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报告翻译问题






(有个BUG,Facial Animation里的头发末端的图层有时候会显示在脸前面,本体在游戏中放大看是没问题的,只有Facial Animation的窗口里有这个问题) fixed
So that's a nice touch to make them different :p.
In this situation, continuing to provide information to me, is no different from asking me to fix it.
In no moment I've spammed you to rush a "fix" or anything like some do.
You don't need to be on the defense, I even said I appreciate your work...
This means there is nothing I can do about it, no matter what information you give me.
Lastly, I clearly stated that this is an issue that needs to be fixed in '[NL] Facial Animation - WIP'. Don't cry here anymore, go over there. If you don't believe I contacted the creator of '[NL] Facial Animation - WIP', go over there and ask.
First I actually appreciate that you went that far to check the fault, most modders just answer after 2 months.
And well from that last message don't know if you tracked it then, but if you need more info I can test out more with the perfomance analyzer since that's how I saw this mod was the culprit.
I have a very decent machine, with a ryzen 5800X3D CPU so it isn't my hardware (although the game is single core)
Lastly, I also received an answer that it was a problem that I could not fix.
But I'm also frustrated, no one is giving detailed reports.
There is no detailed description of the situation, nor is there a list of modes.
I am not a wizard.
To fix a bug or other phenomenon, you must first recreate the situation.
To recreate the situation, you need to create an almost identical environment.
But even that is impossible if there is little information given.
There are over 10,000 mods for this game, and very few people know how they all interact and cause problems.
Additionally, the performance of the machines used varies from person to person.
Some people use computers that are on the verge of death.
Some people use computers that are stocked with new parts.
In these situations, just crying doesn't help.
It seems that the frame drops in the preceding mode have been improved, but it seems that other modes are causing conflicts and causing frame drops.
In my environment, 60 frames are maintained at 3x speed.
Can you fix it?
Why do you keep wandering around in the wrong place?
Because I could watch a raid of a lot more than 10 raiders without the lag that staring at the colonists caused.
The content is that Anty Facial Animation causes lag.
That is correct.
This is because [NL] Facial Animation, which currently has performance issues, is used as the premise mode.