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Tried to create a texture from a different thread.
...
[RPG Style Inventory Revamped, Sandy_Detailed_RPG_Inventory.dll] Sandy_Detailed_RPG_Inventory.Sandy_Utility..cctor()
...
[New Anomaly Threats, NAT.dll] NAT.PatchMod..ctor(Verse.ModContentPack content)
Cool (They seem to be missing texts though. Letters are showing stuff like "NAT_CreateRustCompleteText_Success").
I would really like to see more lore and more expansive descriptions for them because they're very interesting. Cool aesthetics and concept.
Their skills are low enough that they keep botching stuff.
Same for NAT_Collector and NAT_RustedMass with the Silhouette too
i using 1.5 version
just had this issue myself, it's not due to new anomaly threats or vae insanity alone but the patches too many mods - compats and rebalances had for making new anomaly threats work with vae insanity in 1.5 and will need to be fixed on their end
https://drive.google.com/file/d/1LB-w9KQPxDIM-Gu802mxQVhnlByk6ycB/view?usp=sharing
Error while determining if Reindeer should have Need VAEI_Sanity: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: The type initializer for 'VAEInsanity.Utils' threw an exception. ---> System.ArgumentNullException: Value cannot be null.
Parameter name: key
[Ref A29A127F] Duplicate stacktrace, see ref for original
Have a wonderful rest of your day
я хочу посмотреть красоту на стим странице мода
А так на гитхабе уже лежит сам мод
Any idea when you're going to push it here?