Total War: ATTILA

Total War: ATTILA

1212AD No Unit Cap Submod
13 kommentarer
Chicken with a tophat  [ophavsmand] 3. maj 2024 kl. 10:11 
As a note: I will not be updating this unit cap submod anymore since it's unneeded, please use Earl's no unit cap submod instead, it won't break every single minor update like mine will.
Rementos 27. apr. 2024 kl. 2:00 
Can confirm that mod works if placed above scripts and also works in existing campaigns
vanak5450 18. apr. 2024 kl. 23:47 
does not work
Chicken with a tophat  [ophavsmand] 16. apr. 2024 kl. 17:15 
install the no population submod(not made by me) and put it right above mk1212 ad scripts. I have no idea about whether it'll work with an existing savegame or not
|Gaza|EGY-SA3KA 14. apr. 2024 kl. 3:58 
ty for ur help but must new game or not ? and how can play without manpower ?
howardts168 13. apr. 2024 kl. 2:44 
nice!!
Chicken with a tophat  [ophavsmand] 12. apr. 2024 kl. 14:12 
it removes the unit cap for all units in grand campaign and custom battle...
Let's say the sergent d'armes unit for france, AI and player are no longer restricted from having only one of that unit now, they can recruit an unlimited amount(with money and manpower)
Ваулин 9. apr. 2024 kl. 21:38 
I don’t understand what this mod does
Chicken with a tophat  [ophavsmand] 8. apr. 2024 kl. 12:58 
yes, works for AI
Eicna 7. apr. 2024 kl. 3:43 
So the cap is removed for the AI as well?
Lord Phoenix 4. apr. 2024 kl. 13:36 
OH MY GOD!

GOD BLESS YOU MAN, I CAN"T WAITING FOR IT ANYMORE!!! THANK YOU!!!
Chicken with a tophat  [ophavsmand] 2. apr. 2024 kl. 9:33 
no population submod works
RuiVeigaJR 1. apr. 2024 kl. 18:50 
hello bro :D thx for the update. Could you do the No Population one? That one doesn´t work either :C Thanks man :D