Stellaris

Stellaris

Human Phenotypes 3.13
28 条留言
Cyber Warlord 7 月 13 日 上午 7:12 
No update? It seem reasonable enough for one sense it seems they finished patching 4.0.
Cyber Warlord 5 月 26 日 上午 7:32 
Doing a dummy run to test out biogensis with all the mods, this one despite being outdated actually somewhat works. The clothes don't work for the population as they are just using default 1 clothes and the cybernetic parts don't work. But it still feasibly does what needs to do.
TyrannicalTp 5 月 18 日 下午 9:37 
thank you for this great mod!
Cyber Warlord 5 月 8 日 下午 5:54 
Make sense, once a big update comes out, the patches come and outdate some mods again lol
Mike Louis  [作者] 5 月 8 日 上午 3:11 
@Cyber Warlord, I'm waiting for Paradox to finish doing hotfixes for the 4.0 patch before uploading an update for Biogensis.
Cyber Warlord 5 月 7 日 下午 3:15 
update for biogensis?
Edward Swisherhands 1 月 13 日 下午 7:37 
Oh you got both old and new fuckin awesome. Thanks for this perfect mod
bamsei 2024 年 12 月 23 日 上午 6:29 
hello ts work with remastered human???
Mike Louis  [作者] 2024 年 10 月 29 日 下午 7:52 
mod is now updated for patch 3.14
Porkenstein 2024 年 9 月 24 日 上午 9:11 
@Mike Louis, thanks!
Mike Louis  [作者] 2024 年 9 月 24 日 上午 2:00 
@Parkenstein, the devs changed the way portraits worked when the 3.12 patch came out, thus making an updated version of the separate human phenotypes mod necessary. The difference between this mod and the old separate human phenotypes mod is that this mod adds the cybernetic human phenotypes.
Porkenstein 2024 年 9 月 17 日 下午 2:45 
Hey MIke, I'm curious how this differs from https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=685069894&searchtext=human+phenotype+species+split and whether or not these different portraits are treated as the same species in-game.
Mike Louis  [作者] 2024 年 9 月 10 日 下午 5:41 
Human Phenotypes is now updated to patch 3.13
Mike Louis  [作者] 2024 年 7 月 11 日 上午 12:05 
@Cyber Warlord, the mod maker for cybernatic humans expanded will have to make a compatibility mod between it and this mod.
Cyber Warlord 2024 年 7 月 10 日 上午 11:04 
Seerms there is a problem with the cybernatic humans expanded mod with this one, it seems to removed the divded cyberntic humans options to just the default one. Could we get a update or a compatbility mod to use both? Unless it needs to be done with the other mod maker.
Aleksei 2024 年 5 月 17 日 上午 7:31 
Does this cause random generated empires pick human potrait more often? As pool of Humanoid potraits is not 50% different human versions.
Ferrus Manus 2024 年 5 月 17 日 上午 3:32 
thenks <3
ntтwтtb 2024 年 5 月 16 日 下午 2:32 
I, too, love segregation
W1ldf1re 2024 年 5 月 15 日 上午 2:58 
Any possibility of adding some other community species to it like the old Valyrian portraits or some of Twinks old portraits like Eden and Atlantis ? please
Mike Louis  [作者] 2024 年 5 月 12 日 下午 7:23 
@Irvine, It seems that the female African and Asian vanilla cybernetic portraits were given the wrong filenames by the devs which I corrected in the mod. Thanks for calling it to my attention.
Irvine 2024 年 5 月 12 日 上午 4:06 
The African and Asian Cyberpunks have the female portraits switched, so African male with Asian female and Asian male with African female.
Cyber Warlord 2024 年 5 月 11 日 下午 5:50 
Yippe!
Mike Louis  [作者] 2024 年 5 月 11 日 下午 5:05 
Added Cybernetic Human phenotypes as selectable portraits in the 3.12.1 update.
Cyber Warlord 2024 年 5 月 10 日 下午 9:55 
Looking forward to it :)
Mike Louis  [作者] 2024 年 5 月 10 日 下午 9:48 
@Cyber Warlord, I wanted to make sure the biological phenotypes were working before doing the cyberpunk versions. If all goes well I’ll hopefully upload an update that includes them this weekend.
Cyber Warlord 2024 年 5 月 10 日 下午 6:45 
Will you be seperating the phenotypes for the Cyberpunk style humans as well?
Hailmure 2024 年 5 月 10 日 下午 3:46 
Finally I can have an actual clone army. Hope it won't be deleted.
Barosz Gádžožrút 902 01 2024 年 5 月 10 日 上午 11:04 
:)