Total War: WARHAMMER III

Total War: WARHAMMER III

Empire: United SCM Marienburg Submod
21 件のコメント
Xoatl 8月14日 19時47分 
Thank you
ChopChop  [作成者] 8月14日 16時02分 
It should work together :steamthumbsup:
Xoatl 8月14日 15時12分 
Compatible with SFO?
ChopChop  [作成者] 8月10日 8時07分 
MOD UPDATED :steamthumbsup:
Ашэр Драксон 4月14日 2時20分 
Updste?
ChopChop  [作成者] 2月11日 4時28分 
Yeah, maybe one day. For now good luck with the submod :steamthumbsup:
DindonLatorche 2月10日 23時07分 
Hey, Have you considered integrating in these also the units ? I have a plan for a submod that would basically do what you are doing here, but including the units also, to work on the old world mod
Lee Perry 2024年12月23日 20時58分 
update please, we love this submod
ChopChop  [作成者] 2024年9月7日 6時56分 
i dont engage with custom battles or multiplayer, so idk will they work there, but as you say - they apparently wont, rip :WH3_arsebelcher:
Ca Bong 2024年9月7日 6時41分 
Hi, I couldn't see agents and lords added to the Empire roster in Custome battle? So you only add in campaign?
ChopChop  [作成者] 2024年9月7日 3時35分 
I will be coming back to both UNITED mods for Marienburg and also Mixus LL and adding the recruitment of their units as well, but cannot give ETA.
iDon'tSpeakRussian! 2024年9月7日 2時05分 
Also you Can recruit marienburg ROR after building t5 marienburg port (response to below comment)
iDon'tSpeakRussian! 2024年9月7日 2時04分 
Yo Chop, Can you add Knights Mariner to be recruitable from T3+T5 marienburg port? I think they're like only unit you cant recruit from Marienburg when captured by Reikland (they're like beefed up Free Company)
Ca Bong 2024年8月29日 7時47分 
hi, I have an idea, how about creating a "Caravan Merchant" unit for the Empire to play with the mod "Caravan of the World"? Marienburg has those kinds of legendary heroes to add to their caravan to maximize profit and buff the troop (those units are bad at combat but good at buff) cheers man!
ChopChop  [作成者] 2024年8月16日 14時47分 
i think i wouldnt know how to make it available after confederation, however i am planning to add the Marienburg units to other Empire factions one day yes. i dont know how to do it yet though, but will learn one day
BOOGEYMANE 2024年8月16日 14時03分 
well, being able to recruit every ROR and normal marienburger unit, as any empire faction after confederating would be awesome actually. what do you think?
iDon'tSpeakRussian! 2024年7月8日 22時46分 
as for dawi you can still use AoR mercenaries - loreful :) That's gonna let you recruit some dawi if you go to mountains, also they're warband upgradable :)
OwleVogele_314 2024年4月17日 5時31分 
No rush mon, I root for your best.
ChopChop  [作成者] 2024年4月17日 1時36分 
I gave it a look and i am digesting how to tackle the units implementation. As much as i love to see all factions using the lords and heroes - not all units fall into this category for me. This require further investigations and thonking. For now the most reasonable solution would be to add the Fooger faction units only to Marienburg city buildings and not all vanilla barracks, leaving only selected ones available factionwide adding them to military chains (defo organ guns). I think its the healthiest way. Also there's the DLC/FLC incoming on 30April so i hold any unit changes till then (agents are ok to "Unite", but units will cause a stir in modding community soon)
ChopChop  [作成者] 2024年4月16日 23時32分 
I will try, but dont know when ✌️
OwleVogele_314 2024年4月16日 21時43分 
Can we have ported Migrated Dwarves unit from Fooger's to other Empire factions?