RimWorld

RimWorld

Vehicle Interior Framework
Počet komentářů: 584
The Fat Puppers 21. říj. v 5.12 
They were on the menu to load inside and i removed them from the box once they were inside, now theres no way to transfer them out.
Scrooge 18. říj. v 19.14 
[Vehicle Interior Framework - Start of stack trace]
Verse.PatchOperationRemove(xpath="Defs/ResearchTabDef[defName = "ResearchTab_RVwithPD_Vehicles"]"): Failed to find a node with the given xpath
[End of stack trace]
Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3184281714\1.6 Vehicle Framework Integration\Patches\RVOverhaul.xml
flapjack 18. říj. v 16.30 
Cheers it worked thanks for the help :steamthumbsup:
Enrico  [autor] 17. říj. v 20.39 
Restart your PC, I'm not even kidding. It will re-download the correct version of the mod afterward in my experience. @flapjack
flapjack 17. říj. v 17.25 
Hey whenever I subscribe to the mod it says it is incompatible with 1.6 and has a different name (Movable RV w/ Interior). Are you familiar with this issue and if so how do I fix it? Thanks
RebelKillSwitch 16. říj. v 8.03 
any way to add an interior to the default shuttle from odyssey?
Quindolyn 13. říj. v 20.06 
Ive done so, thanks for the prompt response!
Enrico  [autor] 13. říj. v 20.04 
Appreciate the update, please send them a bug report
Quindolyn 13. říj. v 20.02 
I have isolated the problem! It's some kind of conflict with "Bulk Load For Transporters", the Pick Up and Haul extension. The problem is present with only these mods (and the requirements) installed.
Enrico  [autor] 13. říj. v 18.47 
Ah there you go, thanks for your continued investigation!
Quindolyn 13. říj. v 18.46 
Ive tried removing all other mods and that actually fixed it - It seems like its related to some other mod somehow. I'll update on which mod is causing it if i find it
Enrico  [autor] 13. říj. v 18.39 
Let's see if others come in with the same reports
Enrico  [autor] 13. říj. v 18.39 
Hmm, I haven't tested it myself yet, but the latest Vehicle Framework update (12 Oct) might have broken it...
Quindolyn 13. říj. v 18.37 
I've replaced it, built an entirely new vehicle, started a new save, just about all i can think of besides removing all other mods. Very odd that it broke practically overnight too
Enrico  [autor] 13. říj. v 14.46 
Weird, maybe try replacing the interior box?
Quindolyn 13. říj. v 14.42 
Loading cargo via the interior box just started having problems for me since I last played - items are able to be loaded but don't appear inside the cargo of the vehicle. There doesnt seem to be any errors logged either.
DanZinagri 11. říj. v 5.59 
So i finally was able to get this to download, it kept giving me the 1.5 version and the only fix was to clear steam's download cache, then restart steam two additional times and finally it would download.
At this point i feel like it might make sense to setup a github for this just so its easier to distribute updates for when steam inevitably breaks this again.
Enrico  [autor] 9. říj. v 21.40 
Thanks but I want to emphasize it's been a collective effort!
Bravo-06 9. říj. v 21.24 
THIS MOD IS SUCH A GAME CHANGER FOR CARAVANS! SOMEBODY GIVE THIS MAN HIS FLOWERS! :steamthis:
Bravo-06 9. říj. v 20.16 
sounds LEGIT! thank you.
Enrico  [autor] 9. říj. v 20.11 
Every Vehicle Framework vehicle can be given an interior using the mod's settings.
Bravo-06 9. říj. v 20.10 
It doesn't work with all vehicles right? Just the RV that comes with mod?
can we create/edit our own interior for custom vehicles such as
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3472045922&searchtext=alien+apc+grizzly
Enrico  [autor] 9. říj. v 20.04 
If need be I think you can use the teleport dev command, haven't tested it tho
Enrico  [autor] 9. říj. v 20.01 
I'll probably add support for it someday
Enrico  [autor] 9. říj. v 20.00 
Idk maybe if you use like a pokeball mod turning an animal into an item and then load that item into the cargo that could work, but no, pets cannot be ordered to go inside, because they cannot be ordered to do anything
Bravo-06 9. říj. v 19.59 
can we not bring pets inside the vehicle? :O
Enrico  [autor] 9. říj. v 6.38 
How'd u get em in lol
The Fat Puppers 9. říj. v 3.09 
how to take animals outside of the interior
Enrico  [autor] 8. říj. v 23.09 
Yup!
Luci 8. říj. v 22.13 
Man, could you make ships and submarines with this feature?
Sakura 20. zář. v 6.32 
Would it be possible to add an "enter at will" kind of gizmo to the RV? Basically - something similar to what Deep and Deeper has.
[Zerg03] MrHydralisk 15. zář. v 10.24 
Any chances or plans to make it no longer tight to Vehicle Framework only and being able to add it to Odyssey shuttles for example? This could be a nice universal Interior Framewrk. Maybe even allow modders just add it as comp to ThingWithComps to be apliable not only to shuttles, but to buildings itself.
Enrico  [autor] 11. zář. v 2.36 
Vehicle Map Framework comes to mind
UselessGoddess69 10. zář. v 17.24 
curious if there are any Vehicle Interior mods like this
Enrico  [autor] 7. zář. v 4.48 
Update 7 September 2025:
- Re-added RV scenario, because gamebreaking bug was fixed by Vehicle Framework.
CaptainSpam 6. zář. v 16.43 
Good time of the day, I am getting some recurring red errors while the vehicle interior is initialized (disappearing once interior is destroyed) I am wondering if it is a mod conflict and/or something that can be edit with some xml tinkering. I have the short version of the log here: https://gist.github.com/HugsLibRecordKeeper/ccfcff66cf958c2d1e69567e572d7eba
Enrico  [autor] 24. srp. v 11.17 
:)
DG_JEN 24. srp. v 11.13 
You were not kidding lol Thanks for the quick reply!
Enrico  [autor] 24. srp. v 10.54 
Restart your PC, I'm not even kidding. It will re-download the correct version of the mod afterward in my experience. @DG_JEN
DG_JEN 24. srp. v 10.50 
Mod says it's 1.5 in game/modmanger, then asks for portal mod and if loading without portal mod throws a bunch of errors looking for the portal mod but you say that 1.6 don't need portal mod i'm confused?
elĐeve 23. srp. v 20.33 
yo mr white
Doyle 22. srp. v 2.59 
Trying to make my pawn leave an interior and I keep getting "Unable to enter Vehicle exit, destination is blocked". I can make pawns leave through the Vehicle cab access, but it's not ideal

I tried cutting down the trees around the vehicle exterior, tried parking it elsewhere, not really sure how to fix it

It's my first vehicle so I'm not totally sure where the exit destination is
Luminous Dark 15. srp. v 9.27 
@Sir Luis, you can adjust the interior dimensions of the RV or any other vehicle in the mod options.
Sir Luis 14. srp. v 18.42 
i wish you could upgrade the vehicle and it deserves a few more titles of space in the R.V. some r.v's in real life are like 2 bedroom apartments on wheels
Luminous Dark 14. srp. v 12.27 
My caravan consisting of 2 RVs cannot stop anywhere without breaking my game. It's very hard to say if this mod is causing the problem, but it seems to be the most likely. If I stop at a mission site, the caravan disappears, a box appears in the middle of the screen like the one that says, "Generating map for new encounter..." but it's blank, and the game freezes. If I make camp, it does generate the map, but then freezes. If I return to base, the UI disappears and the game continues, but I can no longer play it. Anyone else have this problem? It's an old colony and I've traveled to many places before, but now my game is just stuck.
BrainW4v3! 11. srp. v 2.57 
Hi not sure if its my mod list but i can not find the vehicle interiors framework tab in the mod settings. anyone else with this problem?
Памперс 10. srp. v 16.01 
Is it possible to add the "Wealth reflects" function for version 1.5 please?
Anker 10. srp. v 15.40 
Yes, in game in the mod menu it's under 'wealth reflects'.
Anker 10. srp. v 15.11 
I know there's an option in the mod settings for registering the internal weight. I believe there's one for the internal wealth, as well.
Памперс 10. srp. v 7.45 
Hi — could you please tell me if there’s any way to increase the colony’s wealth from a “house on wheels” (the outside colony map)?
Everything inside the “house on wheels” is not counted toward colony wealth, and I’m getting raids of only 1–3 tribal attackers even though the wealth inside the house is 120,000+.

Also, pawn mood differs: inside the “house on wheels” they get a +12 buff (Moderate Expectations), but outside the house they have +30 (Extreme/Very Low Expectations).