Crusader Kings III

Crusader Kings III

Elf Destiny: Regional Expeditions
24 kommentarer
Darth Revan  [ophavsmand] 24. aug. kl. 19:24 
Updated for compatibility with Khans of the Steppe (possibly; I don't own the DLC, but I think I removed the conflicting file)
Gabode25 23. juni kl. 16:21 
is there any plans to update this mod it was a fun sub mod?
Akyyka 17. maj kl. 20:35 
Through playtesting I have identified this mod as interfering with the new Nomad update, and causes characters created in the Ruler Designer to end up as adventurers rather than nomads.

Mods: Elf Destiny+ This mod
dawid69929 22. apr. kl. 11:46 
@captain403 modlist or STFU
captain403 17. apr. kl. 18:38 
So my game breaking issue isn't even worth a response, huh.

Right. Unsubbed.
hamletsdead 12. apr. kl. 19:01 
@MrShaft, it's actually not difficult. If you play with Dark Ages, just change the game rules to require zero holy sites for pagan reformation, and then you have to change the ED doctrines (at "C:\Steam\steamapps\workshop\content\1158310\3114064450\common\religion\doctrines\spark_doctrines.txt") to increase the number of tenets from 3 to whatever you want. I just modified my bastardized Valyrian faith to add an Aurelan witch, a new faith icon, and 23 tenets, it's totally doable.
captain403 24. feb. kl. 19:47 
So, playing a shattered world (all counties), did the 1st expedition. The order is supposed to send an advisor, but it's not happening. The temple in my county is still controlled by my former priest, who I can't get rid of. Been in this situation for 3 years. Makes for an impossible start. Financially crippling.
Iskander 21. feb. kl. 5:48 
Captain: Each expedition site can become a holy site if you visit it a few times, which means you can have far more holy sites than usual: reforming the faith is thus far easier than many other faiths that have more spread out holy sites.
captain403 20. feb. kl. 13:22 
So does that mean you can create almost all holy sites yourself, or are you reliant on RNG to create expeditions in the right spots. If it's the latter, it could take several lifetimes to get the right circumstances to create a faith.
Darth Revan  [ophavsmand] 20. feb. kl. 13:01 
MrShaft, are you talking about how there are almost no available Holy Sites at game start? You have to go on an expedition to the same place twice to unlock it as a holy site
MrShaft 11. feb. kl. 14:00 
I want to create a sub faith, or a faith based in the Religion of the Elfs, but They dont have the minimum of 3 holy sites that is required to even reform the religion, i thought that with this mod i can actually became of one religion of the elves that had more holy sites so i can reform it and do mine, if anyone knows how to , or the creator know how to , or even you cant and you want to add this feature i would be very thankfull
captain403 7. feb. kl. 20:29 
Do the regions have their own regional religions? Main religion only has one holy site, and that's way out in the ♥♥♥-♥♥♥♥.
Darth Revan  [ophavsmand] 25. jan. kl. 16:07 
Updated the mod, fixing some compatibility issues with other mods
Darth Revan  [ophavsmand] 19. jan. kl. 17:20 
Updated the mod, adding new cultural traditions, support for landless, and some new riddles
Shezarr 14. nov. 2024 kl. 16:44 
Appreciate this loads. Thanks for your hard work.
Darth Revan  [ophavsmand] 30. okt. 2024 kl. 12:24 
Updated the mod, adding a new region; the Eurasian steppe
Darth Revan  [ophavsmand] 24. okt. 2024 kl. 22:21 
Updated the mod. Mostly bugfixes and QOL additions
Darth Revan  [ophavsmand] 24. okt. 2024 kl. 22:07 
I won't be able to do anything for expanded map mods. My computer can barely run CK3 at its lowest settings, and that's with just the vanilla map.
Zeux 24. okt. 2024 kl. 4:41 
really nice work, but will you do something similar for expanded map mods like Asia Expansion Project?
hamletsdead 15. okt. 2024 kl. 0:48 
Hero. Bloody fantastic, thank you.
darthvaderwithsunglasses 18. sep. 2024 kl. 13:06 
As of the last update, when upgrading the the broken rod and receiving the Sigil of the Realm Lord, the game crashes to desktop. I've only tested this in Africa, so I'm not sure if this applies to other regions. The only mod I think could be conflicting is the Witchcraft mod, as my character had traits from that mod and everything else was from vanilla.
Darth Revan  [ophavsmand] 4. sep. 2024 kl. 14:34 
Updated the mod to make it functional with the new setup, as well as fix how new event chains started. Still working on bugfixes, but the mod should be at least functional now
Konkretniy 1. aug. 2024 kl. 4:55 
Why do all my characters look like statues? All sorts of different: copper, steel, marble, gold)) It was funny, I even played around for a couple of hours, but I would like the portraits to be displayed correctly.
SPQR 12. juni 2024 kl. 2:46 
That area explores India, and that part of India flashes back as soon as it is explored