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回報翻譯問題






Still not sure why it worked for you even before this patch, or at least that's what I gathered from our exchange. At any rate, thank you very much for your attention to my issue.
https://imgur.com/a/S6EaxAT
<!-- Reinforced Walls (Continued) Compatibility -->
<Operation Class="PatchOperationFindMod">
<mods>
<li>Reinforced Walls (Continued)</li>
</mods>
<match Class="PatchOperationAdd">
<xpath>Defs/ThingDef[@Name="ReinforcedWallBase"]</xpath>
<value>
<stuffCategories Inherit="True">
<li>Concrete</li>
</stuffCategories>
</value>
</match>
</Operation>
Sadly I have no idea why :-D
https://i.imgur.com/2UySlxk.png
add the concrete to any building that can be made of stone
https://imgur.com/a/6JXetBg
and a few more patches for specific cases of buildings that cant be made of stone (like gravships hulls and that), but i cant reproduce your error
As you can see other materials are present from different mods, but not concrete slabs
Can you think of a reason why concrete slabs do not figure in the list?
https://imgur.com/a/wRdgyd7
and i can make reinforced walls with the concrete slabs
not sure whats the problem in your case
I guess another way would be to ask the author of Reinforced Walls to accept concrete along with metallic. I hoped I could do that with some rough xml tinkering just like I did for this mod, but I can't seem to find the appropriate place. At any rate, no hurry, even though my solution is not ideal, it satisfies my immediate needs, at this point I am happy to wait for a better solution.
What would have to be done is a patch like the ones I have for VFE
I haven't had time to update several mods this week because of work, but they'll probably all be updated tomorrow.
Items_Resource_Concrete.xml
and i used Dub's Paint Shop for easy RGB colors
TY!!
<color>(150,205,210)</color>
Verse.PatchOperationAdd(xpath="Defs/ThingDef[defName= "RB_GravshipGlassHull"]/stuffCategories"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=2
Verse.PatchOperationFindMod(ReBuild: Doors and Corners)
...
[Concrete Walls - Forked] Patch operation Verse.PatchOperationFindMod(ReBuild: Doors and Corners) failed
file: I:\Software\Steam\steamapps\workshop\content\294100\3275682316\1.6\Patches\CompatibilityPatches.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
...
https://gist.github.com/HugsLibRecordKeeper/c2d233d0dbe0caffeb480ab6883cc06c
But as you can see in the image, it is a simple wall with 70% fill that is impassable
https://imgur.com/a/M31v41u
– https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3024527775
— https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3521404421&searchtext=Blood+Animations
not sure if's really about this mod or not, but anyways.
thanks for 1.6, by the way!