边缘世界 RimWorld

边缘世界 RimWorld

More Vanilla Turrets (Continued)
38 条留言
Zaljerem  [作者] 7 月 30 日 上午 6:06 
I think it's just set as a glower, so probably not as it stands right now.
军阀的右獠牙 7 月 30 日 上午 6:04 
Excuse me, is it possible to turn off the red light of the Vulcan Cannon without power interruption
Zaljerem  [作者] 7 月 19 日 上午 9:18 
Close ... here's what it said on the Rah's page:

"RVTE is a direct rebalance project and ‘successor’ to the old classic 'More Vanilla Turrets' mod."

So technically it is a buffed version of More Vanilla Turrets. :)
Вуф 7 月 18 日 下午 2:47 
Uh, a nerfed version of rah turrets. XML sources of both mods are structurally very similar yet these turrets shadow of their former greatness.
SalzStange 7 月 15 日 上午 6:05 
oh, okay. Thanks. Just saw "june".
Zaljerem  [作者] 7 月 15 日 上午 5:45 
It's 1.6 ...
SalzStange 7 月 15 日 上午 5:43 
could you update it please
KimPanDan 7 月 5 日 下午 9:23 
safe for saves?
moo 6 月 30 日 下午 10:27 
I have a request, can a patch be made to modify the turret materials to use some of the alternate metals, when Expanded Materials - Metals is installed (1.6)
moo 6 月 30 日 下午 10:26 
Here's a short picture of "what" turrets you get
https://pasteboard.co/eBofo5t7O4po.png
Zaljerem  [作者] 6 月 16 日 下午 1:56 
There's a ton of info on the original mod page. Perhaps when I get a free moment after mod update season I'll try to improve this one.
RealLifeHobgoblin 6 月 16 日 下午 12:38 
Some previews and a more detailed mod description would be nice. No one can tell what's in this mod.
200 5 月 29 日 下午 3:37 
here's what i was thinking of
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=730528968

Devastator mortar
A magnetic catapult that launches plasma projectiles with greater velocity, accuracy, and much larger blast radius thanks to its burst of five shells.
Needs cell fabricator to create ammunition.

Cell fabricator
A very power hungry station designed for assembling devastator power cells.
Stats:
Health = 180
Cost = 100 plasteel, 100 gold, 10 component
Cell cost = 1 component
Power = 5000
Size =1 by 1 cells
Zaljerem  [作者] 5 月 29 日 下午 2:02 
Oh, no! I wasn't meaning to sound like a jerk either ... just never heard of it! :)
200 5 月 29 日 下午 1:45 
I didn't mean to sound like i was complaining by the way, it's a great mod and you're doing a great job by keeping it alive.
200 5 月 29 日 下午 12:14 
I looked at previous versions of this mod and it says that the devastator mortar uses 'Ammo = Power cell', but in this version it only draws 500W and does not need barrel refurbishing or ammo
Zaljerem  [作者] 5 月 29 日 下午 12:10 
Plasma cell what now?
200 5 月 29 日 下午 12:05 
does the devastator mortar not need plasma cell batteries?
Zaljerem  [作者] 5 月 4 日 下午 1:58 
Should work just fine. Sounds like the mod sorter needs its rules updated ...
ozfresh 5 月 4 日 下午 1:25 
mod sorter is telling me that I need the original for the retexture mod and that this one isnt compatible?
Zaljerem  [作者] 4 月 3 日 上午 6:06 
Interesting, that bug has existed since the original mod ... anyway I pushed an update to give it a 12-shot burst ... I have a feeling it's going to need to be adjusted, so suggestions on how to improve are welcome.
Vond 4 月 3 日 上午 5:32 
Yeah, it has a rather large CD between shots of 4.2 for some reason, probably not what is intended
Vond 4 月 3 日 上午 5:00 
There seems to be a problem with the vulcan cannon, its just a singular shot each time, missing its burst fire
Zalera 2 月 9 日 下午 2:02 
Thank for the compatibility update for Reels New pipeline mod! much appreciated as always Zal! cheers :stein:
Panco 2024 年 11 月 16 日 上午 7:56 
Is this compatible with Beyond Our Reach? Just asking beforehand because of 1.5.
Ser Limp Dick George 2024 年 9 月 8 日 下午 2:05 
Respect for being a :steamsalty:dick:steamsalty: dude, also thanks for the update :steamthumbsup:
Zaljerem  [作者] 2024 年 8 月 28 日 上午 4:02 
Kind of? I'm a *total* dick. I don't have a lot of time for people telling me how to do what I do, and I don't suffer fools gladly. Spread the word.
Xevion 2024 年 8 月 28 日 上午 1:42 
Alternative option for those who want the retexture and/or combat extended compatibility: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2583529720
Xevion 2024 年 8 月 28 日 上午 1:39 
Haha, you're kind of a dick "Zaljerem".
Otto Von Bismarck 2024 年 8 月 21 日 下午 12:21 
Thanks for the continuation, I missed the dumb mg turrets.
Zaljerem  [作者] 2024 年 8 月 18 日 上午 10:24 
Another reason I change the packageId is that if there is a problem, the mods I support can be instantly identified by the "zal" prefix. Not that I owe you or anyone any explanation.
Zaljerem  [作者] 2024 年 8 月 18 日 上午 10:19 
Sorry to hear that. Things change and adjustments have to be made. I explained why I do it the way I do. Feel free to change your local copy or ask the other mods to update.
GVLT 2024 年 8 月 18 日 上午 10:04 
But why? It also seems that CE patch is failing because of it.
Zaljerem  [作者] 2024 年 8 月 18 日 上午 5:55 
Then they'll have to repoint it. I change the packageID on all my continuations to differentiate them further from the original.
GVLT 2024 年 8 月 18 日 上午 5:31 
Hi, it seems that due to renamed package https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2944945338 retexture is not able to be used.
Ac3ofNight 2024 年 7 月 11 日 下午 8:12 
man i used to love this mod! im glad to see it back!!! seriously used to love the actual gun complex's especially for small settlements that i can set them up as fall back lines. Thank you for bringing this gem back!
Zaljerem  [作者] 2024 年 7 月 7 日 上午 5:24 
Ah neat, I was not aware of that mod. I will check that value also.
TAWM 2024 年 7 月 7 日 上午 12:31 
Machine translation
Just a side note: there was an error in the values of the original mod's Vulcan Cannon causing it to perform far worse than expected, have you fixed it?
By the way, there is another version of this mod that someone else maintained (but he added new turrets) - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2583529720