RimWorld
Milira Race
1.122 comentarios
Mirikido 29 NOV a las 19:25 
@Suu...there's a tailoring bench...but if you don't want to do an effort just use the mod Character Editor....fast and efficient.

pretty much works on Milira and Milian
Suu 28 NOV a las 9:11 
how to change hairstyle, im confused
Альдерг 24 NOV a las 6:12 
The display of implants on the milirs needs to be corrected. Both eye implants are displayed on the neck at the same point.
玉藻前的欧派prpr 22 NOV a las 23:17 
Ancot大佬,我发现米莉安的工作顺序在使用工作排序mod“Personal work categories”的情况下无法读取之前设定好的配置。其他类似的mod和米莉安的兼容性都没有太大问题。
我想尝试解决这个问题但找不到米莉安工作和工作顺序的代码位置。米莉安的工作顺序存储是和普通殖民者一样吗?在mod里我没有搜到WorkSettings的类似内容,米莉安是怎么存储工作顺序的呢?
Salep 22 NOV a las 6:25 
damn they look so cute
I just want one of them as pet without all these doomsday exmachina things :(
The Shelden 18 NOV a las 14:50 
сделать возможность крафта куча обвесов на милиан, но ебучие разрешения нельзя крафтить. поешь говна автор
Mirikido 16 NOV a las 3:00 
Meow

hmmm....for those who are wondering why milira and skyfeathered church ain't hostile on the spot..

at modlists option, search milian modification there's a toggleable option there that "Disable hostility between milira and church"

i forgot if it was default check...if it was check then uncheck it and go to new milira scenario.
✪ Homura 10 NOV a las 8:03 
大佬,鹞式战机和Scrollable Gizmos模组冲突(技能太多了,用这个压缩一下技能栏),会导致无法移动:steamsad:可以帮忙看看是哪边的问题嘛(没红字)
柠檬 8 NOV a las 5:44 
第15个发型贴图有问题 后脑勺显示正面刘海
NikiSm 7 NOV a las 12:59 
У меня одного пропали волосы у персов?
little毅 7 NOV a las 7:57 
怎么有些米莉拉的脑袋贴图没啦?
可可爱爱,没有脑袋!:stress:
快乐墨鱼 7 NOV a las 0:15 
访客mod警告,FactDef Milira_Faction必须至少有一个pawnGroupMaker,其kindDf“和平”、“永久敌人”、“isPlayer”或“隐藏”应设置为true。否则,这个派系的客人将不会到达。这是米利拉竞选中的一个错误配置
游戏无异常,强迫症犯了:stress:
Loki_Magikill 6 NOV a las 10:52 
Hi, I want to change my Milira's hairstyle (yes, the flesh one), but I can't seem to find an option for it.
Sekiryu 6 NOV a las 1:10 
I can't use weapon skills with Milians. The code include Milians as a race that can use them so is it a mod conflict or is it incompatible as of 1.6?
I've tested it with Knight I, Rook I, Paladin, and Striker.
Dr. Gottlieb 5 NOV a las 4:45 
Is there a way to refill float packs and all the other limited usage packs? It's a little annoying that colonists will pick them up even when they are empty and what am i supposed to do with them after?
midnightwarrior19 The whole point of modern HAR is to push what is expected from vanilla, most of them aren't really intended to be compatible with broad workshop, instead preferring to be self contained.

Still, this mod doesn't break any other mods
InnocuousKraken 4 NOV a las 9:52 
Update: WRelicks APP Utilities seems to be causing some issue
416我的啦! 4 NOV a las 8:11 
更新後沒辦法用梳妝台變更髮型了
InnocuousKraken 3 NOV a las 19:37 
Hi! I have an issue where colony Knights clothes aren't showing on them. Any ideas?
midnightwarrior19 2 NOV a las 21:21 
As cool a the milira are as a concept....i hate this mod so much. Why didn't you make them in vanilla style first? I get you might have desired this art style but it makes them wildly incompatible with roughly 80% of rimworld's workshop. If at all possible can you make a re-texture that makes them Vanilla Styled? The mod is great so is the xenotype and concept....they just don't fit the rest of the game or most of the best mods which do not play well with body mods like Dead man's Switch or Atar.
sand 1 NOV a las 0:50 
佬,能适配一下Armor Racks吗,绮罗都适配了米莉拉却没有很难受
Average_Brody 31 OCT a las 20:46 
There's a typo in the description for the drone control research task, stating that drones become darftable instead of draftable
PAX-12-Bruce 31 OCT a las 19:03 
更正:奥德赛自己的穿梭机都有问题,和mod无关是环世界本体的bug
PAX-12-Bruce 31 OCT a las 18:29 
鹞式战机在存档时候会报错,读档后贴图消失,如果起飞便会疯狂暴红字
复现环境:在启用环世界+全部dlc,harmony,har,ancot lib,milira
复现步骤:开局后打开开发者模式,在建筑-奥德斯-鹞式战机,然后存档便会爆红字
Exception while saving Milira_HarrierFighter45449: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1C511F61]
at Verse.GenCollection.RemoveWhere[T] (System.Collections.Generic.IList`1[T] list, System.Func`2[T,TResult] predicate) [0x00000]
at RimWorld.CompTransporter.PostExposeData ()
at Verse.ThingWithComps.ExposeData ()
at Verse.Building.ExposeData () [0x00000]
at RimWorld.Building_PassengerShuttle.ExposeData () [
at AncotLibrary.Building_Aerocraft.ExposeData ()
at Verse.Scribe_Deep.Look[T] (T& target, System.Boolean saveDestroyedThings,
[Br] Nasid 31 OCT a las 15:30 
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.Widgets:EnsureMousePositionStackEmpty ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch2 (Verse.Root)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
[Br] Nasid 31 OCT a las 15:30 
Exception filling window for RimWorld.Dialog_NodeTreeWithFactionInfo: System.NullReferenceException: Object reference not set to an instance of an object
[Ref A161FE79] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
[Br] Nasid 31 OCT a las 15:29 
DialogDef is null or has no nodes.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
AncotLibrary.DialogUtility:AssembleDialog (AncotLibrary.DialogDef,string,string,string,string,string)
AncotLibrary.DialogUtility:OpenAssembledDialog (AncotLibrary.DialogDef,string,string,string,string,string)
AncotLibrary.DialogLetter_DialogDef:<get_Choices>b__18_0 ()
Verse.DiaOption:Activate ()
Verse.DiaOption:OptOnGUI (UnityEngine.Rect,bool)
Verse.Dialog_NodeTree:DrawNode (UnityEngine.Rect)
Verse.Dialog_NodeTree:DoWindowContents (UnityEngine.Rect)
RimWorld.Dialog_NodeTreeWithFactionInfo:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
vanogot 30 OCT a las 10:56 
the best custom race mod on the whole workshop :steamthumbsup:
Monolith 28 OCT a las 7:45 
米莉安装上盾牌变裸体的可以把THIGAPPE和两个前置下掉,这样能正常显示
Hicked 27 OCT a las 7:47 
作者,能加个好友详细商谈一些事吗?
sime7156 26 OCT a las 3:07 
不知道有沒有人也遇到,米莉安裝上盾牌後衣服就不顯示了
FOXG41 25 OCT a las 4:24 
请问是否会考虑加强不落要塞?要塞目前强度感觉太低了,横向对比对不起造价和消耗
Buck 24 OCT a las 20:08 
So about the corpses, I can't butcher them, cremate them or harvest them for organs. What do I do with them?
[Br] Nasid 24 OCT a las 11:24 
how to start a story about Milira?
兮儿 24 OCT a las 10:54 
大佬milira和hospital的兼容能做一下吗,我试了下但是能力不够没有解决问题
MerLatus 24 OCT a las 5:01 
大佬看一下有没有错误
Exception ticking Peacock327609 (at (215, 0, 211)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52ED4CB4]
at RimWorld.Pawn_FlightTracker.Notify_JobStarted (Verse.AI.Job job) [0x0004c] in <24d25868955f4df08b02c73b55f389fe>:0
- PREFIX Ancot.MiliraRaceHarmonyPatch: Boolean Milira.MilianPatch_Pawn_FlightTracker_Notify_JobStarted:Prefix(Job job, Pawn_FlightTracker __instance, Pawn ___pawn)
- PREFIX fxz.glitterworldDestroyer: Boolean GD3.Notify_JobStarted_Patch:Prefix(Pawn_FlightTracker __instance, Pawn ___pawn, Job& job)
拂晓 23 OCT a las 13:00 
XML error: <soundAmbient>MechTurretSmall_Call</soundAmbient> doesn't correspond to any field in type BuildingProperties. Context: <building><combatPower>45</combatPower><buildingTags><li>MechClusterMember</li><li>MechClusterCombatThreat</li></buildingTags><ai_combatDangerous>true</ai_combatDangerous><turretGunDef>Gun_MiniTurretMech</turretGunDef><turretBurstCooldownTime>2.5</turretBurstCooldownTime><soundAmbient>MechTurretSmall_Call</soundAmbient></building>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)

安科特大佬,米莉拉似乎是炮塔声音有问题导致出错爆红字了,能帮忙看看吗
Sytrick 23 OCT a las 6:25 
Hi, I'm wondering why if I pick the Military Gravship start option, I am no longer able to fly my shop into orbit after entering the planet. I've tested using the standard Gravship start and it works fine there. Thank you.
KyuubiNoTamamo 23 OCT a las 1:26 
having issues with milira hair being missing
A.S.K. 20 OCT a las 18:46 
Hello, how to let the milira drone and the mech drop their weapons? the lifter drone always stuck on getting the weapons out of the storage unit.
hilk 19 OCT a las 22:13 
可以吧科技树线整理的清晰一些吗
[SV] 19 OCT a las 19:39 
after more testing, it seems to be problem with giver mod, testing it only with prepatcher, harmony, humanoid alien race, ancot library, milira race, and giver and the problem happens
[SV] 19 OCT a las 5:02 
small ion float unit would cause heavy tps drop when it tries to fly to the left, it just disappears and then reappears when it changes direction

error log: https://gist.github.com/HugsLibRecordKeeper/96c2941bf22b58eec91a8a89ea5ba90f
hoxise 17 OCT a las 9:53 
@EIZI 本体好像没有剧情 敌对就几个攻打据点任务吧 加上米莉安改造后与天羽教会结盟 会有个研究员找你聊天 ancot说是后面会出米的事件包
EIZI 17 OCT a las 6:29 
有大佬介绍一下在不选米丽安开局的情况下怎么才算开始相关剧情线吗?第一次天使坠落我选择不交给教会总是觉得是不是就错过剧情触发了
Raistlin Majere 17 OCT a las 4:01 
You control shuttle like you control your paw.
Cooling 17 OCT a las 2:12 
How do I control the shuttle? I can only take off and land and launch
我不想学高数 16 OCT a las 10:28 
独眼巨人的重型电浆炮的攻击范围显示会以捡起独眼巨人那格为圆心,而不是米,攻击范围应该没问题但是显示错误
潮虫 14 OCT a las 7:05 
@月羽狐 可以修改年龄呀,天轴科技可以修改年龄手术
Anon Tokyo 14 OCT a las 3:56 
1.6更新了近地轨道,未来会有空中都市卡利多的更新吗