Left 4 Dead 2

Left 4 Dead 2

Gun Nuts
70 kommentarer
MyoRi_(묘리)♥ 25. mar. kl. 11:47 
It seems like a really good idea mutation mode..! 9/10 :steamhappy::steamthumbsup:
Junktown jerky vendor 4. dec. 2024 kl. 14:43 
left 4 dead 2: american edition
woman 2. aug. 2024 kl. 3:02 
hooray
Rectus  [ophavsmand] 2. aug. 2024 kl. 2:35 
Yes.
woman 31. juli 2024 kl. 23:25 
This is a mutation right?
Withgreen1 30. maj 2024 kl. 14:15 
VERY original mutation, 10/10, I love it <3
withextradip 20. maj 2023 kl. 5:25 
Probably my favorite mutation. Makes the game feel like a real apocalypse. I just wish the Counter Strike weapons dropped, too. Other than that this is great
Chie 12. maj 2022 kl. 13:00 
well you can because in a test map you can spawn a lot of them
Rectus  [ophavsmand] 12. maj 2022 kl. 11:16 
That would be a cool idea, but not sure if the game will let you spawn more than one at a time.
Chie 12. maj 2022 kl. 9:51 
but what about a lot of fallen survivors?
WolfgerLynel 2. nov. 2021 kl. 14:34 
This is a fun Mutation. I like it. and it feels so right playing it on Resident Evil Maps.
dante_02 20. maj 2021 kl. 17:35 
The best mutation I've seen so far! Great work
Jet Kirby 29. mar. 2021 kl. 6:56 
This is pretty great tbh, especially when combined with some mods from games with low ammo counts, Metro and Resident Evil come to mind
Rectus  [ophavsmand] 11. feb. 2021 kl. 7:47 
Oh right, the ammo shortage mode also doesn't spawn any of the pistols.
Rectus  [ophavsmand] 11. feb. 2021 kl. 7:45 
The magnum is supposed to spawn at least, with the same low spawn rate as the M60 and grenade launcher. I never added the CS:S weapons since they were limited to the german version at the time.
Zarbor 11. feb. 2021 kl. 7:32 
this mutation is amazing! but i guess there is some issues... some weapons don't appears like magnun and counter strikes's gun
Pyri 23. nov. 2020 kl. 14:50 
I think it's Left4Bots might be causing. I'm sorry. I'm gonna unmount it, i'll get back to you.
Rectus  [ophavsmand] 23. nov. 2020 kl. 14:41 
Hmm, testing it on single player and it works fine for me. Maybe it's some other mod interfering.
Rectus  [ophavsmand] 23. nov. 2020 kl. 14:23 
Thanks for reporting the issue.
Pyri 23. nov. 2020 kl. 12:56 
They also don't disappear like they do.
Pyri 23. nov. 2020 kl. 12:50 
Not sure if everyone is having this issue as well. I can't pick up the small ammo packs. I can pick up the green ammo, but not the small ammo packs.
Rectus  [ophavsmand] 18. sep. 2019 kl. 6:59 
For your own server you can do it by copying the vpk to the servers addons directory. Then it should be posible to launch it like any other mutation.
🎃󠁳⁧⁧ TRAMP 18. sep. 2019 kl. 6:04 
is there a way to make it work on dedicated server?
Shin Navideño 18. aug. 2019 kl. 12:12 
THX
Rectus  [ophavsmand] 18. aug. 2019 kl. 12:09 
Regular mode: map <map_name> gunnuts
Ammo shortage mode: map <map_name> gunnuts_ammo
Shin Navideño 18. aug. 2019 kl. 11:39 
how do i open this on console?
Boomerang Monkey 6. juni 2019 kl. 9:16 
...MAKE A MOD WITH THE AMMO BOX REPLACING THE AMMO PILE. Please. :D
Raven 26. feb. 2019 kl. 15:01 
"Your proposal is acceptable" NOM!
Jimmy Bob 2. dec. 2018 kl. 7:48 
'MERICA
Tom Xing Hanji 25. nov. 2018 kl. 18:00 
Look china boi name has NO ROOM IN HELL icon pic xDDD
子言葉 25. mar. 2018 kl. 23:25 
it is cool
snipespyro 26. nov. 2017 kl. 10:56 
is there a loot drop one for singill player and a kill counter if ther is can some one please give me the link in steam for it please
Vriska 18. okt. 2017 kl. 15:45 
I kinda wish there was a version of this that had the CSS weapons added to the pool, I like playing with this gamemode and it would solve the problem where CSS weapon unlockers don't work in workshop maps.
Australium Witch 6. aug. 2017 kl. 2:05 
The best mutation mode i ever played
Koishi Komeiji 9. aug. 2016 kl. 1:33 
this is a great mod that reward players for killing infected/specials/boss
Rectus  [ophavsmand] 27. maj 2016 kl. 0:00 
Could be. The script controls the logic for the ammo pickups. I can think of at least one way to make it simpler: By spawning a single entity with a control script instead, setting up an entity output to it from the ammo box props, and using an input hook to read the input on the control entity.
BT-Jaylex 26. maj 2016 kl. 18:34 
I totally removed the ammo can drop from the code as it wasnt working in coop anyway, but still getting crashes. Latest try is changing the self kill timer to 20 on ammo drops. Also, i see this in the console:
_226_singlesimple executing script: gunnuts_ammo_pickup
with the number being the time it was run. Could that script being run over and over cause crashes?
BT-Jaylex 13. maj 2016 kl. 8:48 
I have alternate stock models.
Rectus  [ophavsmand] 13. maj 2016 kl. 0:02 
If you set it up for coop, the players won't have the custom models for the ammo pickups from the .vpk, so they might crash unless you can upload it for them.
BT-Jaylex 12. maj 2016 kl. 15:15 
I will try increasing the weapon nill chance. For 250 zombies nil chance of 9000 sounds about right. Also I have set gun nuts to run for coop (so other players will join up), maybe I did something that would cause a delayed crash?
Rectus  [ophavsmand] 12. maj 2016 kl. 9:16 
It might be some issue with the scripting system then. The game seems pretty weird about crashing sometimes. Validating the game cache might also help.
BT-Jaylex 12. maj 2016 kl. 9:13 
I notice the ammo pickups despawn after 60 seconds so they don't build up. I also reduced ammo drop chance in ammo shortage to 20 from 50 with no effect.
BT-Jaylex 12. maj 2016 kl. 9:11 
Good info. Though it does not seem to be hitting the limit. I crash to desktop with no errors.
Rectus  [ophavsmand] 12. maj 2016 kl. 0:44 
It's possible. Both zombies and ammo pickups count toward the entity limit, which is pretty low in Source. This mutation is balanced for normal sizes hordes, so if you kill a ton of zombies in a short period of time it might spawn too many ammo boxes and crash the game. Playing the ammo shrtage version might help.
BT-Jaylex 11. maj 2016 kl. 18:28 
It it possible that this mutation can cause game instability when playing with zombie mobs of 250?
뭉탱이 25. apr. 2015 kl. 2:54 
ok thank you
Rectus  [ophavsmand] 25. apr. 2015 kl. 2:54 
Yes.
뭉탱이 25. apr. 2015 kl. 2:35 
this is mutation?
Unclear4ser 11. apr. 2015 kl. 2:43 
"but even then good luck because i would of glued it to my cold dead hands"