安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






https://www.defensa.com/adjuntos/portada(30).jpg
https://www.defensa.com/foto-articulo-fichero_23069_20200707.jpg,640,427,0.jpg
Hi.
Ammo class names are his own, inherited from vanilla, only departure speed was corrected (in accordance with real values) and dispersion was reduced.
The armor is made in accordance with real values and its of course weaker than marshal. In general, armor was made for vanilla and ability to edit it only with config for other situations
Sorry if this was asked before in the 10 pages of comments. But what config values did you use for gameplay balance?
Eg does it use the same shells (ammo class) as the Leopard from Global Mobilization?
Does it fire AFPDS rounds with the same damage and armor penetration as either Global Mobilization, CUP, or Vanilla tanks?
Are the armor values comparable to the Marshall from Vanilla Arma 3?
Just useful to know, so I know what other modded vehicles I can use with this.
Thanks again!
Are you a Chinese modder lemfy?There is a cool camo about Arknights!
Can I repackage this mod for my private server with my friends? It wont be uploaded for the public and I will give credit. Its just that I want to add it to a custom faction and repacking it makes that a bit simpler.
@neretropazanchic ведутся конечно)
@tufismail from adobe substance painter
B1 Centauro
Versione base del mezzo, come descritto sopra.
Dal primo al 100º mezzo prodotto, l'autoblindo era priva di corazzatura addizionale ed è stata quella utilizzata in Somalia. Una parte di queste è stata in seguito aggiornata con l'applicazione di corazzatura addizionale tipo Romor, proprio in seguito alla scarsa protezione nei confronti del munizionamento nemico usato in quella occasione. La seconda versione è stata prodotta con corazzatura aggiuntiva di serie, e consta dei mezzi dal 101 al 250. La terza e ultima versione, dal 251 al 400 mezzo, anch'essa con corazzatura aggiuntiva, è stata allungata di 22 cm nella parte posteriore (e per questo definita lunga) permettendo di alloggiare 4 fanti in seggiolini pieghevoli, previa rimozione delle due riserve posteriori di colpi.
could you translate by google?
and the APFSDS shell has the same suspension rebound issue as the striker aswell.
you are right. Seems as if the Italians got some things wrong. XD
I just have to say that that´s another premium mod.
Works and sounds amazing !
i do have a question tho, In the pegane ( or whatever it´s called ^^ ) The B1 has Passenger slots.
Do you have planned to implement them later or will this mod not have that at all ?
Another 10/10 keep it coming