Company of Heroes 3

Company of Heroes 3

(2) COOP - COMMANDERS
13 条留言
Shadowphreak  [作者] 3 月 3 日 上午 4:03 
Yah someone changed with relic latest patches. I have to sit and look at this one carefully. thanks for heads up.
[CN]突击队队员 3 月 3 日 上午 1:36 
sync error from game start
FriendlyBear 2 月 17 日 上午 4:21 
no need to apologize bro, all of your work is awesome btw, the targeting thing isnt exactly a bug since the destroyed hq is still an entity that is considerred alive, so it can be reapaired, which causes auto attack to continue attacking it
Shadowphreak  [作者] 2 月 17 日 上午 4:09 
FriendlyBear, last relic update changed how HQ destroy, which is causing glitch. Hopefully fixed in next weeks relic update. apologies.
FriendlyBear 2 月 17 日 上午 3:34 
doesnt work since the ai just attacks the destroyed hqs
Shadowphreak  [作者] 2024 年 4 月 11 日 下午 1:11 
Figured it out - Advanced AI Tuning Pack (any tuning pack that changes AI) doesnt work with any of the comp stomp maps. Comp stomp maps have playbills which control all the AI moves, so it conflicts with tuning packs like Advanced AI.
Shadowphreak  [作者] 2024 年 4 月 11 日 下午 1:00 
Last update seemed to have started an issue with map crashing on load. Looking into this...
Baka Racker 2024 年 2 月 29 日 上午 9:27 
Well this is certainly an interesting idea.
Shadowphreak  [作者] 2024 年 2 月 25 日 下午 12:37 
Forgot to mention. The ARROW SIGNS next to the platforms, show you which way your army will travel. The signs next to the HQ will change as well. This helps guide which way troops go.
Shadowphreak  [作者] 2024 年 2 月 25 日 下午 12:12 
This is a TEST game style im working on. I know there may be balance or bugs still, so any comments GREATLY appreciated. :) The scripts/playbills act differently when playing single player versus playing with multiple humans.
Shadowphreak  [作者] 2024 年 2 月 25 日 下午 12:03 
If you experience ANY crashes, please try to give information when it happened, or what you were doing. thank you kindly
Shadowphreak  [作者] 2024 年 2 月 25 日 上午 11:51 
Fixed desync issue. works good now
Shadowphreak  [作者] 2024 年 2 月 25 日 上午 11:19 
... Fixing a desync issue. too many playbills launching at the same time... stay tuned.