安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






一起建了个全是泰拉汉化作者的交流汉化的群)不知道有没有兴趣加一下)
I do not know how shimmer is coded, nor how it'll work in my "false" reversed gravity, and would likely have to come up with a bandaid solution
░░░░░▐█▄█▌░░░░░░▀█▄░░
░░░░░░▀▄▀░░░▄▄▄▄▄▀▀░░
░░░░▄▄▄██▀▀▀▀░░░░░░░
░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE
░░░░░░▐▌▀▄▀▄▀▐▄░░ WORKSHOP
░░░░░░▐▀░░░░░░▐▌░░
░░░░░░█░░░░░░░░█░░░
░░░░░▐▌░░░░░░░░░█░░
Works fine if you choose either evil
Granite Emblem
This is very good, not overpowered but extremely nice to have early game
Marble Stiletto
This is kind of bad. It's barely better than Shark Tooth Necklace (+3 damage vs +2 damage) but has a ton of drawbacks due to the small radius.
Buff Recommendation
I'd either make the damage +5 with no radius change or +4 with a 5ish tile radius buff. Shark Tooth Necklace would almost always be better due to it being global.
Mushroom Ring
This is also pretty bad. 10 health healing orb that can proc every 10 seconds, effectively becoming 1hp/s (the same as a Band of Regeneration), it's worse than Band of Regeneration most of the time because of the drawback of needing to kill enemies.
Buff Recommendation
Make the healing orb heal for 20hp. This gives it an effective 2hp/s but also has a more noticeable effect. This helps gives it a better identity compared to Band of Regeneration.
at this point, I do not think people have learned to read
'THE MOD SHOULD BE COMPATIBLE WITH ANYTHING'
Good to Know. They must have tweaked their mod a bit because I remember when the mod first came out the dev basically said use it alone because nothing that changes world gen works with it. So that's good he modified it to work with other larger mods :)
All the changes made by Better Caves happen very early in the worldgen process and can easily be overriden, therefore no cave changes remain after the remnants worldgen
Traps are here however, and biome chest items will be generated as intended
I do not suggest using both mods together, but it shouldn't break per say
Remnants dev say this very clearly on the mod page!! So why do people keep asking if Remnants will clash with a mod that ADDS DIFFERENT WORLD GEN!?!
Some of you are very stupid lol
- Added Russian localisation (by Alino4kaHvoshch)
You are most welcome
I will answer for the mod creator but
REALLY
THE MOD SHOULD BE COMPATIBLE WITH ANYTHING, I heavily recommend using it alongside my Orchid Mineshaft mod.
Should you find any incompatibilities, please let me know!
It clearly stats it is compatible with Calamaity
seriously people need to read the description
- Calamity compatibility?
- How does it affect get fixed boi?
- What new dangers does it add