安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






The backtracking at the start just seemed really unnecessary, going back and forth took awhile even at my increased running speed, perhaps think about putting in shortcuts to get back easier once you grab a key item?
Cause after the backtracking, it was a fairly decent level with some weird construction, but I liked it. Almost reminded me of how raiders set up fortifications in Fallout.
how to fix entities lightning
P.S. My game froze the moment I boarded the train, when the door closed behind me.
Good use of original voice lines. Some decent combat encounters.
Architecture is a bit blocky, some empty spaces, texture overlays (flickering) and the transition to the outer-rails was a bit unclear.
Main issue are some invisible walls and collisions, not too bad but reduces immersion.
I made a tutorial to get rid of them: https://youtu.be/jGm0lwtMDCw
Map disconnects at the end, the command to get back to the menu is "map startup".
Have detailed feedback in my playthrough: https://youtu.be/4gOE537tRSk