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About "single ship", cargo and hull as upgrades are doable, but not cannon slots since those are tied to actor definitions themselfs.
And for the economy, I have a mod with optional tweaks for several stuff, one of those being economy. You can adjust the buy and sell prices with it of everything, among other things.
And for Welk, no, I dont have planned to add Cannons into the loot pools of the boxes.
Thank you for this. Now, if we could get ways to increase or upgrade ship's hp or other stats, cannon slots, cargo slots, etc, without adding any new material, item or port or anything other than a purchase menu that would be amazing. I'm currently using your cargo mod and it's great, but I love to have a single ship in my playthrough and that is currently not supported, not really.
Also, with all these mods, economy seems a bit redundant somewhat, Is it possible to just increase the buy price of every item in the game and reduce selling of some goods a little bit without relying too much on market rate?
Hugs!
Any Plans To add Unique Ship Cannons and Accessories like Storm Cannon, Nullrose, Vol Cannon, Basilisk Cannon etc. in your Guild Loot Boxes when you have done 150 guild jobs ?
That is all and thank you!
That was a very helpful tip.
Kinda Like Gacha.
Thank you.
B-) Not really doable either. They just pull things from a giant loottable which has pretty much any object you can get in game, and making a selector dialog for it would be extremly overkill. Also no way it can be done for massive amount of lootboxes.
And can you specify the rewards in the Special lootboxes?
Thank you.
Is this compatible with your Bigger Monster Dens Mod?
Thank you.