Garry's Mod
Damage for HL2 Vehicles
124 comentarios
Virgiliu314  [autor] 18 NOV a las 8:47 
i don't work on this anymore
SvveetMavis 17 NOV a las 20:26 
it would be cool to have a convar for mininum damage darkening, the pitch black at low hp is a bit much imo
Virgiliu314  [autor] 25 OCT a las 8:04 
if i ever have time, sure, i havent really touched gmod in a while
Akis_02 25 OCT a las 7:42 
what's the command to change the health of the cars and such? Also would you be able to paste a list of all the commands on the description? I have a dedicated server and being able to copy/paste these into a cfg is very nice, thanks!
𝐆-𝐌𝐚𝐧 25 SEP a las 14:04 
finally! the airboat's singular gib can actually be used!
Virgiliu314  [autor] 6 SEP a las 4:14 
or just dont fling it like crazy
Virgiliu314  [autor] 6 SEP a las 4:14 
Dude just change the collision damage sensitivity in the options, it's not something fixable, you just have to change your settings for the mod
SmoukQ 6 SEP a las 3:34 
Not nice thing: When I take my car with phys gun, it starts to damage and then explode, so i had to move it slowly. I dont like this bug, can you fix that?
giorgibob152 30 AGO a las 14:10 
gordon driving in the highway and explodes :steamhappy:
example_online_name 30 AGO a las 1:01 
ok
Virgiliu314  [autor] 30 AGO a las 0:58 
You have an addon conflict
example_online_name 30 AGO a las 0:51 
honestly it just disables physics for any entity when i use this
Virgiliu314  [autor] 29 AGO a las 23:43 
no, or not yet at least
viromrfox 29 AGO a las 20:27 
is there support for the combine citadel pod?
Virgiliu314  [autor] 17 AGO a las 1:45 
tell me more details
Virgiliu314  [autor] 17 AGO a las 0:16 
it only works with vanilla HL2 cars and also TDMCars or any vehicles using hl2 vehicle base
Fluridee 15 AGO a las 20:12 
doesnt work for me
morons always 12 AGO a las 4:22 
Nice. Haven't seen something like this since 2011 but it was pretty glitchy, broke in gmod 13, and never had any gib models. Well done.
Virgiliu314  [autor] 11 AGO a las 13:43 
Guys, i now have a Ko-fi page, if you are willing to support me, here is the link :D

https://ko-fi.com/vergi314
Virgiliu314  [autor] 25 JUN a las 0:43 
Hehe, not sure, i was thinking of that but never tested it in campaign maps, thanks for letting me know tho. I could try find a fix but the thing is, i have no idea how i could fix it without uh.... making the physical damage not work at all... for now one thing you could do is lower the sensitivity even more in the mod's options (although i wouldn't reccommend), or just disable it completely if you don't need it
JackOof 24 JUN a las 22:17 
Love this addon but during the beginning of the Highway chapter of HL2 when the crane drops the jeep it instantly explodes, would there be anyway to fix that?
Virgiliu314  [autor] 19 JUN a las 14:11 
@>KB> >KEKSQUAD I've pushed an update, it should work smoothly now, without any CPU hogging. If there's any other problems, let me know!
Virgiliu314  [autor] 18 JUN a las 13:33 
if it uses jeep base, yes
[Dog--Tags] 18 JUN a las 12:52 
is it compatible with Half-Life 2 Vehicles Extended?
Virgiliu314  [autor] 18 JUN a las 11:35 
i see, that'll help narrow it down, i'll check it out later or tomorrow if i get the chance
>KB> >KEKSQUAD 18 JUN a las 11:32 
It's specifically for vehicle collision damage btw
Virgiliu314  [autor] 18 JUN a las 11:30 
Virgiliu314  [autor] 17 JUN a las 23:39 
Hmm, i'll look into it to optimize it soon-ish i hope, but it may take some time as i'm busy with other things
>KB> >KEKSQUAD 17 JUN a las 14:41 
Hey so I noticed there was quite a bit of CPU hogging with about 50 prisoner pods here

Event "Think", hook "VehicleCollisionDamag 12.49% 180 5535.881us 12765.3us
in "lua/vehicle_damage.lua" (lines 121 to 198),
found in Workshop addon « Damage for HL2 Vehicles »
Deividd 5 ABR a las 7:21 
this is 10\10 download it its a very good mod :steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup:
Virgiliu314  [autor] 10 MAR a las 5:42 
also it's literally just a simple check, to check if the entity is the HL2 vehicle base AND has the matching buggy model, and if not then it should just show some generic gibs, however, like i said, i am not focusing on this mod atm, but i may change my mind
Virgiliu314  [autor] 10 MAR a las 5:38 
@Home (KOD) I am aware of that and i thought of doing that, but currently, updates for this mod are postponed, due to me being busy with life and due to the fact that i am working on far greater workshop projects at the moment. I may return to this mod if i fell like it though, perhaps i could do some updates
Home (KOD) 8 MAR a las 13:22 
Since this addon also works on other custom workshop vehicles that are using the HL2 vehicle base, the buggy gibs will appear when you destroy them which might look weird since of course the model doesnt match. Then I thought you could remove the jeep gibs/add a check on custom workshop vehicles and add other gibs like an engine, metal parts or any asset that is already on gmod by default
RNG 23 NOV 2024 a las 8:11 
pure greatness and shoutout to Virgi
SamThePlagueDoctor 2 NOV 2024 a las 10:13 
well ♥♥♥♥ dude you cooked with this
Virgiliu314  [autor] 8 OCT 2024 a las 9:50 
also, i have some updates planned for this addon, but i'm currently working on an ArcCW addon, so stay tuned for that
Virgiliu314  [autor] 8 OCT 2024 a las 9:49 
say i should probably make a check to only work on entities that use both the vehicle entity + the correct model, because otherwise, every vehicle that uses jeep base would have incorrect gibs
Virgiliu314  [autor] 8 OCT 2024 a las 9:48 
@salt crab, that's probably because Sligwolf's vehicles use the same entity base as the jeep or airboat
salt crab 8 OCT 2024 a las 2:32 
suprisingly enough, this also has some sort of compatibility with sligwolfs addons:steamhappy:
Virgiliu314  [autor] 19 SEP 2024 a las 6:14 
@unfuny1337 Not yet, also the darkness is there to help you understand and see that there is damage and how much damage there is
unfuny1337 14 SEP 2024 a las 2:37 
is there any option to disable car getting darker on low hp?
Virgiliu314  [autor] 10 SEP 2024 a las 4:20 
Due to my schedule being very tight, updates on this mod + my upcoming mod are postponed
!+(^Z3KOFEINIS☦^)+! 7 SEP 2024 a las 22:12 
I NEEDED THIS
MR. Dewritos 4 SEP 2024 a las 4:07 
i like it :)
Virgiliu314  [autor] 25 AGO 2024 a las 3:23 
Stay tuned guys, i may add some new features to this.

Also, i'm working on a new addon, and to give you a hint, it's ArcCW related!
Legenda 30 JUL 2024 a las 6:42 
cool :steamthis::steamthumbsup:
car 28 JUL 2024 a las 23:35 
set_vehicle_health in console
whirrring 27 JUL 2024 a las 8:19 
How and where do you adjust the health for the vehicles?
Screddy 15 JUL 2024 a las 1:40 
alright, thanks
Virgiliu314  [autor] 15 JUL 2024 a las 1:08 
I uncompressed the textures for the jalopy gibs, now it's a bit heavier