RimWorld

RimWorld

[RH2] Faction: Gruppa Krovi
336 kommentarer
romfil.rnd [PMC cheburek] 9. dec. kl. 6:54 
Абсолютный кинотеатр
SM 3537 28. nov. kl. 23:59 
CE?
frubuloid 28. nov. kl. 17:54 
I sure hope someone adds muzzle flash functionality
pepper roni 19. nov. kl. 22:38 
absolute kino
Кандитат в уeбище 13. nov. kl. 14:32 
ГОЙДА!!!!
Dr.Sex 8. nov. kl. 5:35 
ГОЙДА, ТОВАРИЩ!
annigelator2000 6. okt. kl. 5:02 
СПАСИБО ТОВАРИЩ!!!
枯れたバラは 25. sep. kl. 20:44 
I'm looking forward to the faction of Shadow !

Bahman 9. sep. kl. 17:49 
Thank you so much for the mod and the update :)
Sorcia 20. aug. kl. 19:08 
opachki
Doku 16. aug. kl. 12:58 
it freeze and i get black screen everytime i load up this mod
Xarmor. 14. aug. kl. 4:27 
I tried calling reinforcements in low orbit and they didn't come, is this intentional?
Ziomislaw 7. aug. kl. 12:13 
when having this and the MSF mods from you enabled, no other traders besides ones from this faction appear. I only get trade caravan/visitor from MSF or Gruppa Krovi
PiccoloDom 3. aug. kl. 17:47 
Salutation!
Mr Nimbus 1. aug. kl. 20:48 
All of the females from this faction spawn with male names lmao
williamb1995 28. juli kl. 2:13 
PolRus 27. juli kl. 16:51 
Best mod
Serraphim8160 26. juli kl. 3:48 
the faction name is literally 'blood type' lol
Ģ◊иℤ◊⚡ℤ∀муpΛй 19. juli kl. 21:26 
Gruppa Sovietskiy i take it.
MC_0 19. juli kl. 19:47 
YAY!
Clam Slamwich 19. juli kl. 18:45 
Chicken Plucker hammering out the 1.6 updates today. Glorious!
(≡◉‿‿◉≡) 18. juli kl. 11:21 
1.6 please :)
MC_0 15. juli kl. 16:43 
1.6 or I die:chef:
Baba "Boogeyman" Yaga 13. juli kl. 10:57 
CP we need a 1.6 stat bro.
cornpuffs49 13. juli kl. 8:12 
FYI this mod does not work with the new DLC and we need a 1.6 update
_.Bruce.W._ 12. juli kl. 23:37 
1.6??????
rebk 12. juli kl. 7:07 
1.6??
cornpuffs49 11. juli kl. 8:40 
1.6 perchance ?? please im sweating at night my skin itches
williamb1995 9. juli kl. 6:55 
1.6 plz my lord
XaocuT's Show 6. juli kl. 15:15 
1.6 by any chance?
Pimp Lucius 3. juli kl. 21:56 
@el sticky i'm not having a CE issue maybe its something else on your end. Try rearranging your mods or something i dunno
Gurt 21. juni kl. 10:15 
doesn't seem to work with CE
The weapons don't use ammo or the CE aiming system
Imperialdoessomething 19. juni kl. 21:24 
Correction, Rimatomic turrets conflict with the turrets from your mods.
Imperialdoessomething 19. juni kl. 21:19 
Should've clarified, this is a "pawn standing around" bug, when rearming manned turrets from this mod and your security mod, conflicting with the Rimatomic nuclear task and the Run and Gun mod.
Imperialdoessomething 19. juni kl. 21:09 
Been getting bugs with the DSHK and the other manned weapons from your security mod, dunno what's wrong with it. Dunno if it has to do with a bug or just mod conflicts.
禍根禍根 18. juni kl. 8:09 
they do raid you base with their mechs and they hit hard
AzoorFox 16. juni kl. 9:45 
UPDATE WHEN????????????
Pimp Lucius 14. juni kl. 14:27 
Are the weird soviet tank mechs only used when they're doing hostile raids on your base, or if i get their goodwill high enough will the reinforcements also include mechs? I haven't seen them yet but tbh i never tried becoming hostile with the group
Chicken Plucker  [ophavsmand] 7. juni kl. 14:28 
@Winchi <Ꙃ> - Hello. No it's the other way around, CE guys patched my mods to reduce overlap and bloat so they made their weapons replace mine if there's a duplicate that already exists. They do this for their patches on their end, I do absolutely zero because my mods do not overwrite their things.

Check out their discord, they spoke about this some time ago if you want to ask them.

Just to clarify that for a texture to replace something, it would have to have the exact same directory in the same folder, which our mods don't have. We would also need to have the exact same defnames, so this is a patch thing they likely did for my mod and something in their patch causes the texture swap. I say again, this isn't on my end.
Winchi <Ꙃ> 7. juni kl. 12:54 
I checked once again. turns out in game your ak12 texture replacing combat extended armory ak12's texture.
Winchi <Ꙃ> 7. juni kl. 12:50 
For some reason pawns handling ak-12 in ce in very strange way. And i can't turn off rifle in cherry picker, pawns keeping with it spawning. It seems AK-12 texture trying replace something or idk
Chicken Plucker  [ophavsmand] 6. juni kl. 9:39 
@Magi Maki ☆ Magician Gal - Hey, I'll run a test later mate but seems to be just a mechanoid thinktree issue sadly.

@John Shartaloney - Go to any of their faction outposts and send a caravan there

@temirlan200125 - Not stable enough to be a feature in every faction mod
Chicken Plucker  [ophavsmand] 6. juni kl. 9:38 
@Я Диктатор - I make several other mods and factions with different themes. It'd be wise for you to think about what you say before you run your mouth because it just shows your ignorance and I feel second hand embarrassment from it
Астафур 6. juni kl. 9:25 
Average western europe commie enjoyer. They think they will have benefits from communism...
Ġedryht of Wōden 21. maj kl. 7:18 
Time to eradicate commies.
Magi Maki ☆ Magician Gal 15. maj kl. 4:17 
Got a bunch of friendly plasma drones when the faction helped out in a raid. They don't want to leave now. And for some reason they never used their canons, only their fists. Might be an issue with ce? At least they don't seem to have ammo. For some reason they also carried normal (empty) guns around.
lol 6. maj kl. 9:01 
blood type on a sleeve
my number in line on a sleeve
wish me luck in the battle, wish me luck in the coming battle
John Shartaloney 3. maj kl. 0:46 
how do i enlist with them?
temirlan200125 1. maj kl. 9:25 
please make the generation of databases as void
Silent0Death 23. apr. kl. 13:52 
Nah it's the Warthunder april fools KV2 mech, but better.