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25th: communication age 2400, 26:Revelation age 2500 27:enlightenment age 2600,
28:apocalyptic age 2700, 29:Hyperion age (science fiction says Mankind stands on the brink of Armageddon) 2700, 30:retribution age ( the decline of the Earth Empire) 2800.
according to science fiction which is basis of science fact till proven and search for evidence (truth by referance). 500 quintillion century as far gose but we not fiqured that far on knowlegde.
Also, this should maybe require alum or something to balance it's massive OP-ness.
I have Problem.I play a game with apache helicopter v.5 mod ı update it and now ı can't open my Saves.
I have corrected the obselete tech bug, please feel free to inspect the XML and notify me of any bugs.
V Has nothing better to do with life.....
So you just came to the civ 5 workshop for a game that you DON'T EVEN HAVE, not read the comments or the change notes and just make assumptions.
You probably always had it being called an Apache, even though it was obviously a Eurocopter Tiger/Tigr.
And no, why would I read the comments on a mod section for a game I don't even have?
did you even read the comments?
It was originally an apache, but it is now a modern helicopter. I just forgot to change the title
It's a Eurocopter Tiger, not an AH-64 like you are presenting it to be.
Thank you for the feedback!
I added the Ignore building defense and update it please let me know if there is any bugs
This would be a corollary to paratroopers. Weaker than Mech Infantry but has more movement and could retreat after combat.
That is a good idea, the problem is that all the helicopter preform the same roles, so there isn't much reason to add more helis.
It's pretty much the same as "Firaxis you need to add different tanks like shermans and stuff"
I'll probably add an early game heli tho