RimWorld

RimWorld

All Animals Nuzzle
35 kommentarer
Elijah 6. sep. kl. 6:31 
@kad
Hello, hello! Thank you, I really value your openness about the mod. I don’t use DC these days, but I’m fine sticking to other platforms if that’s alright. Since players are already using the update, I’d be glad to keep maintaining it on my page while keeping credit to you as the original creator.

If you’d like to share the GIMP files, that would be great, but no pressure. Thanks again for making such a solid mod to begin with!
kad  [ophavsmand] 5. sep. kl. 14:46 
Hey Elijah! I appreciate you taking it on yourself to upgrade and update the mod. I'm happy to provide you with the GIMP files I've used, or altering them myself, to fit a new official 1.6 version. Although I could update the mod with the new source code and add you as a contributor, I'm just as content with you maintaining it on your page, depends on what you thinks best.

You can contact me on DC, user kad in the official server
Elijah 3. sep. kl. 13:36 
Hi! I updated your mod to version 1.6 and made a few code improvements. If you want, you can apply these changes to your mod! The source code is included in the mod. Here
Johnny Dollar 28. juli kl. 14:47 
@kad
I agree.
There's not much to get excited about, and many necessary mods are now broken indefinitely.
I didn't check logs to see if your mod produced any errors.
Hope you come back some day with a refound love for Rimworld and modding.
We can all use a nice long break once in a while, or fall victim to Rim-fatigue.
kad  [ophavsmand] 28. juli kl. 9:52 
@Johnny Dollar Thanks for testing it out!
I regret to inform you that currently no updates are planned.

I've switched my os and have not touched rw modding in a long while. While I want my published mods to work, I simply don't think that I have the time or interest to set everything up, and familiarize myself with the changes needed to be made. At least right now, I might get around to this anytime in the future, as I've had lots of ideas for larger rw mods I've wanted to create for a while now. But atm my interest is rather low in the game. Issues with even running the game with mods contributing to this massively.

I've updated the mod description. Sry to disappoint!

If there is a error log you can send over feel free to do so! Incase i get around to it
Johnny Dollar 24. juli kl. 2:19 
Tested it out on 1.6 and other animals can't nuzzle.
Tested with having pawns and animals stuck in the same room for 24 hours, and also checking animal info pages and searching for nuzzle interval.
Needs to be updated for 1.6.
Johnny Dollar 14. juli kl. 6:40 
Does it still work in 1.6 or does it need to be fixed?
Thanks for all the nuzzles in 1.5 :)
kad  [ophavsmand] 9. feb. kl. 11:49 
v1.2 Update
* Disabled debug log for animals

thx for notifying me
kad  [ophavsmand] 9. feb. kl. 11:30 
My apologies it seems I hadn't updated the mod after disabling the Logging? I'll push it asap
Victor 8. feb. kl. 9:07 
Can you disable looging every single animal whose nuzzle interval was edited by this mod? It feels like it was a developer option left enabled by mistake.
NihilRetnar 25. dec. 2024 kl. 12:13 
Could we have an option to not list all the intervals in the log? Pushes out my limited log and I would appreciate a toggle for that.
Azraile 14. sep. 2024 kl. 13:57 
I sent the modlist but i've added more mods and poked around sense then.
kad  [ophavsmand] 14. sep. 2024 kl. 2:20 
modlist too
kad  [ophavsmand] 14. sep. 2024 kl. 2:20 
send it over and i can take a look at it
kad  [ophavsmand] 14. sep. 2024 kl. 2:19 
😎🤙
Azraile 13. sep. 2024 kl. 22:16 
holly cow i got a long long long error read out from this mod.
RAT 20. juli 2024 kl. 18:09 
Finally my [insert the most ridiculous animal here] can be as sweet as a puppy! Most pleasing.
Enthused Nudist 17. juli 2024 kl. 16:38 
Ty, I cant wait to get snuggled by my man-eating megaspider
Kokorocodon 17. juli 2024 kl. 14:59 
do humans nuzzle?
kad  [ophavsmand] 17. juli 2024 kl. 13:12 
no. thats a mechanoid.
Trapus 17. juli 2024 kl. 10:52 
does the mechanoid turtle nuzzle?
kad  [ophavsmand] 17. juli 2024 kl. 7:04 
to clarify, dont know if it was a request or a question:
- all animals in this mod are included
- animals are all living creatures that are not humanlike (nor mechanoids)
kad  [ophavsmand] 17. juli 2024 kl. 6:56 
@Despicable Neutral Yes. All animals.
Despicable Neutral 17. juli 2024 kl. 6:35 
can you make dryads nuzzle
Medivh 16. juli 2024 kl. 9:06 
@trocapalot I don’t know if you can pet them specifically, but with Animals are fun (continued) you can play with them, take them for walks as long as they nuzzle; seems like a great combo with this one.
trocapalot 16. juli 2024 kl. 4:08 
awesome mod, think you could add a feature to also pet animals which could give a very small mood boost for colonists?
ALE199 16. juli 2024 kl. 2:24 
yay!
kad  [ophavsmand] 16. juli 2024 kl. 2:05 
v1.1 Update
Added support for all mods (dynamic)
Nuzzle Frequency now depends on Wildness factor instead of Average DPS
kad  [ophavsmand] 16. juli 2024 kl. 2:03 
@ALE199 i figured it out :)
ALE199 16. juli 2024 kl. 1:14 
ah I see, well thank you anyways! I do hope you figure out how to automatically make all (modded included) nuzzle
kad  [ophavsmand] 16. juli 2024 kl. 0:49 
@ALE199 no it doesn't currently, however request a patch and i can add that.
currently the mod is only based on XML and there are limitations with that. However I am learning to use C# so a future update will automatically include mods.

Works with Biotech, Royalty and Ideology
ALE199 15. juli 2024 kl. 11:57 
but does it affect modded animals too?
kad  [ophavsmand] 14. juli 2024 kl. 15:39 
@Camalie very true will change this. all animals including for the dlcs are compatible.
Camalie 14. juli 2024 kl. 14:44 
you should probably state if this mod only affects animals in the base game/DLC or if it affects all animals. Looking at the patch, I'm assuming it's the former and not the latter.
ALE199 14. juli 2024 kl. 12:29 
finally this is what I was looking for!