Garry's Mod

Garry's Mod

GlowLib [1.2]
465 kommentarer
Chazbrew 29. sep. kl. 12:40 
I did
bloodycop  [ophavsmand] 29. sep. kl. 12:19 
I didn't even make the portal glowlib support...
Tenna 29. sep. kl. 12:14 
Theres a bug. its where the portal glowlib eyes lighten more
bloodycop  [ophavsmand] 12. aug. kl. 10:31 
Hehe
Ezrahite 12. aug. kl. 2:29 
skibidi
ZPaper-314 10. aug. kl. 19:14 
Can you change Hunter synth's light color to cyan blue (like their eyes)
Ashley 10. aug. kl. 10:56 
oh shit thank you so much, i'll do some testing
bloodycop  [ophavsmand] 10. aug. kl. 10:51 
IIRC it was caused by another tool that called like "multi-parent" or smth
Ashley 10. aug. kl. 8:17 
i keep having an issue where the glow effects duplicate themselves over each other continuously, which causes massive frame drops and blinding glowing, has anyone else been struggling with this?
Typhus the Traveller 1. aug. kl. 6:24 
I figured out why the lenses were acting the way they were, it was another addon.
UNIT1 26. juli kl. 11:41 
@Male_09
Tf you mean lil bro- its just glow with a lot of libs
:steamfacepalm:
Sh0w_Gun215 23. juli kl. 15:29 
how do you post your owe glowlib edit?
ANDATRIZO 22. juli kl. 4:32 
bro glowing looks how shidt
Male_09 21. juli kl. 8:10 
bad addon
Typhus the Traveller 17. juli kl. 20:18 
I didn't notice the cl commands lol, anyway I tried both commands, tried one cl on and one sv on, and all it ended up doing when it was "on" was making it so that there was a sort of glowing effect around the head that'd match the colour of the lenses when they were on, but the lenses weren't on.
bloodycop  [ophavsmand] 17. juli kl. 4:18 
Have you tried both sv and cl commands
Typhus the Traveller 17. juli kl. 2:43 
Is there a setting to make it so that spawned ragdolls have the glowing lenses? I can't figure it out and turning remove on death off or on doesn't do anything. Sorry for the stupid question lol.
John Blackops 15. juli kl. 6:07 
does the mod work with combine replacement mods?
CombineElite19 8. juli kl. 8:32 
sadly it was this mod
CombineElite19 8. juli kl. 1:53 
Ok
bloodycop  [ophavsmand] 7. juli kl. 10:26 
I doubt, but go ahead and disable it and try again
bloodycop  [ophavsmand] 3. juli kl. 11:11 
Don't think there's anything I can do, seems like the issue is the entity limit
[ULib] lua/glowlib/sh_define.lua:187: bad argument #1 to 'DeleteOnRemove' (Entity expected, got nil)
1. DeleteOnRemove - [C]:-1
2. OnInitialize - lua/glowlib/sh_define.lua:187
3. Initialize - lua/glowlib/sh_funcs.lua:204
4. updateGlow - lua/glowlib/sh_hooks.lua:23
5. fn - lua/glowlib/sh_hooks.lua:58
6. unknown - lua/ulib/shared/hook.lua:109

Not creating entity 'prop_physics' - too many edicts! (8176 current, 8177 allocated, 8192 max) (x2334)
Locked out from toolgun
Бодик 24. juni kl. 15:17 
За GlowLib стоит будущие
daz_butane 21. juni kl. 4:17 
what about vending machines?
PabloMonke69420 10. juni kl. 13:02 
you will not reproduce (i cut ur pp while eeping)
bloodycop  [ophavsmand] 1. juni kl. 10:42 
how to reproduce
Memers-123-321-356 31. maj kl. 18:56 
[GlowLib [1.2]] lua/glowlib/sh_hooks.lua:145: attempt to index a nil value
1. v - lua/glowlib/sh_hooks.lua:145
2. unknown - lua/includes/modules/hook.lua:102
NovaProsepekty 28. maj kl. 9:45 
IMPORT THIS IN HL2 PLSSSSSSSSSSSSSSSSSSSSSSSSSS
NovaProsepekty 28. maj kl. 2:22 
import ths in half life 2 pls
-_ΩmegaTheFlower_- 23. maj kl. 13:26 
I figured out WHY this addon wasn't working with Vortigaunt NPCs (except Uriah), but an addon I have (VJ Zombigaunt NPC) replaces the Vortigaunt model, thus causing it to lose its glowing eyes.
JudgerOfOzz 21. maj kl. 12:52 
damn
bloodycop  [ophavsmand] 20. maj kl. 9:43 
not possible mate
JudgerOfOzz 20. maj kl. 9:12 
for the love of god please port this to the hl2 workshop
bloodycop  [ophavsmand] 11. maj kl. 13:18 
uh, iirc, you need to like tap the chest (or frozen part) to make it move, I have no idea how to fix it
GamerSr7 11. maj kl. 3:55 
Its not working with stopmotionhelper? or when the ragdoll is freezed, when i try to make a short animation, the head moved, but the glow remain still in the same position, aka didn't followed the eye
-_ΩmegaTheFlower_- 10. maj kl. 21:40 
I keep forgetting to say this, but for some reason- the addon does not work for vortigaunts. It works only with uriah... for some reason. Normal vortigaunts are not affected.
bloodycop  [ophavsmand] 8. maj kl. 15:38 
That'll most likely be your best bet
rj 8. maj kl. 15:08 
@bloodycop dangit bro how did this happen the glow aint going away do i check one of the other mods?
bloodycop  [ophavsmand] 8. maj kl. 13:15 
@GamerSr7 yes you can, you can just create your own GlowLib:Define func with that model
bloodycop  [ophavsmand] 8. maj kl. 13:15 
I am not joking when I say this, I have no idea why or how this could happen
rj 8. maj kl. 12:53 
author the glowing eyes are still here after i uniinstalled it i need to get it gone please
GamerSr7 8. maj kl. 9:37 
Can I Change the glow position? on a already existing ragdoll? Like int the metropolice pack one of the solider I want to put glow in the chest
bloodycop  [ophavsmand] 7. maj kl. 13:36 
uhhh...? Interesting..
rj 7. maj kl. 12:33 
i uninstalled the mod and the glowing eyes are still here
bloodycop  [ophavsmand] 4. maj kl. 16:17 
iirc, the remove on death ccmd does that
-_ΩmegaTheFlower_- 4. maj kl. 15:58 
If it's not already a feature, could we get an option to remove glowing eyes from standard ragdolls?
дабстеп мытищи 18. apr. kl. 10:23 
this is definitely needed dude, i play with "Angry Hunters" mod and I wish I could just disable glow for hunters
bloodycop  [ophavsmand] 30. mar. kl. 10:38 
no problem, hope it goes well, good luck 🤞