Arma 3
Phenosi's IMS compat (Melee - Rewrite)
31 kommentarer
Bazed Teftelko 22. dec. 2024 kl. 4:01 
Now I can kill isis fighters, tnaks very much
JUMBO<3
5201314 26. sep. 2024 kl. 3:21 
Ok, thank you for your reply. Have a nice life.
Phenosi  [ophavsmand] 26. sep. 2024 kl. 1:33 
@kisstom503 it's the VR AI entity blocking.
@冬岩 No I can't help you with that, sorry.
kisstom503 25. sep. 2024 kl. 9:29 
in pic 5 what head/face are you using
5201314 24. sep. 2024 kl. 21:59 
Hello, I'm sorry to bother you again, but do you know how to solve the problem that ims cannot continue to work in saved tasks? I asked a lot of people, but no one seemed to suggest a workable solution
5201314 24. sep. 2024 kl. 18:18 
ok thank you
Phenosi  [ophavsmand] 24. sep. 2024 kl. 11:35 
@冬岩 seems to be an with IMS itself.
5201314 24. sep. 2024 kl. 8:07 
Hello, I have a problem, but I'm not sure if others have it:
When you load up a saved game the red/green health/stamina bars disappear, weapon swinging and punching no longer work.
Phenosi  [ophavsmand] 14. sep. 2024 kl. 7:47 
very odd.
HawkSixx 13. sep. 2024 kl. 21:57 
Hello, im using this mod and TSP Animate, this error shows:

.. {
[_unit, "tsp_animate_weapon_" + (if (|*|_knife) then ("sheath"} else
("holster")..."
File tsp animate\ functions.sqf..., line 153
Error variable no definida en la expresión: _knife

happens when I switch from a pistol to a rifle in the sling, while the error happens the gun animation no longer occurs, it just stays still and the rifle magically appears in my hands.

This didn't happen before and the mods worked well together.
Phenosi  [ophavsmand] 29. aug. 2024 kl. 22:34 
Maybe there is a patch for it ?
Phenosi  [ophavsmand] 24. aug. 2024 kl. 6:24 
nah, it's all good. enjoy! :))
Commander Kibbins 23. aug. 2024 kl. 18:18 
@Phenosi Yeah, I'm an idiot lmao. I misread what this mod was accomplishing and was asking to have the Gravity Hammer be made compatible with the breach animations, so that's my bad lol
Phenosi  [ophavsmand] 23. aug. 2024 kl. 13:33 
@Commander Kibbins the gravity hammer is based on the IMS system, so by proxy it should work just fine for breaching doors :)
Commander Kibbins 23. aug. 2024 kl. 1:11 
Hey @Phenosi, I wasn't sure where to ask this but I was curious if it would be possible to make a similar compat but for the Gravity Hammer in Webknight's Optre Expansion mod. I thought that could be a neat alternate door breacher lol.
Phenosi  [ophavsmand] 30. juli 2024 kl. 12:36 
@Holy Demon, this is just a compat, that is something you need to ask ASmallDinosaur
Holy Demon 30. juli 2024 kl. 12:16 
Is It possible to add the tomahawk?
Phenosi  [ophavsmand] 17. juli 2024 kl. 2:29 
@Exzerno It's the Vest that the Spetsnaz use in the contact DLC, it should be in base-game.
Exzerno 16. juli 2024 kl. 13:48 
that rig in image 3 and 4, I never seen it before :0
Viper1Zero 16. juli 2024 kl. 4:12 
HOT
Phenosi  [ophavsmand] 16. juli 2024 kl. 3:17 
@铁血地球 yeah, I cant get it to work yet. if you have any ideas how, do let me know.
铁血地球 15. juli 2024 kl. 15:08 
Hey man,there got some problem about "Convert bayonets to knife"function.It's not done yet,right?
Phenosi  [ophavsmand] 15. juli 2024 kl. 1:14 
@Exzerno smersh?
@ovnxize thanks. :)
Exzerno 14. juli 2024 kl. 22:09 
is that smersh a mod?
ovnxize 14. juli 2024 kl. 15:40 
Most based mod creator of all time
Phenosi  [ophavsmand] 14. juli 2024 kl. 5:19 
@Soldatchina I think it's just a regular sledgehammer... :steamfacepalm:
Soldatchina 13. juli 2024 kl. 18:46 
Кувалда ЧВК Вагнер
Edudoux 13. juli 2024 kl. 3:34 
not all heroes wear capes
GreenGoose 11. juli 2024 kl. 0:49 
nice
Phenosi  [ophavsmand] 10. juli 2024 kl. 23:50 
Enjoy! :SBpanda:
Apricot_ale  [ophavsmand] 10. juli 2024 kl. 22:31 
THIS IS HOT! Thankyou <3