cult of Thunder across the galaxy.
[TFB] Einherjer 1. dec. 2024 kl. 8:06 
is there a way to just disable the walls and keep everything else?
Wenlaxx 22. nov. 2024 kl. 13:09 
Love the mod, don't know if anyone else have told you, but there is a small gap in the outline of the walls. This makes floors and such not line up and you can see the grass poking through.
Rukka 15. nov. 2024 kl. 15:38 
This is by far my favorite styles out of any mod that adds them! Great work!!!
gh0stashes 13. nov. 2024 kl. 20:27 
May I request "inner corner" tiles for the "Planks" and "Planks with pattern" flooring set? For rooms that are not square and have an inside turn too. This is a fantastic style but some of my corners are cut off :(
Malminas 10. nov. 2024 kl. 16:25 
Could you add ambient ritual music and symbol? I think itd be fantastic! maybe something like this? https://www.youtube.com/watch?v=KVbXdWJ8BF4
Phrozehn 4. nov. 2024 kl. 13:35 
@SapphoArixos 100% this! Any of those would be awesome!
Sif 28. okt. 2024 kl. 0:30 
The Empire with this look is actually awesome. 100/10 mod.
Ano 27. okt. 2024 kl. 14:21 
I need some Crude and Steampunk like style for my rat gameplay!
SapphoArixos 23. okt. 2024 kl. 14:39 
I agree with the people who would love to see a hellenic style, but i think a Nahua/Mayan/Aztec style or a Polynesian or African style would be super cool
FormerGhost 17. okt. 2024 kl. 17:53 
I have observed a strange occurrence, when this is used with Rebuild: Doors and Corners, the North/South facing doors are just lines, they act like east/west facing doors for north or south. There is no error for this, I have confirmed by comparing with non-styled doors.
INFOISM 16. okt. 2024 kl. 0:06 
wow your mod is amazing :steamthumbsup:
please make roman style
Azzkal 11. okt. 2024 kl. 4:20 
Old aries, your time now
Nova 10. okt. 2024 kl. 4:16 
The stony bottom right angle and complete stony bottom tiles don't align perfectly with the other stony tiles and it is causing my great physical and emotional distress ;(
Scott 9. okt. 2024 kl. 16:40 
A filled sarcophagus turns invisible
MyGoodMate 8. okt. 2024 kl. 10:38 
same as @Timrath can not find the shield relic. does it require another mod?
Winter 6. okt. 2024 kl. 23:16 
May the gods smile upon you.
Please accept these pancakes :Gifting:
Puxido 20. sep. 2024 kl. 12:25 
I've never been one to ask or suggest ideas for mods, but considering how amazing your styles have been so far I can't help but to suggest a greek style. Female Raider is my favorite ideologeon archetype and I'd love to do Fem-Spartans.
👁 19. sep. 2024 kl. 22:17 
This will be neat for my Viking Faction if Medieval 2 ever gets released. I miss vikings so much :(
Narlindir 5. sep. 2024 kl. 8:33 
such a cool style, but for some reason my walls turn white when applying the style to them
any fix?
Askesis 2. sep. 2024 kl. 5:03 
The bottom right corner floor tile doesn't line up with the others :-(
SapphoArixos 30. aug. 2024 kl. 15:39 
Amazing mod and i love the style, but why are all the ideology icons celtic? I get the history of celtic knotwork is heavily intertwined with the norse influence within the isles, but i feel like there was a missed opportunity to have a valknut, vegvisir, Helm of Awe, the Raven Banner symbol, or other symbology actually associated with norse heathenry instead of the more celtic knotwork, shamrocks, triquetras, triskele, and celtic cross icons that (with some exceptions, there are triquetras on some norse coinage and the Funbo Runestones and the triskele is a motif found fairly often in iron age art around europe, albeit mostly among the proto-celtic La Tene culture) mostly relate to insular celtic (gaelic, brythonic) culture moreso than norse. Sorry for the nitpicking, I'm just a nerd for pagan symbology
VOC - WW3 Enjoyer 29. aug. 2024 kl. 4:00 
the wall is just a pixel to small. you can see the floor underneath. are you able to fix that or was that a design choice?
Timrath 23. aug. 2024 kl. 15:21 
I can't find the shield relic anywhere in the menus. All the other relics are present, except the shield. Was it removed? Never added? To be added in the future?
Moonshrooms 20. aug. 2024 kl. 11:28 
@Huehuecóyotl you can use the Cherry Picker mod to take our specific parts of mods you don't like, which would include the Norse wall style
Huehuecóyotl 13. aug. 2024 kl. 22:41 
Overall I really really enjoy the aesthetics this mod provides, but the walls don't quite do it for me. The blueprint previews for the walls are also buggy in texture and hard to see. Is there a way to disable the walls but keep everything else?
Kaupmir 13. aug. 2024 kl. 7:33 
I don't quite like that this overrides walls. it breaks material specific textures and looks quite messy
Ing 11. aug. 2024 kl. 7:50 
ideology didn't show up, any ideas on how to fix this?